Player Matchup

Ra
Ra
Chanittarius
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
MarkGamer941
Mercury
Level 13
God Stats
3W - 9L
1,193 SR
Queue Stats
9W - 18L
1,274 Elo+
Solo
Olorun
Olorun
ThetreeofLyfe
Olorun
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Solo
Ares
Ares
gamingpro2311
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
lasch-Dentist
Mulan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 8
1,439 SR
1,455 Elo+

VS

Team Averages
Level 23
1,529 SR
1,319 Elo+
Ah Puch
Ah Puch
AlduinLovecraft
Ah Puch
Level 23
God Stats
3W - 2L
1,555 SR
Queue Stats
9W - 12L
1,318 Elo+
Solo
Nemesis
Nemesis
CrackedJutsu
Nemesis
Level 24
God Stats
32W - 19L
1,656 SR
Queue Stats
170W - 191L
1,388 Elo+
Solo
Aphrodite
Aphrodite
Max Pollo6278
Aphrodite
Level 27
God Stats
8W - 3L
1,703 SR
Queue Stats
14W - 15L
1,350 Elo+
Solo
Scylla
Scylla
Nickinnacity
Scylla
Level 28
God Stats
7W - 9L
1,255 SR
Queue Stats
99W - 125L
1,333 Elo+
Solo
Heimdallr
Heimdallr
l3anzX
Heimdallr
Level 13
God Stats
2W - 2L
1,473 SR
Queue Stats
2W - 5L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 1
6,046
356
5,382
9,521
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
MarkGamer941
Mercury
9
1 / 10 / 1
6,658
392
2,332
13,375
3,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 14 / 1
5,934
349
7,169
17,134
4,836
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 8 / 0
6,503
383
899
14,628
7,874
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 9 / 0
5,354
315
1,367
10,849
5,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 6
11,021
648
10,843
6,824
2,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
CrackedJutsu
Nemesis
15
19 / 0 / 6
10,149
597
16,000
8,767
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Max Pollo6278
Aphrodite
15
5 / 0 / 7
9,225
543
2,904
6,428
6,251
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
14
10 / 1 / 9
9,191
541
9,112
7,601
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
l3anzX
Heimdallr
13
5 / 1 / 11
8,225
484
6,964
8,576
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
88
2
Kills
49
52
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
L
0
11
1
0.05
W
Nemesis
CrackedJutsu
Nemesis
19
0
6
22
L
Mercury
MarkGamer941
Mercury
1
10
1
0.15
W
Aphrodite
Max Pollo6278
Aphrodite
5
0
7
8.5
W
Scylla
10
1
9
14.5
L
0
14
1
0.04
L
1
8
0
0.13
W
Heimdallr
l3anzX
Heimdallr
5
1
11
10.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,149
Damage
45,823
65,507
Taken
38,196
24,551
Mitigated
19,070
4,292
Healing
19,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,843
687
0
4,144
6,824
2,721
2,514
3,623
3,176
60,646
0
L
5,382
418
148
86
9,521
2,586
0
4,006
5,291
25,865
0
W
Nemesis
CrackedJutsu
Nemesis
16,000
10,693
0
2,807
8,767
4,027
305
1,591
7,176
0
52,639
L
Mercury
MarkGamer941
Mercury
2,332
1,697
0
1,358
13,375
3,514
0
2,259
11,082
36
26,661
W
Aphrodite
Max Pollo6278
Aphrodite
2,904
786
3,113
4,576
6,428
6,251
1,417
2,215
4,188
44,143
0
W
Scylla
9,112
1,362
0
440
7,601
2,594
2,022
2,559
5,017
44,048
0
L
7,169
4,665
0
2,484
17,134
4,836
256
8,814
8,198
27,027
0
L
899
248
0
36
14,628
7,874
0
2,317
12,299
13,898
0
W
Heimdallr
l3anzX
Heimdallr
6,964
3,731
799
3,902
8,576
3,477
2,951
3,462
5,014
0
29,526
L
1,367
810
0
180
10,849
5,741
0
4,937
5,778
0
5,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,495
Gold Earned
47,811
131
Minions Killed
389
0
Camps Cleared
0
1,406,034
Distance Traveled
1,418,177
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,021
648
107
6
0
260,077
0
L
Ra
6,046
356
24
1
0
293,950
0
W
Nemesis
10,149
597
78
5
0
382,466
1
L
Mercury
6,658
392
40
2
0
308,255
0
W
Aphrodite
9,225
543
83
5
0
261,561
0
W
Scylla
9,191
541
69
4
0
268,168
1
L
Olorun
5,934
349
39
2
0
252,481
2
L
Ares
6,503
383
13
1
0
287,876
3
W
Heimdallr
8,225
484
52
3
0
245,905
2
L
Mulan
5,354
315
15
1
0
263,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role