Player Matchup

Danzaburou
Danzaburou
Dog Soldier2158
Danzaburou
Level 22
God Stats
2W - 11L
1,364 SR
Queue Stats
110W - 125L
1,374 Elo+
Party 1
Chang'e
Chang'e
Dvnteee_
Chang'e
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
410W - 433L
1,405 Elo+
Solo
Cerberus
Cerberus
Masatar1
Cerberus
Level 11
God Stats
6W - 4L
1,736 SR
Queue Stats
22W - 25L
1,462 Elo+
Solo
Mercury
Mercury
OGURA35
Mercury
Level 14
God Stats
1W - 1L
1,561 SR
Queue Stats
9W - 10L
1,509 Elo+
Solo
Bellona
Bellona
SKT1Magma
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,489 Elo+
Party 1
Team Averages
Level 15
1,532 SR
1,448 Elo+

VS

Team Averages
Level 18
1,527 SR
1,440 Elo+
Cernunnos
Cernunnos
Chevate
Cernunnos
Level 24
God Stats
1W - 1L
1,171 SR
Queue Stats
4W - 5L
1,386 Elo+
Solo
Artio
Artio
JeffreyBones
Artio
Level 18
God Stats
10W - 3L
1,754 SR
Queue Stats
130W - 117L
1,535 Elo+
Solo
Bellona
Bellona
Oasis272
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,177 Elo+
Solo
Nemesis
Nemesis
Shampoo05213
Nemesis
Level 19
God Stats
5W - 2L
1,708 SR
Queue Stats
99W - 80L
1,531 Elo+
Solo
Merlin
Merlin
kzGrayfull
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dog Soldier2158
Danzaburou
6
0 / 2 / 1
4,282
428
2,188
5,839
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Dvnteee_
Chang'e
8
0 / 2 / 0
4,630
463
1,847
4,753
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
Masatar1
Cerberus
8
0 / 3 / 0
4,865
487
2,368
6,035
2,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
OGURA35
Mercury
4
0 / 3 / 0
4,142
414
0
3,480
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
SKT1Magma
Bellona
8
2 / 2 / 0
5,064
506
4,485
6,216
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chevate
Cernunnos
11
4 / 0 / 0
6,114
611
4,122
6,190
1,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 1
5,231
523
2,790
8,003
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Oasis272
Bellona
7
0 / 0 / 1
4,489
449
1,237
4,838
3,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Shampoo05213
Nemesis
10
1 / 0 / 1
5,729
573
2,183
5,631
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
kzGrayfull
Merlin
12
3 / 0 / 1
6,785
679
3,141
3,031
705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
9
12
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Chevate
Cernunnos
4
0
0
4
L
Danzaburou
Dog Soldier2158
Danzaburou
0
2
1
0.25
L
Chang'e
Dvnteee_
Chang'e
0
2
0
0
W
1
2
1
0.75
L
Cerberus
Masatar1
Cerberus
0
3
0
0
L
Mercury
OGURA35
Mercury
0
3
0
0
W
Bellona
Oasis272
Bellona
0
0
1
0.5
L
Bellona
SKT1Magma
Bellona
2
2
0
1
W
Nemesis
Shampoo05213
Nemesis
1
0
1
1.5
W
Merlin
kzGrayfull
Merlin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,888
Damage
13,473
26,323
Taken
27,693
9,596
Mitigated
10,588
5,809
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Chevate
Cernunnos
4,122
2,970
0
3,052
6,190
1,710
1,252
1,478
4,712
0
30,388
L
Danzaburou
Dog Soldier2158
Danzaburou
2,188
586
222
2,274
5,839
1,358
146
957
4,857
0
15,328
L
Chang'e
Dvnteee_
Chang'e
1,847
275
0
1,739
4,753
1,305
0
1,573
3,087
16,086
0
W
2,790
137
0
3,833
8,003
3,452
0
555
7,152
17,663
0
L
Cerberus
Masatar1
Cerberus
2,368
224
0
1,122
6,035
2,241
0
731
5,146
22,154
0
L
Mercury
OGURA35
Mercury
0
0
0
0
3,480
653
0
0
3,455
0
10,498
W
Bellona
Oasis272
Bellona
1,237
222
0
312
4,838
3,035
308
668
4,080
0
14,844
L
Bellona
SKT1Magma
Bellona
4,485
1,284
0
452
6,216
4,039
146
2,452
3,647
368
19,247
W
Nemesis
Shampoo05213
Nemesis
2,183
399
0
3,300
5,631
1,686
0
739
4,764
0
32,508
W
Merlin
kzGrayfull
Merlin
3,141
493
0
1,562
3,031
705
0
865
2,002
36,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,983
Gold Earned
28,348
198
Minions Killed
270
0
Camps Cleared
0
912,870
Distance Traveled
987,648
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,114
611
57
6
0
162,681
0
L
Danzaburou
4,282
428
21
2
0
197,355
0
L
Chang'e
4,630
463
41
4
0
167,785
4
W
Artio
5,231
523
33
3
0
214,317
2
L
Cerberus
4,865
487
69
7
0
216,879
2
L
Mercury
4,142
414
23
2
0
131,782
0
W
Bellona
4,489
449
26
3
0
192,785
2
L
Bellona
5,064
506
44
4
0
199,069
5
W
Nemesis
5,729
573
64
6
0
221,909
1
W
Merlin
6,785
679
90
9
0
195,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role