Player Matchup

Tsukuyomi
Tsukuyomi
aleman7273
Tsukuyomi
Level 28
God Stats
3W - 3L
1,312 SR
Queue Stats
55W - 56L
1,391 Elo+
Party 1
Heimdallr
Heimdallr
chiaravaninet739
Heimdallr
Level 27
God Stats
2W - 7L
1,275 SR
Queue Stats
56W - 54L
1,423 Elo+
Party 1
Cerberus
Cerberus
farby03
Cerberus
Level 22
God Stats
1W - 4L
1,313 SR
Queue Stats
38W - 36L
1,439 Elo+
Party 1
Achilles
Achilles
pusterla_oggio
Achilles
Level 29
God Stats
13W - 18L
1,342 SR
Queue Stats
65W - 57L
1,429 Elo+
Party 1
Agni
Agni
tarchuz
Agni
Level 26
God Stats
2W - 2L
1,218 SR
Queue Stats
46W - 43L
1,443 Elo+
Party 1
Team Averages
Level 26
1,292 SR
1,425 Elo+

VS

Team Averages
Level 19
1,504 SR
1,564 Elo+
Achilles
Achilles
Angel__Kai
Achilles
Level 9
God Stats
1W - 1L
1,576 SR
Queue Stats
17W - 19L
1,509 Elo+
Solo
Medusa
Medusa
Creecket
Medusa
Level 25
God Stats
2W - 0L
1,326 SR
Queue Stats
7W - 9L
1,656 Elo+
Solo
Sol
Sol
LuluCrazyKiller
Sol
Level 23
God Stats
5W - 2L
1,547 SR
Queue Stats
109W - 109L
1,429 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZenBuddha-
Kumbhakarna
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 96L
1,749 Elo+
Solo
Merlin
Merlin
lefflerv6
Merlin
Level 19
God Stats
27W - 19L
1,572 SR
Queue Stats
27W - 19L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
aleman7273
Tsukuyomi
7
0 / 3 / 0
4,375
486
2,711
6,367
2,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
8
0 / 3 / 0
4,613
513
2,349
6,833
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
farby03
Cerberus
7
0 / 2 / 0
4,512
501
2,134
5,577
2,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
9
0 / 2 / 0
4,899
544
1,536
4,519
2,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
tarchuz
Agni
3
0 / 3 / 0
3,529
392
22
1,631
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Angel__Kai
Achilles
10
7 / 0 / 0
6,003
667
4,521
5,565
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Creecket
Medusa
9
1 / 0 / 1
5,472
608
1,488
2,809
812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 2
5,550
617
2,152
3,321
788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
ZenBuddha-
Kumbhakarna
10
2 / 0 / 3
5,409
601
3,623
5,931
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
lefflerv6
Merlin
8
3 / 0 / 3
5,479
609
2,953
3,312
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
13
13
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
Angel__Kai
Achilles
7
0
0
7
W
Medusa
Creecket
Medusa
1
0
1
1.5
W
0
0
2
1
W
Kumbhakarna
ZenBuddha-
Kumbhakarna
2
0
3
3.5
L
Tsukuyomi
aleman7273
Tsukuyomi
0
3
0
0
L
Heimdallr
0
3
0
0
L
Cerberus
farby03
Cerberus
0
2
0
0
W
Merlin
lefflerv6
Merlin
3
0
3
4.5
L
Achilles
0
2
0
0
L
Agni
tarchuz
Agni
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,752
Damage
14,737
24,927
Taken
20,938
9,066
Mitigated
6,701
4,389
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Angel__Kai
Achilles
4,521
2,618
0
540
5,565
1,891
0
22
5,543
0
38,214
W
Medusa
Creecket
Medusa
1,488
822
0
2,248
2,809
812
640
0
2,809
0
21,193
W
2,152
420
99
956
3,321
788
690
0
3,321
23,302
0
W
Kumbhakarna
ZenBuddha-
Kumbhakarna
3,623
1,016
0
1,877
5,931
2,317
0
1,578
4,353
18,809
0
L
Tsukuyomi
aleman7273
Tsukuyomi
2,711
1,113
0
690
6,367
2,002
0
1,409
4,958
0
19,199
L
Heimdallr
2,349
667
0
2,440
6,833
2,232
96
3,503
3,330
0
20,246
L
Cerberus
farby03
Cerberus
2,134
81
0
1,053
5,577
2,342
0
3,350
2,227
16,974
0
W
Merlin
lefflerv6
Merlin
2,953
229
0
205
3,312
893
377
556
2,756
22,834
0
L
Achilles
1,536
231
0
192
4,519
2,195
0
247
4,272
0
19,927
L
Agni
tarchuz
Agni
22
0
0
14
1,631
295
0
219
1,412
2,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,928
Gold Earned
27,913
167
Minions Killed
245
0
Camps Cleared
0
798,503
Distance Traveled
874,457
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,003
667
68
8
0
199,686
1
W
Medusa
5,472
608
57
6
0
154,670
0
W
Sol
5,550
617
50
6
0
151,331
1
W
Kumbhakarna
5,409
601
33
4
0
163,744
0
L
Tsukuyomi
4,375
486
48
5
0
181,376
0
L
Heimdallr
4,613
513
35
4
0
147,689
1
L
Cerberus
4,512
501
38
4
0
194,310
0
W
Merlin
5,479
609
37
4
0
205,026
0
L
Achilles
4,899
544
41
5
0
190,417
3
L
Agni
3,529
392
5
1
0
84,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role