Player Matchup

Neith
Neith
Dramabeat
Neith
Level 50
God Stats
2W - 1L
1,484 SR
Queue Stats
28W - 30L
1,528 Elo+
Solo
Tiamat
Tiamat
Oreoking
Tiamat
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
myvoor011
Hercules
Level 159
God Stats
10W - 11L
1,632 SR
Queue Stats
231W - 208L
1,603 Elo+
Solo
Team Averages
Level 90
1,539 SR
1,543 Elo+

VS

Team Averages
Level 73
1,663 SR
1,516 Elo+
Mulan
Mulan
Azrr
Mulan
Level 83
God Stats
31W - 22L
1,643 SR
Queue Stats
155W - 153L
1,586 Elo+
Solo
Apollo
Apollo
Gimblelittletoes
Apollo
Level 29
God Stats
3W - 2L
1,632 SR
Queue Stats
42W - 27L
1,618 Elo+
Solo
Cthulhu
Cthulhu
R3FOKUS
Cthulhu
Level 107
God Stats
4W - 2L
1,714 SR
Queue Stats
215W - 215L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dramabeat
Neith
16
7 / 3 / 9
12,087
711
15,507
9,641
4,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Oreoking
Tiamat
13
3 / 3 / 12
11,482
675
11,676
11,268
10,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
myvoor011
Hercules
16
6 / 4 / 10
11,731
690
17,016
21,985
25,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Azrr
Mulan
16
5 / 6 / 3
12,684
746
11,056
19,707
17,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 6
10,814
636
6,447
15,303
6,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
R3FOKUS
Cthulhu
14
3 / 5 / 6
10,940
644
9,917
16,910
17,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
16
Kills
10
10
Deaths
16
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
Azrr
Mulan
5
6
3
1.08
W
Neith
Dramabeat
Neith
7
3
9
3.83
L
2
5
6
1
W
Tiamat
Oreoking
Tiamat
3
3
12
3
L
Cthulhu
R3FOKUS
Cthulhu
3
5
6
1.2
W
Hercules
myvoor011
Hercules
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,199
Damage
27,420
42,894
Taken
51,920
40,310
Mitigated
40,957
17,802
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Azrr
Mulan
11,056
2,446
0
4,028
19,707
17,115
0
4,032
15,325
0
44,507
W
Neith
Dramabeat
Neith
15,507
8,286
703
2,465
9,641
4,012
2,640
2,225
7,416
0
50,048
L
6,447
4,223
0
3,542
15,303
6,097
0
2,215
12,913
0
61,358
W
Tiamat
Oreoking
Tiamat
11,676
1,706
0
4,400
11,268
10,655
378
3,319
7,949
49,667
0
L
Cthulhu
R3FOKUS
Cthulhu
9,917
842
0
564
16,910
17,745
0
5,863
10,691
28,709
0
W
Hercules
myvoor011
Hercules
17,016
5,187
0
10,234
21,985
25,643
253
4,587
17,398
0
49,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,300
Gold Earned
34,438
188
Minions Killed
190
0
Camps Cleared
0
845,031
Distance Traveled
895,478
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,684
746
63
4
0
305,551
2
W
Neith
12,087
711
86
5
0
281,047
0
L
Apollo
10,814
636
91
5
0
266,885
2
W
Tiamat
11,482
675
57
3
0
237,164
1
L
Cthulhu
10,940
644
36
2
0
323,042
0
W
Hercules
11,731
690
45
3
0
326,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role