Player Matchup

Yemoja
Yemoja
Aycatc
Yemoja
Level 8
God Stats
2W - 3L
1,425 SR
Queue Stats
7W - 8L
1,258 Elo+
Solo
Set
Set
BananaSwprd420
Set
Level 27
God Stats
13W - 20L
1,358 SR
Queue Stats
82W - 99L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Keveception
Danzaburou
Level 20
God Stats
2W - 0L
1,251 SR
Queue Stats
4W - 7L
1,446 Elo+
Solo
King Arthur
King Arthur
NinjaisDead
King Arthur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
zJOKERz99
Ra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 237L
1,500 Elo+
Party 1
Team Averages
Level 19
1,407 SR
1,425 Elo+

VS

Team Averages
Level 16
1,548 SR
1,444 Elo+
Ah Puch
Ah Puch
Calishogun
Ah Puch
Level 25
God Stats
1W - 2L
1,446 SR
Queue Stats
79W - 141L
1,310 Elo+
Solo
Geb
Geb
JeffreyBones
Geb
Level 18
God Stats
2W - 4L
1,739 SR
Queue Stats
130W - 117L
1,560 Elo+
Solo
Osiris
Osiris
Phatpat69
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,353 Elo+
Solo
Nemesis
Nemesis
zjan10
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
咖啡语茶
Tiamat
Level 21
God Stats
4W - 2L
1,556 SR
Queue Stats
51W - 46L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aycatc
Yemoja
12
0 / 3 / 4
7,649
478
2,152
14,286
5,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 1 / 4
8,879
555
4,325
9,405
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Keveception
Danzaburou
14
4 / 1 / 2
8,914
557
6,910
7,628
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
NinjaisDead
King Arthur
15
6 / 1 / 3
9,356
585
9,647
11,899
6,703
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 3 / 0
8,032
502
3,381
6,011
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Calishogun
Ah Puch
8
0 / 6 / 3
5,778
361
3,980
6,207
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 2 / 3
7,770
486
5,398
13,211
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Phatpat69
Osiris
1
0 / 0 / 0
4,492
281
0
131
54
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
zjan10
Nemesis
11
2 / 8 / 2
7,008
438
3,071
10,461
3,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
16
5 / 2 / 3
9,000
563
10,615
8,044
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
17
Kills
9
9
Deaths
18
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aycatc
Yemoja
0
3
4
0.67
W
4
1
4
6
L
Ah Puch
Calishogun
Ah Puch
0
6
3
0.25
L
2
2
3
1.75
W
Danzaburou
Keveception
Danzaburou
4
1
2
5
W
King Arthur
NinjaisDead
King Arthur
6
1
3
7.5
L
Osiris
Phatpat69
Osiris
0
0
0
0
W
3
3
0
1
L
Nemesis
zjan10
Nemesis
2
8
2
0.38
L
Tiamat
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,415
Damage
23,064
49,229
Taken
38,054
21,263
Mitigated
21,463
21,167
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aycatc
Yemoja
2,152
334
299
5,971
14,286
5,974
999
5,479
8,807
29,982
0
W
4,325
2,458
0
5,580
9,405
3,885
0
2,179
7,226
0
55,644
L
Ah Puch
Calishogun
Ah Puch
3,980
659
0
94
6,207
1,562
92
249
5,838
17,946
0
L
5,398
1,105
0
3,549
13,211
10,266
32
1,853
11,358
31,346
0
W
Danzaburou
Keveception
Danzaburou
6,910
2,132
0
3,725
7,628
2,630
760
4,696
2,932
0
47,190
W
King Arthur
NinjaisDead
King Arthur
9,647
1,262
0
4,016
11,899
6,703
351
4,048
7,851
0
47,769
L
Osiris
Phatpat69
Osiris
0
0
0
0
131
54
0
97
34
0
654
W
3,381
417
241
1,335
6,011
2,071
306
3,591
2,420
43,902
0
L
Nemesis
zjan10
Nemesis
3,071
894
0
1,487
10,461
3,120
0
627
9,834
0
25,790
L
Tiamat
10,615
1,407
0
2,140
8,044
6,461
90
2,707
5,337
59,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,830
Gold Earned
34,048
465
Minions Killed
250
0
Camps Cleared
0
1,448,208
Distance Traveled
1,174,689
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,649
478
52
3
0
260,908
0
W
Set
8,879
555
122
8
0
330,005
2
L
Ah Puch
5,778
361
35
2
0
239,476
0
L
Geb
7,770
486
41
3
0
306,402
5
W
Danzaburou
8,914
557
95
6
0
280,808
5
W
King Arthur
9,356
585
100
6
0
320,848
3
L
Osiris
4,492
281
1
0
0
26,731
0
W
Ra
8,032
502
96
6
0
255,639
0
L
Nemesis
7,008
438
48
3
0
293,101
3
L
Tiamat
9,000
563
125
8
0
308,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role