Player Matchup

Ra
Ra
Fernfist
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,359 Elo+
Solo
Izanami
Izanami
Fibonaccyor
Izanami
Level 23
God Stats
129W - 106L
1,515 SR
Queue Stats
213W - 176L
1,491 Elo+
Solo
Kukulkan
Kukulkan
ShanaG
Kukulkan
Level 28
God Stats
9W - 10L
1,842 SR
Queue Stats
285W - 350L
1,452 Elo+
Party 1
Cerberus
Cerberus
pannerzer
Cerberus
Level 28
God Stats
12W - 18L
1,500 SR
Queue Stats
109W - 121L
1,727 Elo+
Solo
Nu Wa
Nu Wa
sleepyseaturtle
Nu Wa
Level 29
God Stats
95W - 92L
1,541 SR
Queue Stats
322W - 404L
1,462 Elo+
Party 1
Team Averages
Level 25
1,580 SR
1,498 Elo+

VS

Team Averages
Level 9
1,453 SR
1,432 Elo+
Anhur
Anhur
Auspexel
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 144L
1,588 Elo+
Solo
Cthulhu
Cthulhu
Luuuuucid
Cthulhu
Level 5
God Stats
1W - 2L
1,263 SR
Queue Stats
2W - 5L
1,072 Elo+
Solo
Set
Set
Maxza001
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Solo
Athena
Athena
Viktobkn
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
sjklhalkh
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 28
9,899
1,237
18,163
4,201
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Fibonaccyor
Izanami
17
10 / 0 / 26
10,672
1,334
18,217
5,186
2,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ShanaG
Kukulkan
17
15 / 0 / 27
10,603
1,325
23,758
5,996
2,617
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
pannerzer
Cerberus
17
8 / 0 / 32
10,843
1,355
16,111
10,876
9,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 1 / 29
9,866
1,233
6,360
3,275
1,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

350

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Auspexel
Anhur
13
0 / 1 / 0
7,448
931
5,755
9,896
2,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Luuuuucid
Cthulhu
13
0 / 7 / 2
7,767
971
3,654
19,981
8,337
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 9 / 0
7,366
921
1,860
14,493
4,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Athena
Viktobkn
Athena
13
1 / 12 / 0
7,529
941
4,812
22,807
13,084
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
sjklhalkh
Mulan
13
2 / 17 / 1
8,158
1,020
11,172
24,120
9,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
6
46
Kills
3
3
Deaths
46
142
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
Auspexel
Anhur
0
1
0
0
W
8
2
28
11
W
Izanami
Fibonaccyor
Izanami
10
0
26
23
L
Cthulhu
Luuuuucid
Cthulhu
0
7
2
0.14
L
0
9
0
0
W
Kukulkan
ShanaG
Kukulkan
15
0
27
28.5
L
Athena
Viktobkn
Athena
1
12
0
0.08
W
Cerberus
pannerzer
Cerberus
8
0
32
24
L
Mulan
sjklhalkh
Mulan
2
17
1
0.15
W
5
1
29
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,609
Damage
27,253
29,534
Taken
91,297
16,847
Mitigated
38,920
7,776
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Auspexel
Anhur
5,755
3,184
0
0
9,896
2,636
0
8,030
1,682
0
19,287
W
18,163
2,146
3,459
531
4,201
1,676
0
1,520
2,656
29,793
0
W
Izanami
Fibonaccyor
Izanami
18,217
15,321
0
565
5,186
2,058
0
1,494
3,617
0
44,281
L
Cthulhu
Luuuuucid
Cthulhu
3,654
293
146
1,531
19,981
8,337
0
11,862
7,943
18,245
0
L
1,860
560
0
0
14,493
4,930
0
10,476
3,892
0
14,216
W
Kukulkan
ShanaG
Kukulkan
23,758
2,378
0
0
5,996
2,617
0
2,490
3,506
37,090
0
L
Athena
Viktobkn
Athena
4,812
898
0
0
22,807
13,084
0
16,126
6,535
12,410
0
W
Cerberus
pannerzer
Cerberus
16,111
1,632
0
3,221
10,876
9,287
0
1,640
9,186
25,085
0
L
Mulan
sjklhalkh
Mulan
11,172
1,646
0
627
24,120
9,933
0
17,130
6,853
135
26,017
W
6,360
1,578
0
0
3,275
1,209
0
1,275
1,975
11,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,883
Gold Earned
38,268
189
Minions Killed
129
5
Camps Cleared
2
782,202
Distance Traveled
650,954
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,448
931
26
3
2
158,557
1
W
Ra
9,899
1,237
31
4
0
156,154
0
W
Izanami
10,672
1,334
68
9
3
138,064
3
L
Cthulhu
7,767
971
30
4
0
108,566
4
L
Set
7,366
921
34
4
0
113,896
0
W
Kukulkan
10,603
1,325
38
5
0
171,668
0
L
Athena
7,529
941
15
2
0
135,194
2
W
Cerberus
10,843
1,355
35
4
1
181,142
1
L
Mulan
8,158
1,020
24
3
0
134,741
0
W
Nu Wa
9,866
1,233
17
2
1
135,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role