Player Matchup

Chernobog
Chernobog
Beerwolk
Chernobog
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Neyarah
Ao Kuang
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 94L
1,501 Elo+
Party 1
Xbalanque
Xbalanque
RelogRandy
Xbalanque
Level 27
God Stats
2W - 5L
1,458 SR
Queue Stats
90W - 102L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
prottolino
Cthulhu
Level 15
God Stats
8W - 12L
1,313 SR
Queue Stats
27W - 30L
1,444 Elo+
Solo
Merlin
Merlin
羽林院白银之手
Merlin
Level 12
God Stats
1W - 1L
1,621 SR
Queue Stats
4W - 5L
1,512 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,489 Elo+

VS

Team Averages
Level 25
1,617 SR
1,566 Elo+
Vulcan
Vulcan
AndreHoss
Vulcan
Level 27
God Stats
7W - 5L
1,596 SR
Queue Stats
35W - 30L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Arrowkeys
Danzaburou
Level 12
God Stats
7W - 2L
1,834 SR
Queue Stats
64W - 58L
1,635 Elo+
Solo
Ymir
Ymir
OrangeMoose
Ymir
Level 28
God Stats
5W - 1L
1,830 SR
Queue Stats
32W - 24L
1,500 Elo+
Solo
King Arthur
King Arthur
TeamMate18
King Arthur
Level 27
God Stats
76W - 80L
1,541 SR
Queue Stats
127W - 127L
1,565 Elo+
Solo
Ao Kuang
Ao Kuang
Th0rn12331
Ao Kuang
Level 29
God Stats
3W - 3L
1,283 SR
Queue Stats
112W - 87L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Beerwolk
Chernobog
13
2 / 4 / 3
8,072
448
10,133
10,704
3,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Neyarah
Ao Kuang
14
4 / 5 / 1
8,758
487
4,502
15,238
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
RelogRandy
Xbalanque
15
2 / 2 / 3
9,511
528
7,406
11,406
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
prottolino
Cthulhu
12
2 / 2 / 2
7,555
420
6,821
12,513
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 8 / 0
7,739
430
3,834
8,556
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AndreHoss
Vulcan
16
4 / 3 / 3
10,442
580
6,737
5,940
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Arrowkeys
Danzaburou
13
2 / 2 / 3
8,104
450
8,836
10,954
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 5
8,064
448
4,118
11,142
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
TeamMate18
King Arthur
18
8 / 1 / 5
10,946
608
12,160
14,221
10,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
Th0rn12331
Ao Kuang
17
7 / 2 / 3
10,224
568
8,594
18,518
7,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
21
21
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AndreHoss
Vulcan
4
3
3
1.83
W
Danzaburou
Arrowkeys
Danzaburou
2
2
3
1.75
L
Chernobog
Beerwolk
Chernobog
2
4
3
0.88
L
Ao Kuang
Neyarah
Ao Kuang
4
5
1
0.9
W
0
3
5
0.83
L
Xbalanque
RelogRandy
Xbalanque
2
2
3
1.75
W
King Arthur
TeamMate18
King Arthur
8
1
5
10.5
W
Ao Kuang
Th0rn12331
Ao Kuang
7
2
3
4.25
L
Cthulhu
prottolino
Cthulhu
2
2
2
1.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,696
Damage
40,445
58,417
Taken
60,775
26,849
Mitigated
31,265
16,308
Healing
29,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AndreHoss
Vulcan
6,737
1,215
0
1,299
5,940
2,276
556
437
5,503
58,532
0
W
Danzaburou
Arrowkeys
Danzaburou
8,836
3,939
0
4,644
10,954
3,898
1,223
2,484
8,470
0
47,637
L
Chernobog
Beerwolk
Chernobog
10,133
5,142
0
2,749
10,704
3,986
700
3,984
6,720
0
41,156
L
Ao Kuang
Neyarah
Ao Kuang
4,502
1,750
0
6,330
15,238
5,561
0
4,429
10,697
42,930
0
W
4,118
1,502
723
2,383
11,142
7,311
454
3,598
7,544
16,439
0
L
Xbalanque
RelogRandy
Xbalanque
7,406
4,324
0
4,773
11,406
4,486
1,166
5,113
6,155
0
69,382
W
King Arthur
TeamMate18
King Arthur
12,160
915
0
8,607
14,221
10,319
0
4,939
9,282
0
72,649
W
Ao Kuang
Th0rn12331
Ao Kuang
8,594
2,362
0
11,934
18,518
7,461
0
3,699
14,819
74,062
0
L
Cthulhu
prottolino
Cthulhu
6,821
303
0
2,198
12,513
9,907
0
3,499
8,768
23,624
0
L
3,834
392
0
258
8,556
2,909
0
2,088
6,268
39,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,635
Gold Earned
47,780
444
Minions Killed
509
0
Camps Cleared
0
1,537,797
Distance Traveled
1,661,830
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,442
580
141
8
0
360,123
6
W
Danzaburou
8,104
450
73
4
0
331,289
5
L
Chernobog
8,072
448
89
5
0
308,158
2
L
Ao Kuang
8,758
487
83
5
0
341,396
3
W
Ymir
8,064
448
19
1
0
316,636
8
L
Xbalanque
9,511
528
149
8
0
314,762
3
W
King Arthur
10,946
608
154
9
0
332,850
2
W
Ao Kuang
10,224
568
122
7
0
320,932
7
L
Cthulhu
7,555
420
39
2
0
306,071
3
L
Merlin
7,739
430
84
5
0
267,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role