Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Justajones
Terra
Level 80
God Stats
3W - 1L
1,727 SR
Queue Stats
87W - 83L
1,585 Elo+
Solo
Da Ji
Da Ji
Thorax827
Da Ji
Level 91
God Stats
8W - 17L
1,693 SR
Queue Stats
494W - 505L
1,522 Elo+
Solo
Artemis
Artemis
janraptor47
Artemis
Level 129
God Stats
10W - 8L
1,325 SR
Queue Stats
493W - 486L
1,489 Elo+
Solo
Apollo
Apollo
thewardering
Apollo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,504 Elo+
Solo
Team Averages
Level 93
1,549 SR
1,520 Elo+

VS

Team Averages
Level 106
1,480 SR
1,514 Elo+
Cthulhu
Cthulhu
Bandiiit
Cthulhu
Level 94
God Stats
3W - 1L
1,487 SR
Queue Stats
178W - 190L
1,509 Elo+
Solo
Eset
Eset
DjNinjah32511
Eset
Level 78
God Stats
2W - 2L
1,282 SR
Queue Stats
45W - 57L
1,476 Elo+
Solo
Hera
Hera
SicilianMick
Hera
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
281W - 245L
1,525 Elo+
Solo
Chaac
Chaac
TAMKAAZE
Chaac
Level 153
God Stats
2W - 4L
1,490 SR
Queue Stats
237W - 240L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
TkarmZ
Ao Kuang
Level 63
God Stats
6W - 3L
1,641 SR
Queue Stats
181W - 163L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 8 / 9
9,621
687
7,104
16,218
9,001
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
15
2 / 5 / 14
9,729
695
8,869
19,160
21,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
Thorax827
Da Ji
16
5 / 10 / 8
10,017
716
12,351
17,960
11,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
janraptor47
Artemis
17
6 / 4 / 7
10,370
741
20,524
14,477
7,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
19
6 / 3 / 8
10,885
778
13,735
15,065
8,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bandiiit
Cthulhu
19
4 / 4 / 13
10,965
783
14,104
17,582
20,466
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 4 / 10
10,865
776
9,854
9,053
4,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 3 / 16
12,423
887
17,509
13,900
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
TAMKAAZE
Chaac
19
9 / 4 / 15
11,452
818
20,235
21,334
33,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
TkarmZ
Ao Kuang
17
7 / 6 / 8
10,621
759
9,327
15,317
6,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
92
21
Kills
30
30
Deaths
21
46
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
8
9
0.81
W
Cthulhu
Bandiiit
Cthulhu
4
4
13
2.63
W
5
4
10
2.5
L
Terra
2
5
14
1.8
W
5
3
16
4.33
W
Chaac
TAMKAAZE
Chaac
9
4
15
4.13
L
Da Ji
Thorax827
Da Ji
5
10
8
0.9
W
Ao Kuang
TkarmZ
Ao Kuang
7
6
8
1.83
L
Artemis
janraptor47
Artemis
6
4
7
2.38
L
Apollo
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,583
Damage
71,029
82,880
Taken
77,186
58,436
Mitigated
72,213
29,236
Healing
37,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,104
3,349
711
1,725
16,218
9,001
113
10,104
6,114
0
18,232
W
Cthulhu
Bandiiit
Cthulhu
14,104
974
2,525
2,002
17,582
20,466
756
2,086
15,496
36,841
0
W
9,854
679
4,260
2,016
9,053
4,034
683
405
8,648
11,919
0
L
Terra
8,869
1,309
7,916
5,760
19,160
21,818
26
11,968
7,192
13,310
0
W
17,509
2,991
2,826
3,875
13,900
7,595
1,304
1,594
12,306
43,934
0
W
Chaac
TAMKAAZE
Chaac
20,235
2,018
1,065
9,591
21,334
33,180
903
3,151
18,183
388
33,624
L
Da Ji
Thorax827
Da Ji
12,351
2,756
1,510
963
17,960
11,549
123
10,248
7,712
0
17,764
W
Ao Kuang
TkarmZ
Ao Kuang
9,327
2,851
2,867
6,218
15,317
6,938
1,165
1,633
13,684
13,272
0
L
Artemis
janraptor47
Artemis
20,524
7,111
2,429
2,563
14,477
7,154
1,184
9,423
5,054
0
42,137
L
Apollo
13,735
7,993
1,762
3,897
15,065
8,914
175
9,385
5,680
0
38,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,622
Gold Earned
56,326
123
Minions Killed
122
0
Camps Cleared
0
1,192,837
Distance Traveled
1,202,731
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,621
687
18
1
0
234,150
2
W
Cthulhu
10,965
783
39
3
0
291,651
1
W
Eset
10,865
776
2
0
0
147,209
0
L
Terra
9,729
695
2
0
0
258,796
0
W
Hera
12,423
887
53
4
0
297,629
4
W
Chaac
11,452
818
15
1
0
239,665
3
L
Da Ji
10,017
716
12
1
0
202,184
1
W
Ao Kuang
10,621
759
13
1
0
226,577
1
L
Artemis
10,370
741
37
3
0
234,371
3
L
Apollo
10,885
778
54
4
0
263,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role