Player Matchup

Ares
Ares
AquiLollen-
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,456 Elo+
Party 1
Ra
Ra
SolarSamuraiX
Ra
Level 65
God Stats
6W - 13L
1,514 SR
Queue Stats
68W - 119L
1,292 Elo+
Solo
Artemis
Artemis
frances300895
Artemis
Level 126
God Stats
1W - 0L
1,294 SR
Queue Stats
10W - 10L
1,377 Elo+
Party 1
Team Averages
Level 68
1,436 SR
1,375 Elo+

VS

Team Averages
Level 14
1,463 SR
1,366 Elo+
Hun Batz
Hun Batz
Dud8263
Hun Batz
Level 17
God Stats
2W - 3L
1,390 SR
Queue Stats
96W - 69L
1,513 Elo+
Party 2
Anhur
Anhur
FabiExotic
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Solo
Olorun
Olorun
ainz9_0oaL_GowN
Olorun
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 19L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 7
10,103
842
7,273
10,225
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 2 / 9
9,312
776
7,315
4,205
1,306
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
13
5 / 1 / 12
9,257
771
11,858
10,695
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dud8263
Hun Batz
12
3 / 6 / 0
8,882
740
7,944
14,072
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Anhur
9
0 / 8 / 3
7,082
590
2,132
9,521
2,730
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 4
7,300
608
5,230
11,175
3,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
19
Kills
3
4
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
L
Hun Batz
Dud8263
Hun Batz
3
6
0
0.5
L
Anhur
0
8
3
0.19
W
5
2
9
4.75
L
0
5
4
0.4
W
Artemis
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,446
Damage
15,306
25,125
Taken
34,768
13,054
Mitigated
11,382
8,933
Healing
3,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,273
389
0
2,108
10,225
8,095
0
2,700
7,525
20,458
0
L
Hun Batz
Dud8263
Hun Batz
7,944
1,782
0
870
14,072
4,800
0
5,121
8,951
0
34,247
L
Anhur
2,132
1,339
0
0
9,521
2,730
28
4,869
4,652
0
17,080
W
7,315
778
1,369
645
4,205
1,306
997
323
3,882
29,665
0
L
5,230
2,098
189
2,784
11,175
3,852
0
4,931
6,244
15,148
0
W
Artemis
11,858
4,753
0
4,811
10,695
3,653
1,738
2,238
8,457
0
36,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,672
Gold Earned
23,264
110
Minions Killed
86
0
Camps Cleared
0
626,572
Distance Traveled
583,428
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,103
842
26
2
0
247,270
1
L
Hun Batz
8,882
740
39
3
0
231,959
1
L
Anhur
7,082
590
19
2
0
165,348
0
W
Ra
9,312
776
43
4
0
173,385
6
L
Olorun
7,300
608
28
2
0
186,121
0
W
Artemis
9,257
771
41
3
0
205,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role