Player Matchup

Set
Set
BananaSwprd420
Set
Level 27
God Stats
13W - 20L
1,374 SR
Queue Stats
82W - 99L
1,431 Elo+
Solo
Ullr
Ullr
LuxyLust
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 59L
1,679 Elo+
Solo
Anubis
Anubis
SmokeyRaptor
Anubis
Level 25
God Stats
1W - 1L
1,800 SR
Queue Stats
41W - 36L
1,588 Elo+
Solo
Yemoja
Yemoja
Timberfy
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,203 Elo+
Solo
Kali
Kali
TragicFox
Kali
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 66L
1,486 Elo+
Solo
Team Averages
Level 21
1,535 SR
1,477 Elo+

VS

Team Averages
Level 25
1,625 SR
1,603 Elo+
Jing Wei
Jing Wei
Laharian
Jing Wei
Level 26
God Stats
6W - 6L
1,443 SR
Queue Stats
31W - 38L
1,411 Elo+
Solo
Heimdallr
Heimdallr
MeGank
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
1,944 Elo+
Solo
Nu Wa
Nu Wa
NotTheEnd
Nu Wa
Level 28
God Stats
4W - 0L
1,709 SR
Queue Stats
48W - 56L
1,601 Elo+
Solo
Nemesis
Nemesis
RecklessResolve
Nemesis
Level 29
God Stats
26W - 12L
1,860 SR
Queue Stats
306W - 284L
1,637 Elo+
Solo
Athena
Athena
godlevelnoob
Athena
Level 26
God Stats
43W - 31L
1,616 SR
Queue Stats
103W - 111L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,089
426
7,472
15,548
8,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
13
3 / 5 / 1
8,546
450
10,691
16,483
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
16
8 / 4 / 1
10,432
549
16,650
18,573
8,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Timberfy
Yemoja
11
0 / 7 / 4
7,132
375
2,699
13,509
8,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
14
3 / 4 / 3
9,173
483
9,134
15,937
9,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Laharian
Jing Wei
17
4 / 3 / 4
10,298
542
8,686
10,513
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
MeGank
Heimdallr
20
12 / 1 / 4
12,978
683
24,616
18,169
10,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
NotTheEnd
Nu Wa
15
2 / 5 / 8
9,264
488
10,718
9,338
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 3 / 5
10,454
550
12,020
14,446
5,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
14
2 / 2 / 9
9,117
480
5,885
15,789
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
14
Kills
26
26
Deaths
14
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Jing Wei
Laharian
Jing Wei
4
3
4
2
L
Ullr
3
5
1
0.7
W
Heimdallr
MeGank
Heimdallr
12
1
4
14
W
Nu Wa
NotTheEnd
Nu Wa
2
5
8
1.2
W
6
3
5
2.83
L
Anubis
8
4
1
2.13
L
Yemoja
Timberfy
Yemoja
0
7
4
0.29
L
Kali
3
4
3
1.13
W
Athena
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,646
Damage
61,925
80,050
Taken
68,255
40,348
Mitigated
31,256
27,727
Healing
20,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,472
4,124
0
3,741
15,548
8,114
0
916
14,632
0
44,364
W
Jing Wei
Laharian
Jing Wei
8,686
6,801
0
600
10,513
3,226
2,151
2,639
7,874
0
58,548
L
Ullr
10,691
6,015
0
5,913
16,483
6,057
1,320
3,881
12,602
0
55,942
W
Heimdallr
MeGank
Heimdallr
24,616
13,676
0
14,202
18,169
10,358
4,048
398
17,771
0
108,257
W
Nu Wa
NotTheEnd
Nu Wa
10,718
1,943
0
650
9,338
2,541
632
5,758
3,580
47,767
0
W
12,020
5,991
0
915
14,446
5,989
498
4,567
9,879
0
70,312
L
Anubis
16,650
698
0
10,795
18,573
8,146
486
5,609
12,964
75,643
0
L
Yemoja
Timberfy
Yemoja
2,699
816
319
1,826
13,509
8,684
54
3,206
10,303
22,122
0
L
Kali
9,134
5,108
0
5,133
15,937
9,347
384
2,991
12,942
0
46,864
W
Athena
5,885
1,970
0
4,434
15,789
9,142
864
5,987
9,802
23,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,372
Gold Earned
52,111
414
Minions Killed
501
0
Camps Cleared
0
1,739,990
Distance Traveled
1,815,959
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,089
426
90
5
0
409,623
3
W
Jing Wei
10,298
542
103
5
0
388,549
0
L
Ullr
8,546
450
90
5
0
298,144
4
W
Heimdallr
12,978
683
171
9
0
352,558
3
W
Nu Wa
9,264
488
80
4
0
288,603
0
W
Nemesis
10,454
550
104
5
0
396,813
1
L
Anubis
10,432
549
138
7
0
366,345
2
L
Yemoja
7,132
375
23
1
0
274,325
1
L
Kali
9,173
483
73
4
0
391,553
0
W
Athena
9,117
480
43
2
0
389,436
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role