Player Matchup

Tiamat
Tiamat
DarkVadOurs
Tiamat
Level 124
God Stats
0W - 1L
1,688 SR
Queue Stats
6W - 10L
1,275 Elo+
Party 2
Ullr
Ullr
Sülfure
Ullr
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 79L
1,656 Elo+
Party 2
Ganesha
Ganesha
weshlazouz
Ganesha
Level 128
God Stats
14W - 18L
1,597 SR
Queue Stats
69W - 71L
1,599 Elo+
Party 2
Team Averages
Level 135
1,595 SR
1,510 Elo+

VS

Team Averages
Level 38
1,670 SR
1,615 Elo+
Cthulhu
Cthulhu
BugmanZ
Cthulhu
Level 79
God Stats
11W - 12L
1,673 SR
Queue Stats
170W - 138L
1,672 Elo+
Party 1
Ah Puch
Ah Puch
HomeMan
Ah Puch
Level 17
God Stats
8W - 3L
1,837 SR
Queue Stats
163W - 149L
1,476 Elo+
Solo
Set
Set
SilverHunt789
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 7 / 1
6,921
532
2,098
6,742
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
13
3 / 2 / 0
8,779
675
7,401
9,303
3,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
weshlazouz
Ganesha
11
0 / 5 / 2
8,425
648
5,412
15,199
12,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BugmanZ
Cthulhu
13
4 / 2 / 10
10,504
808
6,366
12,023
10,689
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
HomeMan
Ah Puch
13
4 / 1 / 9
9,863
759
11,106
5,848
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 6
9,912
762
9,118
10,847
5,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
14
14
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BugmanZ
Cthulhu
4
2
10
4.5
L
Tiamat
0
7
1
0.07
W
Ah Puch
HomeMan
Ah Puch
4
1
9
8.5
W
6
0
6
9
L
Ullr
3
2
0
1.5
L
Ganesha
weshlazouz
Ganesha
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,911
Damage
26,590
31,244
Taken
28,718
19,886
Mitigated
17,909
3,351
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BugmanZ
Cthulhu
6,366
343
699
4,303
12,023
10,689
212
2,942
8,873
24,225
0
L
Tiamat
2,098
147
0
384
6,742
3,586
0
3,284
3,458
8,392
0
W
Ah Puch
HomeMan
Ah Puch
11,106
307
0
2,924
5,848
1,956
477
1,491
4,233
54,574
0
W
9,118
4,146
342
1,819
10,847
5,264
968
2,661
8,010
0
60,036
L
Ullr
7,401
2,886
0
917
9,303
3,728
0
6,448
2,855
0
46,467
L
Ganesha
weshlazouz
Ganesha
5,412
108
0
2,050
15,199
12,572
0
7,800
7,399
20,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,125
Gold Earned
30,279
150
Minions Killed
186
0
Camps Cleared
0
606,462
Distance Traveled
805,464
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,504
808
28
2
0
275,023
5
L
Tiamat
6,921
532
16
1
0
130,163
1
W
Ah Puch
9,863
759
83
6
0
256,843
2
W
Set
9,912
762
75
6
0
273,598
5
L
Ullr
8,779
675
114
9
0
242,936
4
L
Ganesha
8,425
648
20
2
0
233,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role