Player Matchup

Sun Wukong
Sun Wukong
Erison
Sun Wukong
Level 22
God Stats
1W - 0L
1,525 SR
Queue Stats
1W - 4L
1,199 Elo+
Party 1
Chronos
Chronos
RufusTheDoofus
Chronos
Level 36
God Stats
1W - 0L
1,603 SR
Queue Stats
9W - 9L
1,391 Elo+
Party 1
Ares
Ares
StriketheMatch
Ares
Level 13
God Stats
8W - 6L
1,887 SR
Queue Stats
45W - 50L
1,525 Elo+
Solo
Team Averages
Level 24
1,672 SR
1,372 Elo+

VS

Team Averages
Level 13
1,579 SR
1,656 Elo+
Ymir
Ymir
ItsNappyBoi
Ymir
Level 7
God Stats
2W - 1L
1,737 SR
Queue Stats
2W - 3L
1,715 Elo+
Solo
Skadi
Skadi
KG Houdini
Skadi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 46L
1,751 Elo+
Solo
Anhur
Anhur
massyfreddo
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Erison
Sun Wukong
14
6 / 4 / 12
11,863
698
8,912
15,254
14,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
11 / 3 / 5
11,845
697
17,762
14,927
6,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 0 / 12
11,610
683
12,310
12,669
8,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 2
11,102
653
11,152
27,144
17,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
15
2 / 5 / 5
10,565
621
18,068
13,062
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 9 / 2
8,404
494
819
8,184
2,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
7
7
Deaths
22
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Erison
Sun Wukong
6
4
12
3
L
5
8
2
0.75
L
Skadi
2
5
5
0.9
W
11
3
5
4.5
W
4
0
12
10
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,984
Damage
30,039
42,850
Taken
48,390
30,052
Mitigated
27,060
12,005
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Erison
Sun Wukong
8,912
2,342
0
824
15,254
14,690
348
6,062
8,792
0
31,797
L
11,152
1,047
318
1,744
27,144
17,891
217
20,082
7,062
34,718
0
L
Skadi
18,068
6,307
0
1,877
13,062
6,763
0
6,193
6,869
0
55,720
W
17,762
5,150
1,230
5,465
14,927
6,624
1,729
2,718
11,934
47,691
0
W
12,310
179
940
3,546
12,669
8,738
513
2,399
9,945
25,604
0
L
819
819
0
0
8,184
2,406
0
3,797
4,387
0
4,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,318
Gold Earned
30,071
134
Minions Killed
91
0
Camps Cleared
0
853,923
Distance Traveled
704,861
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,863
698
42
2
0
273,201
3
L
Ymir
11,102
653
29
2
0
270,083
1
L
Skadi
10,565
621
58
3
0
260,448
3
W
Chronos
11,845
697
60
4
0
263,920
0
W
Ares
11,610
683
32
2
0
316,802
0
L
Anhur
8,404
494
4
0
0
174,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role