Player Matchup

Neith
Neith
DevilFunk
Neith
Level 27
God Stats
2W - 1L
1,754 SR
Queue Stats
171W - 166L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
Kalink52
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
PTNHLO
Aphrodite
Level 27
God Stats
3W - 1L
1,139 SR
Queue Stats
6W - 3L
1,482 Elo+
Solo
Tiamat
Tiamat
TheKIngYANZ
Tiamat
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
314W - 308L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
haoye6szd6
Cthulhu
Level 7
God Stats
12W - 6L
1,595 SR
Queue Stats
132W - 107L
1,406 Elo+
Party 3
Team Averages
Level 22
1,498 SR
1,472 Elo+

VS

Team Averages
Level 12
1,539 SR
1,406 Elo+
Merlin
Merlin
BasikMethodz
Merlin
Level 24
God Stats
14W - 16L
1,510 SR
Queue Stats
60W - 52L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Blazexxrage4
Cthulhu
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
223W - 229L
1,159 Elo+
Party 1
Amaterasu
Amaterasu
FordyPrime
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,159 Elo+
Party 1
Hachiman
Hachiman
Taekwondo20
Hachiman
Level 4
God Stats
10W - 13L
1,741 SR
Queue Stats
13W - 22L
1,700 Elo+
Solo
Chernobog
Chernobog
q1kay
Chernobog
Level 16
God Stats
3W - 9L
1,446 SR
Queue Stats
8W - 15L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DevilFunk
Neith
19
4 / 3 / 20
11,932
994
18,291
10,027
3,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Kalink52
Heimdallr
20
14 / 2 / 18
13,965
1,164
26,624
15,457
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
PTNHLO
Aphrodite
20
11 / 3 / 20
13,449
1,121
23,729
19,134
11,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
19
5 / 1 / 24
12,453
1,038
18,543
12,549
9,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
haoye6szd6
Cthulhu
20
5 / 0 / 29
12,590
1,049
18,272
17,627
24,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 6 / 4
12,918
1,077
29,337
23,103
10,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Blazexxrage4
Cthulhu
17
1 / 6 / 5
10,916
910
16,569
26,740
29,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
FordyPrime
Amaterasu
16
0 / 12 / 2
10,109
842
6,283
26,756
20,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Taekwondo20
Hachiman
16
1 / 4 / 0
10,247
854
9,332
11,877
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
q1kay
Chernobog
16
2 / 11 / 1
10,708
892
8,104
21,870
8,987
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
21
39
Kills
9
9
Deaths
39
111
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
6
4
1.17
L
Cthulhu
Blazexxrage4
Cthulhu
1
6
5
0.58
W
Neith
DevilFunk
Neith
4
3
20
4.67
L
Amaterasu
FordyPrime
Amaterasu
0
12
2
0.08
W
Heimdallr
Kalink52
Heimdallr
14
2
18
11.5
W
Aphrodite
PTNHLO
Aphrodite
11
3
20
7
L
Hachiman
Taekwondo20
Hachiman
1
4
0
0.25
W
Tiamat
5
1
24
17
W
Cthulhu
haoye6szd6
Cthulhu
5
0
29
19.5
L
Chernobog
q1kay
Chernobog
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,459
Damage
69,625
74,794
Taken
110,346
56,056
Mitigated
75,020
33,128
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
29,337
222
0
687
23,103
10,572
0
11,636
11,367
59,791
0
L
Cthulhu
Blazexxrage4
Cthulhu
16,569
439
161
531
26,740
29,927
0
12,853
13,534
24,045
0
W
Neith
DevilFunk
Neith
18,291
8,720
227
2,804
10,027
3,960
0
7,302
2,600
0
37,212
L
Amaterasu
FordyPrime
Amaterasu
6,283
1,605
0
2,673
26,756
20,787
0
16,240
10,320
90
10,679
W
Heimdallr
Kalink52
Heimdallr
26,624
17,846
0
4,297
15,457
7,137
0
10,276
5,056
0
44,340
W
Aphrodite
PTNHLO
Aphrodite
23,729
3,513
6,877
12,325
19,134
11,393
0
12,515
6,419
45,529
0
L
Hachiman
Taekwondo20
Hachiman
9,332
3,464
0
452
11,877
4,747
0
6,566
5,236
0
21,413
W
Tiamat
18,543
1,429
0
3,789
12,549
9,453
0
7,239
5,200
34,920
0
W
Cthulhu
haoye6szd6
Cthulhu
18,272
1,800
2,031
778
17,627
24,113
0
7,794
9,523
26,806
0
L
Chernobog
q1kay
Chernobog
8,104
6,721
0
2,083
21,870
8,987
0
12,375
9,345
0
34,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,389
Gold Earned
54,898
201
Minions Killed
200
8
Camps Cleared
6
1,193,049
Distance Traveled
1,143,066
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,918
1,077
73
6
3
269,832
0
L
Cthulhu
10,916
910
15
1
0
240,746
3
W
Neith
11,932
994
54
5
2
197,540
0
L
Amaterasu
10,109
842
14
1
1
230,586
0
W
Heimdallr
13,965
1,164
27
2
4
217,858
0
W
Aphrodite
13,449
1,121
62
5
1
245,161
0
L
Hachiman
10,247
854
32
3
0
243,168
0
W
Tiamat
12,453
1,038
28
2
0
254,581
0
W
Cthulhu
12,590
1,049
30
3
1
277,909
0
L
Chernobog
10,708
892
66
6
2
158,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role