Player Matchup

Apollo
Apollo
Fals3Bane
Apollo
Level 140
God Stats
19W - 8L
1,191 SR
Queue Stats
311W - 160L
1,684 Elo+
Party 1
Poseidon
Poseidon
SalVulcano
Poseidon
Level 155
God Stats
12W - 3L
1,635 SR
Queue Stats
81W - 49L
1,749 Elo+
Party 1
Freya
Freya
Windy
Freya
Level 157
God Stats
1W - 1L
1,669 SR
Queue Stats
23W - 11L
1,516 Elo+
Party 1
Set
Set
cryariver95
Set
Level 156
God Stats
33W - 11L
1,718 SR
Queue Stats
823W - 448L
1,611 Elo+
Party 1
Hercules
Hercules
xmumXslayax
Hercules
Level 35
God Stats
1W - 1L
1,729 SR
Queue Stats
16W - 7L
1,516 Elo+
Party 1
Team Averages
Level 129
1,589 SR
1,615 Elo+

VS

Team Averages
Level 72
1,433 SR
1,520 Elo+
Serqet
Serqet
HarleyQuinnsMrJ
Serqet
Level 109
God Stats
2W - 7L
1,511 SR
Queue Stats
125W - 132L
1,625 Elo+
Party 2
Anhur
Anhur
Mewlord13
Anhur
Level 126
God Stats
8W - 11L
1,149 SR
Queue Stats
333W - 310L
1,552 Elo+
Party 2
Bellona
Bellona
TheThrashCaptain
Bellona
Level 51
God Stats
73W - 67L
1,628 SR
Queue Stats
433W - 433L
1,535 Elo+
Party 2
Zhong Kui
Zhong Kui
Twinkongs
Zhong Kui
Level 40
God Stats
10W - 17L
1,416 SR
Queue Stats
29W - 61L
1,377 Elo+
Party 2
Nox
Nox
shidizzm
Nox
Level 36
God Stats
1W - 1L
1,462 SR
Queue Stats
30W - 36L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fals3Bane
Apollo
10
2 / 0 / 3
5,728
573
2,667
4,622
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
SalVulcano
Poseidon
12
7 / 0 / 2
6,717
672
7,679
5,110
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Windy
Freya
11
4 / 0 / 2
6,629
663
3,577
5,010
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 1 / 3
6,430
643
5,372
5,887
2,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
xmumXslayax
Hercules
9
2 / 1 / 6
5,393
539
3,697
6,373
4,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,606
461
2,227
5,501
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Mewlord13
Anhur
9
1 / 4 / 0
5,005
501
3,177
6,740
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 6 / 0
4,645
465
2,241
9,077
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Twinkongs
Zhong Kui
8
0 / 4 / 0
4,590
459
2,199
7,608
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 3 / 0
4,390
439
1,194
5,293
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
20
Kills
2
2
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
Fals3Bane
Apollo
2
0
3
3.5
L
0
3
1
0.17
L
Anhur
Mewlord13
Anhur
1
4
0
0.25
W
Poseidon
SalVulcano
Poseidon
7
0
2
8
L
1
6
0
0.17
L
Zhong Kui
Twinkongs
Zhong Kui
0
4
0
0
W
Freya
Windy
Freya
4
0
2
5
W
5
1
3
6.5
L
0
3
0
0
W
Hercules
xmumXslayax
Hercules
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,992
Damage
11,038
27,002
Taken
34,219
10,670
Mitigated
14,532
14,210
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Fals3Bane
Apollo
2,667
982
0
2,418
4,622
1,299
0
683
3,615
0
27,618
L
2,227
610
0
1,996
5,501
1,576
0
603
4,870
0
14,786
L
Anhur
Mewlord13
Anhur
3,177
1,980
0
1,923
6,740
2,180
0
3,190
3,526
0
27,924
W
Poseidon
SalVulcano
Poseidon
7,679
1,785
0
1,337
5,110
1,532
0
644
4,466
38,350
0
L
2,241
651
0
2,237
9,077
4,536
0
2,088
6,919
0
15,068
L
Zhong Kui
Twinkongs
Zhong Kui
2,199
860
0
1,629
7,608
4,093
247
2,958
4,342
17,845
0
W
Freya
Windy
Freya
3,577
1,369
0
3,771
5,010
1,166
863
252
4,758
34,066
0
W
5,372
2,176
0
3,088
5,887
2,548
0
69
5,818
0
33,061
L
1,194
452
0
925
5,293
2,147
0
1,931
3,306
9,201
0
W
Hercules
xmumXslayax
Hercules
3,697
1,340
302
3,294
6,373
4,125
0
1,745
4,628
0
14,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
23,236
328
Minions Killed
170
0
Camps Cleared
0
915,716
Distance Traveled
843,677
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,728
573
73
7
0
194,546
3
L
Serqet
4,606
461
41
4
0
206,262
0
L
Anhur
5,005
501
54
5
0
143,605
0
W
Poseidon
6,717
672
73
7
0
196,473
4
L
Bellona
4,645
465
30
3
0
187,034
1
L
Zhong Kui
4,590
459
35
4
0
136,328
2
W
Freya
6,629
663
82
8
0
185,000
4
W
Set
6,430
643
75
8
0
169,575
0
L
Nox
4,390
439
10
1
0
170,448
2
W
Hercules
5,393
539
25
3
0
170,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role