Player Matchup

Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Josefelix11
Apollo
Level 99
God Stats
0W - 1L
1,523 SR
Queue Stats
19W - 16L
1,485 Elo+
Party 1
Geb
Geb
Pennywise7w7
Geb
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,570 Elo+
Party 1
Hel
Hel
RazorWing09
Hel
Level 117
God Stats
5W - 5L
1,601 SR
Queue Stats
672W - 564L
1,590 Elo+
Solo
Kali
Kali
Zumoku San
Kali
Level 51
God Stats
20W - 17L
1,602 SR
Queue Stats
144W - 152L
1,478 Elo+
Solo
Team Averages
Level 92
1,545 SR
1,524 Elo+

VS

Team Averages
Level 109
1,480 SR
1,466 Elo+
Thanatos
Thanatos
InaneBurrito79
Thanatos
Level 84
God Stats
16W - 12L
1,554 SR
Queue Stats
703W - 615L
1,488 Elo+
Party 2
Sylvanus
Sylvanus
LuckiestFuture4
Sylvanus
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
44W - 53L
1,438 Elo+
Solo
Rama
Rama
MYSTICV1K1NG
Rama
Level 157
God Stats
5W - 0L
1,500 SR
Queue Stats
672W - 664L
1,499 Elo+
Solo
Aphrodite
Aphrodite
Mythicaleo
Aphrodite
Level 105
God Stats
46W - 34L
1,599 SR
Queue Stats
770W - 791L
1,505 Elo+
Solo
Bellona
Bellona
ThatGuyWhosTher
Bellona
Level 69
God Stats
1W - 2L
1,248 SR
Queue Stats
56W - 71L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 1 / 0
6,574
598
5,664
11,584
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Apollo
7
2 / 1 / 0
5,066
461
2,970
5,332
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 1
4,557
414
3,355
7,951
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 3 / 0
5,804
528
3,949
4,888
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 0
5,031
457
2,547
8,389
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
4 / 0 / 4
6,845
622
4,520
8,406
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
10
3 / 2 / 4
6,100
555
4,198
7,789
3,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 5
5,971
543
4,098
7,196
1,844
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Mythicaleo
Aphrodite
11
1 / 0 / 3
6,736
612
3,921
5,460
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 3 / 3
6,601
600
8,025
8,401
7,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
9
9
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
1
0
3
W
Thanatos
4
0
4
6
L
Apollo
2
1
0
2
W
Sylvanus
3
2
4
2.5
W
1
0
5
3.5
W
Aphrodite
Mythicaleo
Aphrodite
1
0
3
2.5
L
0
2
1
0.25
L
0
3
0
0
W
0
3
3
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,485
Damage
24,762
38,144
Taken
37,252
14,661
Mitigated
17,478
14,874
Healing
25,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,664
2,999
0
6,429
11,584
6,780
544
0
11,584
0
38,218
W
Thanatos
4,520
1,238
0
7,796
8,406
2,807
0
964
7,324
0
34,683
L
Apollo
2,970
2,002
0
2,245
5,332
1,277
0
1,721
3,611
0
19,426
W
Sylvanus
4,198
1,611
982
2,469
7,789
3,605
381
1,945
5,346
15,283
0
W
4,098
3,388
0
4,043
7,196
1,844
1,094
834
6,030
0
36,440
W
Aphrodite
Mythicaleo
Aphrodite
3,921
383
2,144
4,315
5,460
1,888
463
2,305
2,847
43,919
0
L
3,355
321
270
346
7,951
2,617
0
3,020
4,931
12,096
0
L
3,949
232
640
1,638
4,888
1,592
0
2,194
2,694
31,818
0
W
8,025
2,913
0
3,528
8,401
7,334
0
0
8,401
0
42,850
L
2,547
1,135
0
3,306
8,389
2,395
0
1,184
7,205
0
18,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
32,253
263
Minions Killed
351
0
Camps Cleared
0
958,016
Distance Traveled
1,066,300
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,574
598
88
8
0
185,127
3
W
Thanatos
6,845
622
70
6
0
260,442
1
L
Apollo
5,066
461
39
4
0
157,605
2
W
Sylvanus
6,100
555
24
2
0
176,163
3
W
Rama
5,971
543
68
6
0
186,779
2
W
Aphrodite
6,736
612
105
10
0
216,792
4
L
Geb
4,557
414
28
3
0
191,083
0
L
Hel
5,804
528
67
6
0
201,707
1
W
Bellona
6,601
600
84
8
0
226,124
2
L
Kali
5,031
457
41
4
0
222,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role