Player Matchup

Neith
Neith
Wikiwamba
Neith
Level 46
God Stats
11W - 18L
1,387 SR
Queue Stats
129W - 182L
1,293 Elo+
Solo
Vulcan
Vulcan
Xaphane04
Vulcan
Level 29
God Stats
6W - 10L
1,691 SR
Queue Stats
18W - 27L
1,491 Elo+
Solo
Nemesis
Nemesis
hatbd08
Nemesis
Level 48
God Stats
16W - 41L
1,207 SR
Queue Stats
231W - 285L
1,364 Elo+
Solo
Team Averages
Level 41
1,428 SR
1,383 Elo+

VS

Team Averages
Level 69
1,495 SR
1,254 Elo+
Neith
Neith
Pvris80199
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 21L
1,076 Elo+
Solo
Freya
Freya
RaaidM1981
Freya
Level 147
God Stats
17W - 27L
1,363 SR
Queue Stats
1,330W - 1,901L
1,366 Elo+
Solo
Rama
Rama
XxYoungBiscutxX
Rama
Level 46
God Stats
11W - 10L
1,624 SR
Queue Stats
110W - 157L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Wikiwamba
Neith
16
7 / 2 / 5
11,633
727
7,264
9,991
4,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Xaphane04
Vulcan
14
3 / 3 / 7
10,614
663
10,688
9,750
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
hatbd08
Nemesis
14
4 / 5 / 5
10,900
681
7,139
12,530
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 9 / 3
9,283
580
2,429
10,403
3,048
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
13
3 / 1 / 7
10,264
642
7,457
9,166
3,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 4 / 2
11,097
694
10,762
11,647
3,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
14
Kills
10
10
Deaths
14
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
1
9
3
0.28
L
Freya
3
1
7
6.5
W
Neith
Wikiwamba
Neith
7
2
5
4.75
W
Vulcan
Xaphane04
Vulcan
3
3
7
2.17
L
6
4
2
1.75
W
Nemesis
hatbd08
Nemesis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,091
Damage
20,648
32,271
Taken
31,216
13,314
Mitigated
10,082
12,016
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,429
1,128
0
1,001
10,403
3,048
48
3,961
6,442
0
14,778
L
Freya
7,457
2,099
0
3,946
9,166
3,215
895
2,422
6,744
32,291
0
W
Neith
Wikiwamba
Neith
7,264
1,677
366
4,692
9,991
4,232
1,686
3,254
6,737
0
53,081
W
Vulcan
Xaphane04
Vulcan
10,688
4,926
192
2,689
9,750
4,017
984
1,812
7,938
49,249
0
L
10,762
6,606
451
867
11,647
3,819
609
4,437
7,210
0
49,396
W
Nemesis
hatbd08
Nemesis
7,139
3,681
0
4,077
12,530
5,065
511
2,544
9,986
0
65,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,147
Gold Earned
30,644
221
Minions Killed
151
0
Camps Cleared
0
778,243
Distance Traveled
574,680
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,283
580
25
2
0
144,733
2
L
Freya
10,264
642
48
3
0
207,620
1
W
Neith
11,633
727
80
5
0
265,431
2
W
Vulcan
10,614
663
69
4
0
237,621
1
L
Rama
11,097
694
78
5
0
222,327
0
W
Nemesis
10,900
681
72
5
0
275,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role