Player Matchup

Fenrir
Fenrir
Ishana2005
Fenrir
Level 68
God Stats
12W - 12L
1,520 SR
Queue Stats
51W - 67L
1,410 Elo+
Party 2
Sobek
Sobek
WindDragon2020
Sobek
Level 28
God Stats
22W - 28L
1,558 SR
Queue Stats
133W - 120L
1,618 Elo+
Solo
Tiamat
Tiamat
Zagbok1
Tiamat
Level 23
God Stats
98W - 97L
1,464 SR
Queue Stats
214W - 173L
1,615 Elo+
Solo
Izanami
Izanami
ankieguardie24
Izanami
Level 26
God Stats
28W - 32L
1,497 SR
Queue Stats
141W - 145L
1,470 Elo+
Party 2
Chang'e
Chang'e
atsushikun6
Chang'e
Level 9
God Stats
10W - 10L
1,588 SR
Queue Stats
22W - 26L
1,519 Elo+
Party 2
Team Averages
Level 31
1,525 SR
1,526 Elo+

VS

Team Averages
Level 28
1,512 SR
1,576 Elo+
Athena
Athena
Auspexel
Athena
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
165W - 144L
1,574 Elo+
Solo
Anubis
Anubis
Ekuland
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 37L
1,599 Elo+
Party 1
Izanami
Izanami
Fibonaccyor
Izanami
Level 24
God Stats
129W - 106L
1,523 SR
Queue Stats
213W - 176L
1,499 Elo+
Solo
Medusa
Medusa
IndiOhh
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,653 Elo+
Solo
Sylvanus
Sylvanus
insanehellrazor
Sylvanus
Level 45
God Stats
2W - 1L
1,540 SR
Queue Stats
21W - 21L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ishana2005
Fenrir
17
9 / 6 / 1
13,143
1,095
10,077
18,908
8,295
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 8 / 8
10,891
908
12,269
30,309
23,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Zagbok1
Tiamat
17
1 / 5 / 6
11,562
964
13,889
21,479
36,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 12 / 9
10,955
913
22,201
28,964
11,065
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
atsushikun6
Chang'e
18
0 / 3 / 7
10,890
908
5,179
15,036
10,620
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Auspexel
Athena
19
2 / 2 / 25
12,577
1,048
8,356
18,010
22,603
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Ekuland
Anubis
18
1 / 4 / 26
11,511
959
18,233
12,319
8,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
Fibonaccyor
Izanami
19
6 / 1 / 21
12,997
1,083
28,237
10,408
6,063
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
IndiOhh
Medusa
20
16 / 1 / 13
14,763
1,230
40,783
14,702
9,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
20
9 / 3 / 20
13,075
1,090
13,639
17,742
21,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
139
11
Kills
34
34
Deaths
11
31
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Athena
Auspexel
Athena
2
2
25
7.25
W
Anubis
Ekuland
Anubis
1
4
26
3.5
W
Izanami
Fibonaccyor
Izanami
6
1
21
16.5
W
Medusa
IndiOhh
Medusa
16
1
13
22.5
L
Fenrir
Ishana2005
Fenrir
9
6
1
1.58
L
0
8
8
0.5
L
Tiamat
Zagbok1
Tiamat
1
5
6
0.8
L
1
12
9
0.46
L
Chang'e
atsushikun6
Chang'e
0
3
7
1.17
W
Sylvanus
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,615
Damage
109,248
114,696
Taken
73,181
89,872
Mitigated
67,783
15,805
Healing
23,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Auspexel
Athena
8,356
3,260
0
1,620
18,010
22,603
0
5,599
9,799
17,334
0
W
Anubis
Ekuland
Anubis
18,233
517
0
1,143
12,319
8,392
0
5,925
6,394
29,639
0
W
Izanami
Fibonaccyor
Izanami
28,237
22,553
0
1,959
10,408
6,063
0
4,775
5,633
0
69,539
W
Medusa
IndiOhh
Medusa
40,783
22,573
0
3,163
14,702
9,226
0
6,669
8,033
0
84,037
L
Fenrir
Ishana2005
Fenrir
10,077
4,270
0
737
18,908
8,295
0
6,888
12,020
0
18,662
L
12,269
1,267
219
5,997
30,309
23,694
0
9,358
20,951
42,799
0
L
Tiamat
Zagbok1
Tiamat
13,889
1,282
0
3,478
21,479
36,198
0
7,122
14,357
25,967
0
L
22,201
15,657
0
1,979
28,964
11,065
0
9,812
19,152
0
41,647
L
Chang'e
atsushikun6
Chang'e
5,179
704
1,551
1,844
15,036
10,620
0
7,048
7,988
21,153
0
W
Sylvanus
13,639
3,232
9,291
6,714
17,742
21,499
0
8,369
9,373
21,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,441
Gold Earned
64,923
221
Minions Killed
284
3
Camps Cleared
10
986,014
Distance Traveled
1,116,840
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,577
1,048
19
2
0
242,787
3
W
Anubis
11,511
959
34
3
0
196,496
0
W
Izanami
12,997
1,083
98
8
2
211,441
2
W
Medusa
14,763
1,230
112
9
8
241,553
2
L
Fenrir
13,143
1,095
16
1
2
207,923
3
L
Sobek
10,891
908
66
6
0
220,965
1
L
Tiamat
11,562
964
34
3
1
201,170
1
L
Izanami
10,955
913
54
5
0
194,457
2
L
Chang'e
10,890
908
51
4
0
161,499
0
W
Sylvanus
13,075
1,090
21
2
0
224,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role