Player Matchup

Nu Wa
Nu Wa
SonneS4
Nu Wa
Level 25
God Stats
0W - 3L
1,855 SR
Queue Stats
7W - 7L
1,835 Elo+
Solo
Loki
Loki
VoditeljPoGubam
Loki
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 125L
1,653 Elo+
Party 1
Neith
Neith
breekup
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,627 Elo+
Party 2
Anubis
Anubis
juciepork
Anubis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
lednick
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,627 Elo+
Party 2
Team Averages
Level 13
1,571 SR
1,649 Elo+

VS

Team Averages
Level 18
1,580 SR
1,510 Elo+
Neith
Neith
ALonelyLoser
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BigBoySad
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,235 Elo+
Solo
Fenrir
Fenrir
DaniLp7
Fenrir
Level 5
God Stats
9W - 1L
1,694 SR
Queue Stats
92W - 57L
1,629 Elo+
Solo
Sun Wukong
Sun Wukong
TheTrueZerk
Sun Wukong
Level 27
God Stats
5W - 4L
1,536 SR
Queue Stats
88W - 67L
1,583 Elo+
Solo
Cerberus
Cerberus
kurjaky
Cerberus
Level 29
God Stats
43W - 32L
1,670 SR
Queue Stats
776W - 764L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SonneS4
Nu Wa
10
2 / 1 / 0
5,579
558
3,667
4,401
1,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 5 / 0
4,995
500
3,211
8,647
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
breekup
Neith
6
0 / 3 / 0
4,040
404
1,805
4,203
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
juciepork
Anubis
9
1 / 3 / 0
5,312
531
3,366
5,784
3,073
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mulan
lednick
Mulan
6
0 / 4 / 1
4,226
423
2,778
5,128
2,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,480
648
5,256
6,670
1,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
BigBoySad
Merlin
8
2 / 1 / 2
4,932
493
1,738
1,883
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
DaniLp7
Fenrir
11
3 / 1 / 3
6,204
620
4,318
6,724
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
TheTrueZerk
Sun Wukong
11
7 / 0 / 2
6,774
677
6,304
5,739
2,332
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
kurjaky
Cerberus
9
0 / 2 / 0
5,461
546
1,193
6,103
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
16
16
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Merlin
BigBoySad
Merlin
2
1
2
3
W
Fenrir
DaniLp7
Fenrir
3
1
3
4.5
L
Nu Wa
SonneS4
Nu Wa
2
1
0
2
W
Sun Wukong
TheTrueZerk
Sun Wukong
7
0
2
8
L
1
5
0
0.2
L
Neith
breekup
Neith
0
3
0
0
L
Anubis
juciepork
Anubis
1
3
0
0.33
W
Cerberus
kurjaky
Cerberus
0
2
0
0
L
Mulan
lednick
Mulan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,827
Damage
18,809
28,163
Taken
27,119
10,441
Mitigated
9,190
7,027
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,256
2,582
0
2,840
6,670
1,680
426
2,150
4,495
0
37,563
W
Merlin
BigBoySad
Merlin
1,738
329
0
440
1,883
368
0
1,448
435
8,853
0
W
Fenrir
DaniLp7
Fenrir
4,318
1,532
0
1,524
6,724
2,503
0
748
5,951
0
39,710
L
Nu Wa
SonneS4
Nu Wa
3,667
1,425
0
612
4,401
1,730
0
1,193
3,208
28,431
0
W
Sun Wukong
TheTrueZerk
Sun Wukong
6,304
920
0
2,028
5,739
2,332
107
73
5,516
0
29,539
L
3,211
813
0
3,122
8,647
2,216
0
227
8,314
0
22,901
L
Neith
breekup
Neith
1,805
352
0
757
4,203
1,024
0
0
4,203
0
7,984
L
Anubis
juciepork
Anubis
3,366
381
0
2,327
5,784
3,073
0
998
4,556
28,777
0
W
Cerberus
kurjaky
Cerberus
1,193
29
0
842
6,103
2,307
167
2,614
3,464
26,796
0
L
Mulan
lednick
Mulan
2,778
721
0
209
5,128
2,398
0
137
4,951
0
11,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,152
Gold Earned
29,851
199
Minions Killed
288
0
Camps Cleared
0
904,625
Distance Traveled
915,866
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,480
648
82
8
0
178,970
1
W
Merlin
4,932
493
18
2
0
167,415
0
W
Fenrir
6,204
620
75
8
0
188,470
4
L
Nu Wa
5,579
558
48
5
0
171,024
4
W
Sun Wukong
6,774
677
53
5
0
193,219
3
L
Loki
4,995
500
48
5
0
169,222
0
L
Neith
4,040
404
16
2
0
200,182
2
L
Anubis
5,312
531
64
6
0
146,046
0
W
Cerberus
5,461
546
60
6
0
187,792
0
L
Mulan
4,226
423
23
2
0
218,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role