Player Matchup

Arachne
Arachne
DoorLicker8
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,774 Elo+
Party 1
Nemesis
Nemesis
Jaminime
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,572 Elo+
Solo
Thor
Thor
SilverEyes1395
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Susano
Susano
SlappySquiwwel
Susano
Level 21
God Stats
160W - 78L
1,705 SR
Queue Stats
307W - 170L
1,718 Elo+
Solo
Thanatos
Thanatos
diamondsBaybee
Thanatos
Level 26
God Stats
67W - 50L
1,547 SR
Queue Stats
228W - 205L
1,524 Elo+
Solo
Team Averages
Level 13
1,550 SR
1,617 Elo+

VS

Team Averages
Level 25
1,559 SR
1,594 Elo+
Bacchus
Bacchus
 
Bacchus
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Domiinator11
Ymir
Level 27
God Stats
5W - 6L
1,446 SR
Queue Stats
65W - 47L
1,715 Elo+
Solo
Nemesis
Nemesis
HSR14
Nemesis
Level 29
God Stats
26W - 16L
1,657 SR
Queue Stats
74W - 68L
1,604 Elo+
Solo
Izanami
Izanami
KillBehl
Izanami
Level 27
God Stats
14W - 14L
1,542 SR
Queue Stats
207W - 222L
1,490 Elo+
Solo
Achilles
Achilles
Narhes
Achilles
Level 28
God Stats
61W - 45L
1,651 SR
Queue Stats
191W - 126L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DoorLicker8
Arachne
18
4 / 4 / 11
11,731
1,066
13,843
15,573
6,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Jaminime
Nemesis
16
0 / 15 / 6
9,506
864
1,477
18,130
7,334
19
5 / 2 / 9
12,170
1,106
6,572
12,032
11,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 1 / 12
12,147
1,104
26,711
16,001
6,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
16
5 / 6 / 7
11,486
1,044
10,517
16,102
6,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

112

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 5 / 11
10,305
937
13,484
12,531
17,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 3 / 14
10,420
947
7,148
13,016
15,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
HSR14
Nemesis
18
7 / 5 / 16
12,454
1,132
15,311
14,211
7,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
KillBehl
Izanami
17
4 / 4 / 16
11,146
1,013
13,326
11,905
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Narhes
Achilles
19
12 / 2 / 11
12,689
1,154
20,416
14,745
23,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
96
19
Kills
28
28
Deaths
19
45
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
5
11
1.7
W
2
3
14
3
L
Arachne
DoorLicker8
Arachne
4
4
11
2.38
W
Nemesis
HSR14
Nemesis
7
5
16
3
L
Nemesis
Jaminime
Nemesis
0
15
6
0.2
W
Izanami
KillBehl
Izanami
4
4
16
3
W
Achilles
Narhes
Achilles
12
2
11
8.75
L
5
2
9
4.75
L
5
1
12
11
L
Thanatos
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,120
Damage
69,685
77,838
Taken
66,408
38,304
Mitigated
70,342
8,674
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,484
1,166
0
0
12,531
17,393
0
0
12,390
21,249
0
W
7,148
1,250
913
481
13,016
15,574
0
0
12,916
27,991
0
L
Arachne
DoorLicker8
Arachne
13,843
11,802
0
3,001
15,573
6,489
0
3,057
12,441
0
28,454
W
Nemesis
HSR14
Nemesis
15,311
8,597
0
2,148
14,211
7,095
0
0
13,018
0
32,668
L
Nemesis
Jaminime
Nemesis
1,477
622
0
470
18,130
7,334
0
4,513
13,467
0
5,765
W
Izanami
KillBehl
Izanami
13,326
10,101
0
1,361
11,905
7,081
0
0
11,880
0
31,619
W
Achilles
Narhes
Achilles
20,416
6,361
1,536
3,621
14,745
23,199
0
0
14,570
0
39,056
L
6,572
1,823
0
425
12,032
11,049
0
3,463
8,469
0
26,357
L
26,711
6,176
0
0
16,001
6,704
0
6,302
9,315
0
56,256
L
Thanatos
10,517
2,336
0
4,778
16,102
6,728
0
3,088
12,814
0
17,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,040
Gold Earned
57,014
174
Minions Killed
211
5
Camps Cleared
8
1,055,522
Distance Traveled
972,828
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,305
937
24
2
1
178,640
0
W
Ymir
10,420
947
53
5
1
190,466
0
L
Arachne
11,731
1,066
47
4
2
230,363
1
W
Nemesis
12,454
1,132
50
5
5
216,965
4
L
Nemesis
9,506
864
3
0
0
124,357
0
W
Izanami
11,146
1,013
44
4
1
164,496
0
W
Achilles
12,689
1,154
40
4
0
222,261
0
L
Thor
12,170
1,106
41
4
0
216,241
0
L
Susano
12,147
1,104
70
6
1
256,875
2
L
Thanatos
11,486
1,044
13
1
2
227,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role