Player Matchup

Kukulkan
Kukulkan
Gold I
Anyavailablename
Kukulkan
Gold I
Level 147
God Stats
24W - 28L
1,437 SR
Queue Stats
121W - 123L
1,546 MMR
Solo
Hercules
Hercules
Silver I
CarbonPhoenix29
Hercules
Silver I
Level 32
God Stats
9W - 13L
1,260 SR
Queue Stats
242W - 236L
1,538 MMR
Solo
Fenrir
Fenrir
Bronze III
Elmonatora
Fenrir
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,541 MMR
Party 1
Chiron
Chiron
Platinum IV
PermaDerp
Chiron
Platinum IV
Level 159
God Stats
6W - 2L
1,468 SR
Queue Stats
157W - 142L
1,539 MMR
Solo
Aphrodite
Aphrodite
Bronze III
PregnantBanana
Aphrodite
Bronze III
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,541 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,433 SR
1,541 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,470 SR
1,541 MMR
Chronos
Chronos
Silver I
Godhandler
Chronos
Silver I
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
196W - 204L
1,370 MMR
Party 2
Awilix
Awilix
Gold III
MexKing
Awilix
Gold III
Level 125
God Stats
2W - 1L
1,556 SR
Queue Stats
115W - 126L
1,542 MMR
Solo
Chang'e
Chang'e
Gold V
MurderFaece
Chang'e
Gold V
Level 109
God Stats
2W - 1L
1,497 SR
Queue Stats
49W - 42L
1,531 MMR
Solo
King Arthur
King Arthur
Gold I
SecretSiberia
King Arthur
Gold I
Level 46
God Stats
5W - 7L
1,370 SR
Queue Stats
119W - 135L
1,536 MMR
Solo
Guan Yu
Guan Yu
Platinum V
dutchdeadshot
Guan Yu
Platinum V
Level 159
God Stats
8W - 12L
1,428 SR
Queue Stats
320W - 305L
1,726 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,928
630
2,864
1,262
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
13
4 / 0 / 0
7,151
650
4,723
5,380
3,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Elmonatora
Fenrir
10
1 / 2 / 5
5,860
533
2,140
8,119
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
PermaDerp
Chiron
11
4 / 3 / 2
6,693
608
8,223
8,976
2,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
PregnantBanana
Aphrodite
8
1 / 2 / 5
5,306
482
2,324
5,084
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
PersephoneTsukuyomiNemesisSetDanzaburou

VS

Bans
ApolloSobekThanatosAthenaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Godhandler
Chronos
10
3 / 2 / 3
6,105
555
3,943
6,016
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
MexKing
Awilix
9
0 / 1 / 2
5,184
471
2,070
5,920
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
MurderFaece
Chang'e
10
0 / 2 / 1
5,478
498
2,207
5,816
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
SecretSiberia
King Arthur
9
2 / 5 / 0
5,249
477
3,779
7,455
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
9
2 / 4 / 4
5,810
528
5,156
8,703
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
14
Kills
7
7
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Hercules
4
0
0
4
W
Fenrir
Elmonatora
Fenrir
1
2
5
1.75
L
Chronos
Godhandler
Chronos
3
2
3
2.25
L
Awilix
MexKing
Awilix
0
1
2
1
L
Chang'e
MurderFaece
Chang'e
0
2
1
0.25
W
Chiron
PermaDerp
Chiron
4
3
2
1.67
W
Aphrodite
PregnantBanana
Aphrodite
1
2
5
1.75
L
King Arthur
SecretSiberia
King Arthur
2
5
0
0.4
L
Guan Yu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,274
Damage
17,155
28,821
Taken
33,910
10,598
Mitigated
14,608
12,227
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,864
567
0
130
1,262
441
464
0
1,237
42,473
0
W
Hercules
4,723
2,085
0
2,001
5,380
3,745
0
937
4,054
0
35,297
W
Fenrir
Elmonatora
Fenrir
2,140
612
0
2,949
8,119
2,475
150
1,104
6,849
0
22,410
L
Chronos
Godhandler
Chronos
3,943
1,663
0
1,792
6,016
1,470
0
470
5,546
30,509
0
L
Awilix
MexKing
Awilix
2,070
942
0
2,400
5,920
1,591
0
1,780
4,140
0
27,747
L
Chang'e
MurderFaece
Chang'e
2,207
235
362
2,186
5,816
1,766
0
595
5,121
27,541
0
W
Chiron
PermaDerp
Chiron
8,223
4,364
381
1,334
8,976
2,371
710
2,463
6,283
0
40,229
W
Aphrodite
PregnantBanana
Aphrodite
2,324
371
2,660
2,772
5,084
1,566
134
1,176
3,823
15,310
0
L
King Arthur
SecretSiberia
King Arthur
3,779
546
0
921
7,455
5,563
0
658
6,601
0
19,813
L
Guan Yu
5,156
1,188
407
2,698
8,703
4,218
0
1,685
7,018
0
20,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
27,826
335
Minions Killed
285
0
Camps Cleared
0
1,058,711
Distance Traveled
1,083,565
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,928
630
90
8
0
211,121
5
W
Hercules
7,151
650
90
8
0
213,315
5
W
Fenrir
5,860
533
54
5
0
199,089
0
L
Chronos
6,105
555
73
7
0
205,540
1
L
Awilix
5,184
471
61
6
0
224,822
3
L
Chang'e
5,478
498
75
7
0
222,550
5
W
Chiron
6,693
608
73
7
0
200,437
2
W
Aphrodite
5,306
482
28
3
0
234,749
4
L
King Arthur
5,249
477
41
4
0
194,406
1
L
Guan Yu
5,810
528
35
3
0
236,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role