Player Matchup

Chernobog
Chernobog
BABANsı
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,502 Elo+
Party 1
Anubis
Anubis
DuzyBlant
Anubis
Level 18
God Stats
31W - 24L
1,680 SR
Queue Stats
39W - 35L
1,658 Elo+
Solo
Da Ji
Da Ji
FateNext949
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,501 Elo+
Solo
Cthulhu
Cthulhu
ForrestGrump87
Cthulhu
Level 24
God Stats
21W - 13L
1,750 SR
Queue Stats
118W - 109L
1,598 Elo+
Solo
Mulan
Mulan
InHumanGod
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,529 Elo+
Party 1
Team Averages
Level 13
1,586 SR
1,558 Elo+

VS

Team Averages
Level 25
1,535 SR
1,543 Elo+
Apollo
Apollo
BraindeadCoward
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FeeltheVoid
Merlin
Level 23
God Stats
9W - 3L
1,529 SR
Queue Stats
90W - 66L
1,444 Elo+
Solo
Ymir
Ymir
LHS22
Ymir
Level 29
God Stats
9W - 3L
1,648 SR
Queue Stats
56W - 54L
1,665 Elo+
Solo
Vamana
Vamana
noblebug
Vamana
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
thenuttiestboi
Bastet
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
59W - 41L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BABANsı
Chernobog
7
2 / 3 / 0
4,791
479
2,084
4,113
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
DuzyBlant
Anubis
8
0 / 4 / 0
4,662
466
1,481
5,329
1,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 5 / 1
4,419
442
1,635
6,282
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
4,846
485
1,536
4,356
1,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
9
1 / 4 / 1
5,419
542
3,881
6,058
2,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,796
680
3,044
3,815
1,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
10
2 / 0 / 3
5,988
599
4,087
2,411
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
LHS22
Ymir
9
2 / 1 / 4
5,848
585
3,446
5,617
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
noblebug
Vamana
8
2 / 2 / 2
5,148
515
2,831
5,215
2,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
8 / 0 / 1
7,039
704
4,849
7,204
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
18
18
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BABANsı
Chernobog
2
3
0
0.67
W
4
0
2
5
L
Anubis
DuzyBlant
Anubis
0
4
0
0
L
0
5
1
0.1
W
Merlin
2
0
3
3.5
L
0
2
1
0.25
L
Mulan
1
4
1
0.38
W
Ymir
LHS22
Ymir
2
1
4
4
W
Vamana
noblebug
Vamana
2
2
2
1.5
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,617
Damage
18,257
26,138
Taken
24,262
8,412
Mitigated
9,137
5,244
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BABANsı
Chernobog
2,084
1,463
0
422
4,113
845
0
1,853
2,192
0
10,349
W
3,044
2,340
0
2,885
3,815
1,116
268
239
3,576
0
44,170
L
Anubis
DuzyBlant
Anubis
1,481
156
0
1,476
5,329
1,841
0
2,070
2,919
21,626
0
L
1,635
356
0
962
6,282
1,463
0
1,351
4,897
0
13,658
W
Merlin
4,087
172
0
690
2,411
591
520
1,497
914
26,884
0
L
1,536
124
0
1,071
4,356
1,660
0
1,763
2,539
17,055
0
L
Mulan
3,881
668
0
1,313
6,058
2,603
0
20
5,663
0
19,404
W
Ymir
LHS22
Ymir
3,446
558
0
1,133
5,617
2,881
0
846
4,771
25,014
0
W
Vamana
noblebug
Vamana
2,831
1,183
0
899
5,215
2,336
58
0
4,940
27
8,547
W
4,849
1,805
0
4,093
7,204
2,213
0
435
6,719
0
40,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,137
Gold Earned
30,819
193
Minions Killed
309
0
Camps Cleared
0
938,150
Distance Traveled
982,299
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,791
479
26
3
0
205,577
1
W
Apollo
6,796
680
104
10
0
201,284
1
L
Anubis
4,662
466
46
5
0
171,413
0
L
Da Ji
4,419
442
38
4
0
212,336
0
W
Merlin
5,988
599
54
5
0
186,708
1
L
Cthulhu
4,846
485
30
3
0
175,661
3
L
Mulan
5,419
542
53
5
0
173,163
1
W
Ymir
5,848
585
39
4
0
180,283
3
W
Vamana
5,148
515
15
2
0
199,378
0
W
Bastet
7,039
704
97
10
0
214,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role