Player Matchup

Set
Set
Durgens
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,194 Elo+
Party 3
Izanami
Izanami
Mobro12371
Izanami
Level 29
God Stats
22W - 20L
1,586 SR
Queue Stats
84W - 58L
1,522 Elo+
Solo
Persephone
Persephone
Monstraem
Persephone
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,649 Elo+
Solo
Cthulhu
Cthulhu
Starkenkajk2
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Teabubble28
Sun Wukong
Level 8
God Stats
12W - 21L
1,195 SR
Queue Stats
24W - 37L
1,307 Elo+
Party 3
Team Averages
Level 11
1,456 SR
1,434 Elo+

VS

Team Averages
Level 26
1,540 SR
1,358 Elo+
Chernobog
Chernobog
CFeeZ_08
Chernobog
Level 3
God Stats
1W - 1L
1,221 SR
Queue Stats
10W - 20L
1,134 Elo+
Party 1
Ymir
Ymir
FARKAWZ
Ymir
Level 57
God Stats
26W - 28L
1,643 SR
Queue Stats
91W - 113L
1,441 Elo+
Party 1
Hades
Hades
JONNY1014
Hades
Level 22
God Stats
5W - 1L
1,807 SR
Queue Stats
104W - 115L
1,361 Elo+
Party 2
Hel
Hel
Khepri mane
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,519 Elo+
Solo
Bakasura
Bakasura
eyFonzee
Bakasura
Level 19
God Stats
40W - 19L
1,530 SR
Queue Stats
100W - 102L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
6 / 11 / 0
11,420
476
15,327
23,184
8,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Mobro12371
Izanami
20
1 / 7 / 2
12,855
536
8,960
16,874
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Monstraem
Persephone
7
0 / 10 / 0
7,026
293
903
6,776
1,651
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Starkenkajk2
Cthulhu
12
0 / 11 / 3
9,121
380
4,729
17,138
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Teabubble28
Sun Wukong
15
1 / 9 / 3
9,336
389
6,614
20,588
13,065
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CFeeZ_08
Chernobog
16
1 / 2 / 13
11,136
464
5,298
15,907
7,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
FARKAWZ
Ymir
16
6 / 0 / 7
11,901
496
10,383
20,610
22,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
JONNY1014
Hades
19
12 / 2 / 11
14,225
593
14,188
13,992
8,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 3 / 7
14,206
592
17,415
16,337
7,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
eyFonzee
Bakasura
20
15 / 3 / 6
14,384
599
14,413
20,886
11,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
8
Kills
45
48
Deaths
10
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CFeeZ_08
Chernobog
1
2
13
3.75
L
Set
6
11
0
0.55
W
Ymir
FARKAWZ
Ymir
6
0
7
9.5
W
Hades
JONNY1014
Hades
12
2
11
8.75
W
11
3
7
4.83
L
Izanami
Mobro12371
Izanami
1
7
2
0.29
L
Persephone
Monstraem
Persephone
0
10
0
0
L
Cthulhu
Starkenkajk2
Cthulhu
0
11
3
0.14
L
Sun Wukong
Teabubble28
Sun Wukong
1
9
3
0.28
W
Bakasura
eyFonzee
Bakasura
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,533
Damage
61,697
84,560
Taken
87,732
37,101
Mitigated
57,569
10,927
Healing
40,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CFeeZ_08
Chernobog
5,298
2,211
0
5,446
15,907
7,005
5,111
5,277
10,630
0
50,131
L
Set
15,327
6,489
179
4,585
23,184
8,379
784
11,852
10,551
0
50,114
W
Ymir
FARKAWZ
Ymir
10,383
2,594
883
4,157
20,610
22,947
1,418
5,186
15,424
45,091
0
W
Hades
JONNY1014
Hades
14,188
2,176
308
6,693
13,992
8,225
3,699
4,182
9,810
72,316
0
W
17,415
2,345
3,090
8,790
16,337
7,851
3,216
2,641
13,696
98,924
0
L
Izanami
Mobro12371
Izanami
8,960
5,345
0
4,699
16,874
4,419
754
10,140
5,987
0
112,336
L
Persephone
Monstraem
Persephone
903
412
0
0
6,776
1,651
0
3,019
3,709
8,606
0
L
Cthulhu
Starkenkajk2
Cthulhu
4,729
518
0
698
17,138
9,587
23
7,444
8,788
31,354
0
L
Sun Wukong
Teabubble28
Sun Wukong
6,614
1,553
0
766
20,588
13,065
2,007
8,727
11,689
0
46,330
W
Bakasura
eyFonzee
Bakasura
14,413
11,130
0
10,854
20,886
11,541
1,636
2,510
18,376
0
102,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,758
Gold Earned
65,852
413
Minions Killed
605
0
Camps Cleared
0
1,702,103
Distance Traveled
2,264,805
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,136
464
83
3
0
448,599
0
L
Set
11,420
476
79
3
0
351,596
0
W
Ymir
11,901
496
73
3
0
460,593
0
W
Hades
14,225
593
124
5
0
432,025
4
W
Hel
14,206
592
165
7
0
429,756
5
L
Izanami
12,855
536
223
9
0
406,510
3
L
Persephone
7,026
293
17
1
0
144,256
0
L
Cthulhu
9,121
380
42
2
0
379,953
2
L
Sun Wukong
9,336
389
52
2
0
419,788
0
W
Bakasura
14,384
599
160
7
0
493,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role