Player Matchup

Hun Batz
Hun Batz
Silver II
CAPT41N_D3AD
Hun Batz
Silver II
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
391W - 399L
1,023 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
CallMeCabe
Cu Chulainn
Gold V
Level 126
God Stats
16W - 13L
1,326 SR
Queue Stats
328W - 324L
1,101 MMR
Solo
Cernunnos
Cernunnos
Silver V
dav3215
Cernunnos
Silver V
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 60L
1,076 MMR
Solo
Horus
Horus
Silver II
lorranfernandes_
Horus
Silver II
Level 123
God Stats
12W - 11L
1,806 SR
Queue Stats
239W - 267L
998 MMR
Solo
Scylla
Scylla
Silver III
vBasso__
Scylla
Silver III
Level 69
God Stats
9W - 10L
1,576 SR
Queue Stats
230W - 224L
933 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,541 SR
1,026 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,495 SR
1,026 MMR
Izanami
Izanami
Silver II
ChaotikHaZe
Izanami
Silver II
Level 107
God Stats
50W - 41L
1,518 SR
Queue Stats
105W - 109L
1,077 MMR
Solo
Chaac
Chaac
Silver III
Luisnunez17
Chaac
Silver III
Level 116
God Stats
171W - 165L
1,511 SR
Queue Stats
1,405W - 1,449L
921 MMR
Solo
Mercury
Mercury
Silver II
Stark-2723
Mercury
Silver II
Level 70
God Stats
6W - 11L
1,297 SR
Queue Stats
202W - 201L
1,043 MMR
Solo
Bacchus
Bacchus
Silver V
Xbox Hates fun
Bacchus
Silver V
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 97L
1,032 MMR
Solo
Chang'e
Chang'e
Silver I
l Aton l
Chang'e
Silver I
Level 147
God Stats
21W - 17L
1,649 SR
Queue Stats
87W - 118L
1,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CAPT41N_D3AD
Hun Batz
20
5 / 4 / 3
12,930
517
14,277
20,753
12,344
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
CallMeCabe
Cu Chulainn
18
7 / 6 / 4
12,499
500
25,707
23,411
25,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
dav3215
Cernunnos
16
2 / 1 / 0
11,288
452
4,876
8,418
3,182
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 4
10,898
436
5,610
18,165
15,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
vBasso__
Scylla
20
3 / 6 / 2
12,567
503
10,002
15,199
6,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouBakasuraCthulhuYmirFenrir

VS

Bans
ArachneAnubisKing ArthurHadesCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChaotikHaZe
Izanami
20
4 / 3 / 7
13,509
540
9,871
14,760
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 7 / 6
12,184
487
10,275
26,384
20,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Stark-2723
Mercury
20
8 / 6 / 7
14,214
569
13,173
22,143
11,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 1 / 12
12,237
489
8,639
16,234
22,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
l Aton l
Chang'e
18
4 / 2 / 3
12,523
501
13,451
15,297
7,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
18
Kills
22
22
Deaths
19
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CAPT41N_D3AD
Hun Batz
5
4
3
1.63
L
Cu Chulainn
CallMeCabe
Cu Chulainn
7
6
4
1.5
W
Izanami
ChaotikHaZe
Izanami
4
3
7
2.5
W
4
7
6
1
W
Mercury
Stark-2723
Mercury
8
6
7
1.92
W
2
1
12
8
L
Cernunnos
dav3215
Cernunnos
2
1
0
2
W
Chang'e
l Aton l
Chang'e
4
2
3
2.75
L
1
5
4
0.6
L
Scylla
vBasso__
Scylla
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,472
Damage
55,409
85,946
Taken
94,818
61,877
Mitigated
67,639
22,385
Healing
32,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CAPT41N_D3AD
Hun Batz
14,277
2,490
0
5,062
20,753
12,344
1,556
5,408
15,133
0
99,716
L
Cu Chulainn
CallMeCabe
Cu Chulainn
25,707
6,529
0
3,633
23,411
25,134
825
6,219
17,019
13,378
83,136
W
Izanami
ChaotikHaZe
Izanami
9,871
7,350
0
7,175
14,760
6,364
8,929
235
14,525
0
102,583
W
10,275
1,562
0
6,520
26,384
20,148
107
3,938
22,364
6,065
52,751
W
Mercury
Stark-2723
Mercury
13,173
8,612
0
5,062
22,143
11,109
3,079
2,502
19,553
0
96,751
W
8,639
779
0
1,871
16,234
22,931
285
2,090
14,050
23,950
0
L
Cernunnos
dav3215
Cernunnos
4,876
2,704
0
4,758
8,418
3,182
1,414
275
8,143
0
77,692
W
Chang'e
l Aton l
Chang'e
13,451
239
3,030
9,165
15,297
7,087
414
4,926
10,091
75,665
0
L
5,610
2,223
1,993
4,005
18,165
15,182
645
3,977
13,988
0
31,225
L
Scylla
vBasso__
Scylla
10,002
984
0
2,934
15,199
6,035
186
6,600
8,170
78,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,182
Gold Earned
64,667
646
Minions Killed
579
0
Camps Cleared
0
2,003,512
Distance Traveled
2,228,566
30
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,930
517
141
6
0
504,083
15
L
Cu Chulainn
12,499
500
162
6
0
428,343
2
W
Izanami
13,509
540
173
7
0
384,423
4
W
Chaac
12,184
487
101
4
0
390,877
1
W
Mercury
14,214
569
139
6
0
489,760
1
W
Bacchus
12,237
489
27
1
0
498,526
0
L
Cernunnos
11,288
452
131
5
0
275,471
6
W
Chang'e
12,523
501
139
6
0
464,980
0
L
Horus
10,898
436
40
2
0
399,254
3
L
Scylla
12,567
503
172
7
0
396,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role