Player Matchup

Chang'e
Chang'e
FantomB
Chang'e
Level 128
God Stats
4W - 6L
1,685 SR
Queue Stats
192W - 143L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
Impast
Guan Yu
Level 157
God Stats
4W - 5L
1,579 SR
Queue Stats
189W - 144L
1,592 Elo+
Party 1
Xbalanque
Xbalanque
braisribi7
Xbalanque
Level 68
God Stats
0W - 2L
1,723 SR
Queue Stats
22W - 30L
1,447 Elo+
Solo
Team Averages
Level 118
1,662 SR
1,550 Elo+

VS

Team Averages
Level 90
1,512 SR
1,478 Elo+
Scylla
Scylla
Kelaroo
Scylla
Level 102
God Stats
2W - 0L
1,699 SR
Queue Stats
27W - 30L
1,476 Elo+
Party 2
Mulan
Mulan
alexgames2003
Mulan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,499 Elo+
Party 2
Xbalanque
Xbalanque
fox02
Xbalanque
Level 62
God Stats
3W - 2L
1,336 SR
Queue Stats
29W - 39L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FantomB
Chang'e
17
3 / 6 / 9
13,030
620
13,463
19,425
7,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Impast
Guan Yu
17
8 / 6 / 5
13,976
666
14,722
28,106
37,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
braisribi7
Xbalanque
15
2 / 7 / 9
12,791
609
12,741
19,125
9,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kelaroo
Scylla
18
7 / 2 / 10
14,468
689
19,483
11,821
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 5 / 11
14,953
712
16,631
21,965
22,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
fox02
Xbalanque
18
4 / 6 / 11
13,961
665
16,558
20,495
6,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
13
Kills
19
19
Deaths
13
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
FantomB
Chang'e
3
6
9
1.25
L
Guan Yu
Impast
Guan Yu
8
6
5
1.75
W
Scylla
Kelaroo
Scylla
7
2
10
6
W
8
5
11
2.7
L
Xbalanque
braisribi7
Xbalanque
2
7
9
0.93
W
Xbalanque
fox02
Xbalanque
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,926
Damage
52,672
66,656
Taken
54,281
54,409
Mitigated
32,658
23,327
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
FantomB
Chang'e
13,463
1,111
5,663
7,518
19,425
7,573
1,314
3,819
15,151
75,333
0
L
Guan Yu
Impast
Guan Yu
14,722
1,303
1,003
4,577
28,106
37,019
746
9,047
18,049
1,156
43,874
W
Scylla
Kelaroo
Scylla
19,483
2,339
0
3,867
11,821
3,682
926
3,565
7,994
63,975
0
W
16,631
3,360
910
4,444
21,965
22,655
867
6,138
15,345
0
46,179
L
Xbalanque
braisribi7
Xbalanque
12,741
5,824
0
4,566
19,125
9,817
445
5,811
12,929
0
64,250
W
Xbalanque
fox02
Xbalanque
16,558
10,424
0
8,716
20,495
6,321
1,998
4,621
15,415
0
101,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
43,382
248
Minions Killed
238
0
Camps Cleared
0
1,059,326
Distance Traveled
1,109,902
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,030
620
106
5
0
363,845
3
L
Guan Yu
13,976
666
44
2
0
350,269
3
W
Scylla
14,468
689
66
3
0
364,938
5
W
Mulan
14,953
712
39
2
0
396,117
4
L
Xbalanque
12,791
609
98
5
0
345,212
9
W
Xbalanque
13,961
665
133
6
0
348,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role