Player Matchup

Chronos
Chronos
Bmora360
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,198 Elo+
Solo
Cerberus
Cerberus
RonnieSenpai13
Cerberus
Level 15
God Stats
35W - 19L
1,839 SR
Queue Stats
187W - 207L
1,507 Elo+
Solo
Ra
Ra
dee-tanker7
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
fablicas
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,315 Elo+
Solo
Artemis
Artemis
xMJIIIKx
Artemis
Level 20
God Stats
10W - 8L
1,562 SR
Queue Stats
13W - 17L
1,395 Elo+
Solo
Team Averages
Level 14
1,580 SR
1,383 Elo+

VS

Team Averages
Level 17
1,560 SR
1,292 Elo+
Kali
Kali
I Aesop Rock I
Kali
Level 28
God Stats
63W - 50L
1,548 SR
Queue Stats
101W - 94L
1,469 Elo+
Solo
Set
Set
Mystical9Dimples
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,138 Elo+
Solo
Cu Chulainn
Cu Chulainn
Uno737127
Cu Chulainn
Level 12
God Stats
5W - 1L
1,646 SR
Queue Stats
31W - 34L
1,290 Elo+
Solo
Khepri
Khepri
sleepy-stag6
Khepri
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,191 Elo+
Solo
Scylla
Scylla
whois_angelka
Scylla
Level 27
God Stats
11W - 5L
1,605 SR
Queue Stats
94W - 99L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bmora360
Chronos
15
0 / 2 / 4
9,758
813
4,856
6,715
2,406
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
18
6 / 5 / 6
12,338
1,028
14,659
27,598
36,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 11 / 5
10,346
862
8,350
15,891
6,316
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 10 / 9
10,593
883
10,904
20,175
8,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
xMJIIIKx
Artemis
18
8 / 4 / 4
12,364
1,030
14,813
12,206
4,706
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

87

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 0 / 5
17,737
1,478
42,859
16,971
8,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 5 / 5
10,335
861
728
8,009
3,123
Cu Chulainn
Uno737127
Cu Chulainn
17
3 / 5 / 7
10,747
896
12,668
13,035
7,829
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
18
0 / 3 / 10
11,783
982
5,820
16,234
17,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 2 / 16
12,500
1,042
14,320
9,223
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
15
Kills
32
32
Deaths
15
28
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bmora360
Chronos
0
2
4
1
W
25
0
5
27.5
W
0
5
5
0.5
L
Cerberus
6
5
6
1.8
W
Cu Chulainn
Uno737127
Cu Chulainn
3
5
7
1.3
L
0
11
5
0.23
L
1
10
9
0.55
W
Khepri
0
3
10
1.67
W
4
2
16
6
L
Artemis
xMJIIIKx
Artemis
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,582
Damage
76,395
82,585
Taken
63,472
58,008
Mitigated
39,951
9,371
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bmora360
Chronos
4,856
2,310
0
185
6,715
2,406
0
1,754
4,961
8,832
0
W
42,859
29,586
0
10,610
16,971
8,766
0
6,517
10,201
0
57,716
W
728
299
0
243
8,009
3,123
0
3,216
4,793
0
9,272
L
Cerberus
14,659
2,203
0
6,514
27,598
36,110
0
7,745
19,853
28,218
0
W
Cu Chulainn
Uno737127
Cu Chulainn
12,668
5,256
0
0
13,035
7,829
0
5,683
7,352
0
26,014
L
8,350
1,763
624
248
15,891
6,316
0
3,853
12,038
26,915
0
L
10,904
2,711
0
334
20,175
8,470
0
5,179
14,996
0
19,704
W
Khepri
5,820
1,618
0
1,852
16,234
17,484
0
8,431
7,760
27,183
0
W
14,320
1,658
172
1,778
9,223
2,749
0
4,018
5,205
34,813
0
L
Artemis
xMJIIIKx
Artemis
14,813
9,043
349
1,117
12,206
4,706
0
1,609
10,597
0
31,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,399
Gold Earned
63,102
142
Minions Killed
179
3
Camps Cleared
8
828,773
Distance Traveled
983,002
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,758
813
12
1
1
105,679
0
W
Kali
17,737
1,478
33
3
4
278,862
0
W
Set
10,335
861
15
1
2
97,151
1
L
Cerberus
12,338
1,028
26
2
1
215,131
0
W
Cu Chulainn
10,747
896
23
2
0
188,644
3
L
Ra
10,346
862
43
4
0
146,755
3
L
Set
10,593
883
16
1
0
207,920
0
W
Khepri
11,783
982
53
4
0
177,443
4
W
Scylla
12,500
1,042
55
5
2
240,902
0
L
Artemis
12,364
1,030
45
4
1
153,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role