Player Matchup

Jormungandr
Jormungandr
DarkAssassin701
Jormungandr
Level 18
God Stats
6W - 11L
1,360 SR
Queue Stats
9W - 19L
1,174 Elo+
Party 1
Medusa
Medusa
Diego-Teran16
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,601 Elo+
Solo
Danzaburou
Danzaburou
JestersHeart
Danzaburou
Level 19
God Stats
4W - 6L
1,299 SR
Queue Stats
14W - 26L
1,248 Elo+
Party 1
Team Averages
Level 18
1,387 SR
1,341 Elo+

VS

Team Averages
Level 118
1,447 SR
1,472 Elo+
Olorun
Olorun
JehovahsBanned
Olorun
Level 58
God Stats
23W - 13L
1,465 SR
Queue Stats
528W - 539L
1,517 Elo+
Solo
Osiris
Osiris
Just_2swift
Osiris
Level 155
God Stats
8W - 13L
1,400 SR
Queue Stats
518W - 581L
1,460 Elo+
Solo
Skadi
Skadi
spacepanda23
Skadi
Level 140
God Stats
8W - 12L
1,475 SR
Queue Stats
747W - 842L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkAssassin701
Jormungandr
13
4 / 2 / 1
9,763
651
7,109
15,868
16,521
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 9 / 3
8,828
589
6,825
17,526
6,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
JestersHeart
Danzaburou
13
2 / 2 / 2
9,012
601
6,335
12,258
5,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
10,969
731
19,639
11,148
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
12
2 / 5 / 9
9,972
665
6,460
11,168
6,563
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 1 / 4
10,308
687
11,781
7,839
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
13
13
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DarkAssassin701
Jormungandr
4
2
1
2.25
L
0
9
3
0.17
W
6
0
6
9
L
Danzaburou
JestersHeart
Danzaburou
2
2
2
1.5
W
Osiris
2
5
9
1.3
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,269
Damage
37,880
45,652
Taken
30,155
28,374
Mitigated
14,119
5,228
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DarkAssassin701
Jormungandr
7,109
1,030
0
360
15,868
16,521
176
8,807
7,061
29,603
0
L
6,825
2,579
159
3,117
17,526
6,557
881
5,925
11,601
0
30,457
W
19,639
10,002
925
5,303
11,148
4,533
1,831
3,014
8,134
69,184
0
L
Danzaburou
JestersHeart
Danzaburou
6,335
2,336
0
1,592
12,258
5,296
667
4,939
7,319
0
36,709
W
Osiris
6,460
2,882
0
0
11,168
6,563
202
2,354
8,814
0
29,705
W
11,781
4,641
0
1,724
7,839
3,023
972
1,977
5,862
0
44,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,603
Gold Earned
31,249
146
Minions Killed
204
0
Camps Cleared
0
768,821
Distance Traveled
772,324
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,763
651
37
2
0
268,380
2
L
Medusa
8,828
589
54
4
0
224,577
0
W
Olorun
10,969
731
102
7
0
261,129
5
L
Danzaburou
9,012
601
55
4
0
275,864
0
W
Osiris
9,972
665
30
2
0
245,213
0
W
Skadi
10,308
687
72
5
0
265,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role