Player Matchup

Neith
Neith
Stòr
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,278 Elo+
Party 2
Chaac
Chaac
eklipc_andante
Chaac
Level 47
God Stats
27W - 22L
1,456 SR
Queue Stats
158W - 188L
1,371 Elo+
Party 2
Fenrir
Fenrir
jijixx55
Fenrir
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
lucasuciski
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,683 Elo+
Solo
Ares
Ares
sho_UwU
Ares
Level 6
God Stats
0W - 2L
1,170 SR
Queue Stats
30W - 42L
1,155 Elo+
Party 2
Team Averages
Level 15
1,425 SR
1,402 Elo+

VS

Team Averages
Level 18
1,483 SR
1,508 Elo+
Skadi
Skadi
DemiGxd Pxrp
Skadi
Level 17
God Stats
24W - 22L
1,774 SR
Queue Stats
63W - 61L
1,633 Elo+
Party 1
Ymir
Ymir
Kornelko1
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LiTTl3R3n4G4d3
Sun Wukong
Level 12
God Stats
1W - 1L
1,179 SR
Queue Stats
2W - 1L
1,438 Elo+
Solo
Chronos
Chronos
Styling-On-You-
Chronos
Level 35
God Stats
14W - 15L
1,672 SR
Queue Stats
134W - 132L
1,568 Elo+
Party 1
Tsukuyomi
Tsukuyomi
goyaagzz
Tsukuyomi
Level 25
God Stats
5W - 4L
1,291 SR
Queue Stats
94W - 86L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Stòr
Neith
6
3 / 5 / 0
5,002
500
4,112
6,822
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 1
6,231
623
2,478
5,173
3,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
jijixx55
Fenrir
9
1 / 2 / 0
5,312
531
1,575
4,301
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Boots

Boots

+6%
Movement Speed

Ao Kuang
lucasuciski
Ao Kuang
6
0 / 6 / 3
4,366
437
939
5,747
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
sho_UwU
Ares
6
0 / 3 / 2
4,851
485
667
5,421
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 8
5,065
507
4,199
4,426
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
2
0 / 2 / 0
3,645
365
216
1,709
553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
LiTTl3R3n4G4d3
Sun Wukong
7
1 / 1 / 4
4,655
466
1,896
4,065
2,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
12 / 0 / 1
7,088
709
6,975
5,402
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
goyaagzz
Tsukuyomi
11
3 / 2 / 0
6,361
636
3,561
6,359
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
17
18
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Ymir
0
2
0
0
W
Sun Wukong
LiTTl3R3n4G4d3
Sun Wukong
1
1
4
3
W
12
0
1
12.5
L
Neith
Stòr
Neith
3
5
0
0.6
L
2
2
1
1.25
W
Tsukuyomi
goyaagzz
Tsukuyomi
3
2
0
1.5
L
Fenrir
jijixx55
Fenrir
1
2
0
0.5
L
Ao Kuang
lucasuciski
Ao Kuang
0
6
3
0.25
L
Ares
sho_UwU
Ares
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,771
Damage
16,847
27,464
Taken
21,961
10,741
Mitigated
7,490
4,908
Healing
7,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,199
1,845
0
2,042
4,426
1,116
234
424
4,002
0
16,801
W
Ymir
216
138
0
96
1,709
553
0
260
1,424
1,771
0
W
Sun Wukong
LiTTl3R3n4G4d3
Sun Wukong
1,896
257
0
265
4,065
2,162
324
364
3,701
0
12,542
W
6,975
3,303
0
4,082
5,402
1,712
0
558
4,844
42,443
0
L
Neith
Stòr
Neith
4,112
2,371
0
1,648
6,822
2,153
312
2,817
3,955
0
18,698
L
2,478
735
0
1,568
5,173
3,025
0
0
5,173
0
30,389
W
Tsukuyomi
goyaagzz
Tsukuyomi
3,561
1,998
0
981
6,359
1,947
0
0
6,209
0
33,554
L
Fenrir
jijixx55
Fenrir
1,575
588
0
416
4,301
1,388
539
1,360
2,941
0
19,477
L
Ao Kuang
lucasuciski
Ao Kuang
939
359
0
544
5,747
1,666
373
1,228
4,419
7,574
0
L
Ares
sho_UwU
Ares
667
311
0
732
5,421
2,509
178
1,786
3,510
4,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,762
Gold Earned
26,814
171
Minions Killed
196
0
Camps Cleared
0
918,019
Distance Traveled
804,734
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,065
507
19
2
0
168,662
0
W
Ymir
3,645
365
3
0
0
60,730
0
W
Sun Wukong
4,655
466
22
2
0
177,888
0
W
Chronos
7,088
709
71
7
0
192,364
0
L
Neith
5,002
500
26
3
0
168,995
1
L
Chaac
6,231
623
68
7
0
169,835
2
W
Tsukuyomi
6,361
636
81
8
0
205,090
3
L
Fenrir
5,312
531
53
5
0
191,577
0
L
Ao Kuang
4,366
437
12
1
0
194,298
2
L
Ares
4,851
485
12
1
0
193,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role