Player Matchup

Khepri
Khepri
AshyCACTUS
Khepri
Level 63
God Stats
7W - 3L
1,540 SR
Queue Stats
149W - 196L
1,369 Elo+
Party 3
Chaac
Chaac
DimebagRussell
Chaac
Level 88
God Stats
13W - 14L
1,742 SR
Queue Stats
82W - 92L
1,517 Elo+
Party 2
Scylla
Scylla
XQC_IS_MY_PAPI
Scylla
Level 29
God Stats
1W - 2L
1,254 SR
Queue Stats
122W - 143L
1,409 Elo+
Party 3
Fenrir
Fenrir
fishes123
Fenrir
Level 29
God Stats
24W - 25L
1,445 SR
Queue Stats
34W - 33L
1,398 Elo+
Party 2
Neith
Neith
xMoist_Milkmanx
Neith
Level 37
God Stats
17W - 21L
1,353 SR
Queue Stats
19W - 23L
1,356 Elo+
Party 2
Team Averages
Level 49
1,467 SR
1,410 Elo+

VS

Team Averages
Level 47
1,437 SR
1,343 Elo+
Chronos
Chronos
Kerlon549633
Chronos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 85L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Ruanxb
Cthulhu
Level 45
God Stats
4W - 6L
1,280 SR
Queue Stats
42W - 70L
1,220 Elo+
Party 1
Thoth
Thoth
SSGSS Sheezus
Thoth
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 44L
1,393 Elo+
Party 4
Skadi
Skadi
ToxicXB8685
Skadi
Level 68
God Stats
1W - 4L
1,234 SR
Queue Stats
27W - 44L
1,257 Elo+
Party 1
Chaac
Chaac
TripleR9719
Chaac
Level 51
God Stats
5W - 9L
1,673 SR
Queue Stats
39W - 68L
1,390 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AshyCACTUS
Khepri
9
3 / 2 / 0
5,806
581
3,239
5,624
3,729
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
4 / 0 / 1
6,413
641
3,667
4,453
3,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 1
6,322
632
4,177
3,969
1,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
fishes123
Fenrir
10
5 / 0 / 4
6,420
642
3,238
6,325
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 3
4,984
498
2,736
4,562
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kerlon549633
Chronos
8
0 / 2 / 1
4,440
444
1,315
4,124
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Ruanxb
Cthulhu
7
1 / 2 / 1
4,337
434
2,292
5,339
2,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 0
4,692
469
1,024
5,206
1,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 2 / 1
4,894
489
3,530
6,228
1,444
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 3 / 1
4,862
486
2,954
7,378
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
4
4
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
AshyCACTUS
Khepri
3
2
0
1.5
W
4
0
1
4.5
L
Chronos
Kerlon549633
Chronos
0
2
1
0.25
L
Cthulhu
Ruanxb
Cthulhu
1
2
1
0.75
L
0
5
0
0
L
2
2
1
1.25
L
1
3
1
0.5
W
1
1
1
1.5
W
Fenrir
fishes123
Fenrir
5
0
4
7
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,057
Damage
11,115
24,933
Taken
28,275
11,929
Mitigated
10,765
10,344
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AshyCACTUS
Khepri
3,239
373
72
2,043
5,624
3,729
48
1,181
4,347
21,650
0
W
3,667
455
0
2,316
4,453
3,205
398
1,024
3,429
0
27,703
L
Chronos
Kerlon549633
Chronos
1,315
427
0
770
4,124
1,124
0
3,332
792
15,342
0
L
Cthulhu
Ruanxb
Cthulhu
2,292
83
386
522
5,339
2,997
0
1,550
3,789
12,256
0
L
1,024
0
0
645
5,206
1,129
0
0
4,956
15,221
0
L
3,530
2,082
111
1,856
6,228
1,444
0
1,480
4,748
0
22,969
L
2,954
711
0
3,222
7,378
4,071
0
1,054
6,251
0
19,003
W
4,177
955
0
1,706
3,969
1,527
716
637
3,332
36,410
0
W
Fenrir
fishes123
Fenrir
3,238
380
178
3,338
6,325
2,219
0
370
5,955
0
26,331
W
2,736
730
0
691
4,562
1,249
294
1,196
3,239
0
20,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,945
Gold Earned
23,225
250
Minions Killed
167
0
Camps Cleared
0
938,773
Distance Traveled
904,751
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,806
581
34
3
0
167,600
3
W
Chaac
6,413
641
54
5
0
165,945
1
L
Chronos
4,440
444
30
3
0
197,261
0
L
Cthulhu
4,337
434
17
2
0
171,368
0
L
Thoth
4,692
469
39
4
0
191,536
1
L
Skadi
4,894
489
47
5
0
155,743
0
L
Chaac
4,862
486
34
3
0
188,843
1
W
Scylla
6,322
632
68
7
0
184,274
3
W
Fenrir
6,420
642
59
6
0
219,432
0
W
Neith
4,984
498
35
4
0
201,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role