Player Matchup

Nemesis
Nemesis
Doctah_Gamz
Nemesis
Level 11
God Stats
1W - 8L
1,291 SR
Queue Stats
125W - 137L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Feudales
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,466 Elo+
Solo
Anhur
Anhur
PIKASSO1857
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,545 Elo+
Solo
Jormungandr
Jormungandr
mmx998
Jormungandr
Level 3
God Stats
0W - 3L
1,310 SR
Queue Stats
4W - 5L
1,365 Elo+
Solo
Ymir
Ymir
zackny456
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 8L
1,794 Elo+
Solo
Team Averages
Level 12
1,420 SR
1,529 Elo+

VS

Team Averages
Level 24
1,452 SR
1,528 Elo+
Kukulkan
Kukulkan
DEFNOTTROLLING
Kukulkan
Level 28
God Stats
2W - 1L
1,641 SR
Queue Stats
79W - 41L
1,770 Elo+
Solo
Athena
Athena
DodenVenter
Athena
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 82L
1,561 Elo+
Solo
Loki
Loki
DrMann20
Loki
Level 25
God Stats
13W - 14L
1,209 SR
Queue Stats
26W - 32L
1,414 Elo+
Solo
Apollo
Apollo
Kobax13
Apollo
Level 17
God Stats
6W - 3L
1,242 SR
Queue Stats
9W - 10L
1,309 Elo+
Solo
Poseidon
Poseidon
satelite-hilario
Poseidon
Level 23
God Stats
22W - 15L
1,669 SR
Queue Stats
305W - 328L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Doctah_Gamz
Nemesis
11
1 / 3 / 0
6,950
409
1,819
7,326
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Feudales
Cthulhu
12
1 / 6 / 1
7,134
420
5,481
10,569
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 0
6,664
392
3,013
7,862
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
mmx998
Jormungandr
12
1 / 4 / 1
7,128
419
1,986
9,145
5,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
3 / 5 / 0
8,530
502
9,939
15,341
10,779
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
6 / 1 / 1
11,091
652
5,525
8,537
3,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
14
6 / 1 / 7
9,547
562
9,014
10,905
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
15
2 / 2 / 4
8,982
528
6,295
11,051
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Kobax13
Apollo
13
4 / 2 / 2
7,748
456
6,216
8,655
2,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 6
8,743
514
6,119
8,528
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
8
Kills
20
20
Deaths
8
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
1
1
6.5
L
Nemesis
Doctah_Gamz
Nemesis
1
3
0
0.33
W
Athena
6
1
7
9.5
W
Loki
2
2
4
2
L
Cthulhu
Feudales
Cthulhu
1
6
1
0.25
W
Apollo
Kobax13
Apollo
4
2
2
2.5
L
2
2
0
1
L
Jormungandr
mmx998
Jormungandr
1
4
1
0.38
W
2
2
6
2.5
L
Ymir
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,238
Damage
33,169
50,243
Taken
47,676
26,115
Mitigated
23,237
8,709
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
5,525
1,610
0
1,603
8,537
3,546
226
2,737
5,500
92,759
0
L
Nemesis
Doctah_Gamz
Nemesis
1,819
385
0
2,388
7,326
2,638
0
2,986
4,340
0
33,676
W
Athena
9,014
2,100
0
818
10,905
8,799
170
2,471
8,209
31,207
0
W
Loki
6,295
1,443
0
2,406
11,051
5,440
80
6,631
4,420
0
49,808
L
Cthulhu
Feudales
Cthulhu
5,481
364
0
1,272
10,569
5,010
0
6,688
3,831
29,062
0
W
Apollo
Kobax13
Apollo
6,216
4,386
0
1,860
8,655
2,725
1,447
1,937
6,593
0
37,900
L
3,013
1,172
0
1,741
7,862
2,345
0
3,367
4,495
0
17,429
L
Jormungandr
mmx998
Jormungandr
1,986
535
0
335
9,145
5,343
0
4,574
4,571
25,028
0
W
6,119
1,142
0
3,982
8,528
2,727
199
2,930
5,548
55,184
0
L
Ymir
9,939
1,614
30
2,943
15,341
10,779
416
3,043
11,670
47,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,406
Gold Earned
46,111
316
Minions Killed
493
0
Camps Cleared
0
1,250,321
Distance Traveled
1,685,255
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,091
652
188
11
0
327,154
4
L
Nemesis
6,950
409
72
4
0
236,441
1
W
Athena
9,547
562
60
4
0
388,560
0
W
Loki
8,982
528
101
6
0
316,244
3
L
Cthulhu
7,134
420
50
3
0
278,965
2
W
Apollo
7,748
456
46
3
0
315,279
0
L
Anhur
6,664
392
46
3
0
204,304
0
L
Jormungandr
7,128
419
49
3
0
263,459
0
W
Poseidon
8,743
514
98
6
0
338,018
0
L
Ymir
8,530
502
99
6
0
267,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role