Player Matchup

King Arthur
King Arthur
Mar10RR20
King Arthur
Level 89
God Stats
78W - 77L
1,544 SR
Queue Stats
326W - 284L
1,525 Elo+
Party 2
Hachiman
Hachiman
TenienteJack
Hachiman
Level 91
God Stats
24W - 18L
1,296 SR
Queue Stats
456W - 440L
1,531 Elo+
Party 2
Tiamat
Tiamat
leandroauditore4
Tiamat
Level 157
God Stats
0W - 2L
1,272 SR
Queue Stats
6W - 15L
1,357 Elo+
Solo
Team Averages
Level 112
1,371 SR
1,471 Elo+

VS

Team Averages
Level 107
1,664 SR
1,429 Elo+
Hades
Hades
OhlandoxIZI
Hades
Level 147
God Stats
21W - 18L
1,765 SR
Queue Stats
462W - 475L
1,568 Elo+
Solo
Cernunnos
Cernunnos
REAPER_BK
Cernunnos
Level 107
God Stats
2W - 1L
1,501 SR
Queue Stats
86W - 149L
1,369 Elo+
Party 1
Cerberus
Cerberus
darkni15
Cerberus
Level 67
God Stats
2W - 2L
1,725 SR
Queue Stats
82W - 126L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mar10RR20
King Arthur
17
1 / 4 / 7
13,560
590
16,383
23,883
23,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
TenienteJack
Hachiman
19
6 / 4 / 4
14,840
645
18,537
14,880
4,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 6 / 5
14,526
632
15,210
17,532
12,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 7
14,567
633
17,827
21,382
13,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
REAPER_BK
Cernunnos
19
5 / 5 / 7
15,155
659
16,396
20,176
9,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
darkni15
Cerberus
17
3 / 4 / 10
15,396
669
12,674
27,765
32,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
12
Kills
14
14
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Mar10RR20
King Arthur
1
4
7
1.13
W
6
3
7
3.17
W
Cernunnos
REAPER_BK
Cernunnos
5
5
7
1.7
L
Hachiman
TenienteJack
Hachiman
6
4
4
2
W
Cerberus
darkni15
Cerberus
3
4
10
2
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,130
Damage
46,897
56,295
Taken
69,323
41,095
Mitigated
56,298
9,263
Healing
24,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Mar10RR20
King Arthur
16,383
3,273
0
1,461
23,883
23,663
0
11,381
12,502
0
64,265
W
17,827
1,543
925
6,160
21,382
13,361
1,238
3,989
17,393
79,232
0
W
Cernunnos
REAPER_BK
Cernunnos
16,396
9,295
1,442
6,963
20,176
9,941
2,977
4,016
15,956
0
115,978
L
Hachiman
TenienteJack
Hachiman
18,537
10,843
0
3,473
14,880
4,528
0
8,865
6,015
0
82,417
W
Cerberus
darkni15
Cerberus
12,674
491
1,485
7,420
27,765
32,996
312
7,326
20,439
42,507
0
L
15,210
1,793
0
4,329
17,532
12,904
356
10,521
7,011
62,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,926
Gold Earned
45,118
238
Minions Killed
328
0
Camps Cleared
0
1,216,905
Distance Traveled
1,122,887
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,560
590
74
3
0
477,417
2
W
Hades
14,567
633
96
4
0
367,463
13
W
Cernunnos
15,155
659
164
7
0
346,170
0
L
Hachiman
14,840
645
98
4
0
373,016
2
W
Cerberus
15,396
669
68
3
0
409,254
0
L
Tiamat
14,526
632
66
3
0
366,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role