Player Matchup

Cerberus
Cerberus
Gold IV
DrYeеt
Cerberus
Gold IV
Level 101
God Stats
3W - 0L
1,540 SR
Queue Stats
7W - 0L
1,801 MMR
Party 2
Apollo
Apollo
Platinum IV
IslamGaming
Apollo
Platinum IV
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Platinum III
Romnic
Chang'e
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,513 SR
1,600 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,638 SR
1,496 MMR
Cu Chulainn
Cu Chulainn
Platinum I
Dimon4ik1490
Cu Chulainn
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
Fobbee
Anhur
Platinum I
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Gold I
whenlock
Persephone
Gold I
Level 149
God Stats
1W - 2L
1,913 SR
Queue Stats
267W - 263L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrYeеt
Cerberus
11
3 / 1 / 7
7,714
771
7,123
13,467
11,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
7 / 3 / 4
8,828
883
11,084
10,874
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Romnic
Chang'e
12
1 / 0 / 9
7,726
773
1,704
6,230
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
BacchusAphroditeAchillesGuan YuSobek

VS

Bans
ThothOsirisGaneshaChaacHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dimon4ik1490
Cu Chulainn
9
2 / 3 / 2
7,068
707
6,449
8,056
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Fobbee
Anhur
9
0 / 5 / 4
6,492
649
6,586
8,950
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
whenlock
Persephone
9
2 / 2 / 2
6,764
676
7,173
6,162
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
4
4
Deaths
10
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dimon4ik1490
Cu Chulainn
2
3
2
1
W
Cerberus
DrYeеt
Cerberus
3
1
7
6.5
L
Anhur
Fobbee
Anhur
0
5
4
0.4
W
Apollo
7
3
4
3
W
Chang'e
Romnic
Chang'e
1
0
9
5.5
L
Persephone
whenlock
Persephone
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,911
Damage
20,208
30,571
Taken
23,168
18,344
Mitigated
10,031
14,858
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dimon4ik1490
Cu Chulainn
6,449
690
0
1,941
8,056
4,964
0
3,787
4,145
0
20,721
W
Cerberus
DrYeеt
Cerberus
7,123
183
483
2,515
13,467
11,585
300
2,679
10,638
17,527
0
L
Anhur
Fobbee
Anhur
6,586
3,128
0
1,572
8,950
3,417
75
3,224
5,717
0
19,216
W
Apollo
11,084
8,012
0
4,630
10,874
4,141
2,159
2,866
7,908
0
53,698
W
Chang'e
Romnic
Chang'e
1,704
279
3,612
3,618
6,230
2,618
874
1,966
4,189
25,179
0
L
Persephone
whenlock
Persephone
7,173
715
0
629
6,162
1,650
0
1,760
4,400
23,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,268
Gold Earned
20,324
156
Minions Killed
83
0
Camps Cleared
0
580,734
Distance Traveled
510,274
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,068
707
32
3
0
153,754
1
W
Cerberus
7,714
771
33
3
0
201,349
1
L
Anhur
6,492
649
23
2
0
172,541
1
W
Apollo
8,828
883
67
7
0
185,458
1
W
Chang'e
7,726
773
56
6
0
193,927
4
L
Persephone
6,764
676
28
3
0
183,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role