Player Matchup

Nemesis
Nemesis
ICantL0veMyself
Nemesis
Level 18
God Stats
6W - 4L
1,228 SR
Queue Stats
50W - 42L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
KimYoon-gi
Baron Samedi
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 30L
1,428 Elo+
Party 1
Scylla
Scylla
Kyoffey
Scylla
Level 70
God Stats
0W - 3L
1,283 SR
Queue Stats
132W - 115L
1,537 Elo+
Party 1
Neith
Neith
PaulinhoReiDelaz
Neith
Level 87
God Stats
15W - 8L
1,690 SR
Queue Stats
720W - 449L
1,556 Elo+
Party 1
Athena
Athena
SwiftVeil
Athena
Level 53
God Stats
1W - 6L
1,382 SR
Queue Stats
113W - 88L
1,553 Elo+
Party 1
Team Averages
Level 48
1,417 SR
1,522 Elo+

VS

Team Averages
Level 57
1,586 SR
1,537 Elo+
Bellona
Bellona
Clemencix
Bellona
Level 68
God Stats
34W - 39L
1,569 SR
Queue Stats
129W - 153L
1,486 Elo+
Party 2
Janus
Janus
ImBarryAllan
Janus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 48L
1,644 Elo+
Solo
Bakasura
Bakasura
ZuluKabulu
Bakasura
Level 36
God Stats
5W - 1L
1,780 SR
Queue Stats
479W - 451L
1,468 Elo+
Solo
Skadi
Skadi
gustamd
Skadi
Level 49
God Stats
40W - 24L
1,636 SR
Queue Stats
95W - 85L
1,534 Elo+
Solo
Cerberus
Cerberus
yMalvezZ3434
Cerberus
Level 85
God Stats
3W - 2L
1,447 SR
Queue Stats
333W - 330L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 6
11,193
431
13,887
18,400
8,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
KimYoon-gi
Baron Samedi
17
4 / 8 / 3
11,639
448
10,643
22,571
22,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Kyoffey
Scylla
19
3 / 7 / 5
12,370
476
14,532
16,757
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 4 / 7
13,470
518
11,005
15,393
6,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
SwiftVeil
Athena
16
5 / 9 / 3
11,476
441
14,199
28,077
15,351
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clemencix
Bellona
20
2 / 3 / 6
14,865
572
7,582
19,416
16,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 3 / 15
15,459
595
20,893
15,010
5,809
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
ZuluKabulu
Bakasura
20
13 / 3 / 8
16,141
621
22,058
19,969
12,048
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
gustamd
Skadi
20
4 / 4 / 15
13,920
535
15,823
14,284
5,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
yMalvezZ3434
Cerberus
20
7 / 4 / 14
14,402
554
13,108
27,296
28,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
17
Kills
34
34
Deaths
17
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bellona
Clemencix
Bellona
2
3
6
1.67
L
3
6
6
1
W
8
3
15
5.17
L
Baron Samedi
KimYoon-gi
Baron Samedi
4
8
3
0.69
L
Scylla
Kyoffey
Scylla
3
7
5
0.79
L
2
4
7
1.38
L
Athena
SwiftVeil
Athena
5
9
3
0.72
W
Bakasura
ZuluKabulu
Bakasura
13
3
8
5.67
W
Skadi
gustamd
Skadi
4
4
15
2.88
W
Cerberus
yMalvezZ3434
Cerberus
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,266
Damage
79,464
101,198
Taken
95,975
58,258
Mitigated
69,020
20,710
Healing
29,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Clemencix
Bellona
7,582
3,046
41
6,348
19,416
16,614
2,768
9,687
9,729
0
98,743
L
13,887
5,935
0
1,041
18,400
8,355
0
6,124
11,395
0
85,820
W
20,893
1,830
546
2,651
15,010
5,809
1,633
7,847
7,163
111,271
0
L
Baron Samedi
KimYoon-gi
Baron Samedi
10,643
1,190
1,041
4,740
22,571
22,235
0
10,974
11,189
30,422
0
L
Scylla
Kyoffey
Scylla
14,532
2,060
0
2,641
16,757
5,502
0
4,949
10,858
79,545
0
L
11,005
6,013
0
6,637
15,393
6,815
1,180
3,520
11,421
0
120,584
L
Athena
SwiftVeil
Athena
14,199
3,482
0
4,610
28,077
15,351
0
7,735
19,047
52,672
0
W
Bakasura
ZuluKabulu
Bakasura
22,058
16,805
0
4,676
19,969
12,048
6,172
7,135
12,834
0
113,562
W
Skadi
gustamd
Skadi
15,823
6,941
0
3,311
14,284
5,790
2,935
5,858
8,426
0
102,391
W
Cerberus
yMalvezZ3434
Cerberus
13,108
1,107
1,428
10,655
27,296
28,759
753
9,393
17,903
66,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,148
Gold Earned
74,787
611
Minions Killed
802
0
Camps Cleared
0
2,232,500
Distance Traveled
2,562,989
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,865
572
200
8
0
505,237
5
L
Nemesis
11,193
431
126
5
0
502,830
4
W
Janus
15,459
595
173
7
0
529,067
5
L
Baron Samedi
11,639
448
38
1
0
434,501
2
L
Scylla
12,370
476
144
6
0
432,595
12
L
Neith
13,470
518
223
9
0
421,623
7
L
Athena
11,476
441
80
3
0
440,951
2
W
Bakasura
16,141
621
196
8
0
566,534
3
W
Skadi
13,920
535
142
5
0
469,400
12
W
Cerberus
14,402
554
91
4
0
492,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role