Player Matchup

Ymir
Ymir
Eugeo99
Ymir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,636 Elo+
Solo
Skadi
Skadi
MJ_MIKE_
Skadi
Level 26
God Stats
6W - 5L
1,529 SR
Queue Stats
17W - 20L
1,332 Elo+
Party 1
Osiris
Osiris
SmiteW4rr10r
Osiris
Level 27
God Stats
11W - 5L
1,696 SR
Queue Stats
84W - 108L
1,399 Elo+
Party 1
Set
Set
Steamb0atWilly
Set
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 97L
1,599 Elo+
Solo
Chang'e
Chang'e
buIgarianfarmer
Chang'e
Level 16
God Stats
5W - 4L
1,647 SR
Queue Stats
38W - 27L
1,684 Elo+
Solo
Team Averages
Level 17
1,575 SR
1,530 Elo+

VS

Team Averages
Level 15
1,530 SR
1,531 Elo+
Ao Kuang
Ao Kuang
AllfaBear
Ao Kuang
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,318 Elo+
Solo
Set
Set
Bobsth
Set
Level 26
God Stats
14W - 11L
1,743 SR
Queue Stats
140W - 145L
1,578 Elo+
Solo
Janus
Janus
MIDWEEKFTW
Janus
Level 27
God Stats
0W - 2L
1,368 SR
Queue Stats
79W - 59L
1,626 Elo+
Solo
Izanami
Izanami
Sintoras10
Izanami
Level 13
God Stats
1W - 2L
1,540 SR
Queue Stats
5W - 8L
1,459 Elo+
Solo
Yemoja
Yemoja
Sylerius
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eugeo99
Ymir
12
1 / 0 / 6
7,676
548
3,509
6,770
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
MJ_MIKE_
Skadi
12
2 / 1 / 4
6,881
492
2,764
4,685
1,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
13
3 / 1 / 0
7,951
568
6,298
7,476
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 1 / 3
8,956
640
4,912
10,981
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 2 / 2
8,388
599
5,149
7,307
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AllfaBear
Ao Kuang
12
0 / 4 / 1
7,055
504
5,014
9,335
3,152
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
Bobsth
Set
12
1 / 3 / 2
6,912
494
5,545
9,361
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
15
3 / 1 / 0
8,387
599
4,217
4,787
1,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Sintoras10
Izanami
8
1 / 3 / 0
5,671
405
2,360
4,779
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Sylerius
Yemoja
8
0 / 3 / 1
5,714
408
1,801
8,685
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
5
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AllfaBear
Ao Kuang
0
4
1
0.13
L
Set
Bobsth
Set
1
3
2
0.67
W
Ymir
Eugeo99
Ymir
1
0
6
4
L
Janus
3
1
0
3
W
Skadi
MJ_MIKE_
Skadi
2
1
4
4
L
Izanami
Sintoras10
Izanami
1
3
0
0.33
W
Osiris
3
1
0
3
W
6
1
3
7.5
L
Yemoja
Sylerius
Yemoja
0
3
1
0.17
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,632
Damage
18,937
37,219
Taken
36,947
16,865
Mitigated
14,111
17,030
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AllfaBear
Ao Kuang
5,014
1,384
0
2,239
9,335
3,152
922
0
9,335
33,987
0
L
Set
Bobsth
Set
5,545
2,554
0
3,082
9,361
4,901
185
3,130
6,115
0
43,797
W
Ymir
Eugeo99
Ymir
3,509
1,341
0
3,042
6,770
4,472
716
630
6,140
26,934
0
L
Janus
4,217
142
0
1,556
4,787
1,415
0
1,120
3,569
61,932
0
W
Skadi
MJ_MIKE_
Skadi
2,764
1,420
0
742
4,685
1,530
1,758
951
3,734
0
36,506
L
Izanami
Sintoras10
Izanami
2,360
1,858
0
894
4,779
1,243
0
1,668
3,111
0
19,564
W
Osiris
6,298
2,150
0
4,186
7,476
4,001
716
4,535
2,941
0
39,266
W
4,912
2,471
0
5,696
10,981
4,329
0
2,917
8,064
0
52,545
L
Yemoja
Sylerius
Yemoja
1,801
488
223
1,025
8,685
3,400
0
2,444
6,159
15,162
0
W
5,149
360
391
2,973
7,307
2,533
168
1,999
5,308
52,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,852
Gold Earned
33,739
414
Minions Killed
363
0
Camps Cleared
0
1,302,647
Distance Traveled
1,084,665
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,055
504
82
6
0
233,486
2
L
Set
6,912
494
84
6
0
257,494
0
W
Ymir
7,676
548
47
3
0
226,243
6
L
Janus
8,387
599
132
9
0
260,106
0
W
Skadi
6,881
492
65
5
0
246,798
0
L
Izanami
5,671
405
44
3
0
115,480
0
W
Osiris
7,951
568
73
5
0
256,674
2
W
Set
8,956
640
107
8
0
298,432
7
L
Yemoja
5,714
408
21
2
0
218,099
1
W
Chang'e
8,388
599
122
9
0
274,500
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role