Player Matchup

Baron Samedi
Baron Samedi
Mattacoose
Baron Samedi
Level 57
God Stats
11W - 5L
1,687 SR
Queue Stats
40W - 49L
1,464 Elo+
Party 1
Pele
Pele
Minhaerov_Dinar
Pele
Level 89
God Stats
24W - 29L
1,460 SR
Queue Stats
183W - 206L
1,418 Elo+
Solo
Nu Wa
Nu Wa
Special Bradley
Nu Wa
Level 104
God Stats
53W - 53L
1,564 SR
Queue Stats
430W - 421L
1,534 Elo+
Party 1
Chaac
Chaac
WillhelmTheWise
Chaac
Level 127
God Stats
13W - 11L
1,718 SR
Queue Stats
110W - 110L
1,499 Elo+
Party 1
Zeus
Zeus
feliz-tigre772
Zeus
Level 105
God Stats
1W - 0L
1,661 SR
Queue Stats
1W - 3L
1,146 Elo+
Solo
Team Averages
Level 96
1,618 SR
1,412 Elo+

VS

Team Averages
Level 90
1,495 SR
1,453 Elo+
Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Brandy_628
Hel
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
447W - 465L
1,432 Elo+
Solo
Neith
Neith
John54200
Neith
Level 51
God Stats
8W - 15L
1,444 SR
Queue Stats
45W - 64L
1,430 Elo+
Solo
Thanatos
Thanatos
ThomasTheTeaPot
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
aumedesalba
Sun Wukong
Level 77
God Stats
27W - 21L
1,530 SR
Queue Stats
389W - 527L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mattacoose
Baron Samedi
13
5 / 2 / 2
8,504
567
5,518
9,731
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 5 / 1
6,783
452
4,940
12,539
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 5 / 7
7,670
511
12,533
10,107
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 1 / 3
9,937
662
17,041
15,329
14,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 5
6,553
437
4,232
6,673
1,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 5 / 7
8,377
558
10,932
14,138
7,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 2 / 6
8,479
565
9,748
11,695
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
John54200
Neith
12
0 / 2 / 7
7,169
478
4,766
7,628
2,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
14
7 / 1 / 6
8,619
575
8,314
13,511
4,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
aumedesalba
Sun Wukong
12
0 / 7 / 1
6,897
460
5,178
13,164
6,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
17
Kills
17
17
Deaths
17
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
5
7
1.9
L
4
2
6
3.5
L
Neith
John54200
Neith
0
2
7
1.75
W
Baron Samedi
Mattacoose
Baron Samedi
5
2
2
3
W
1
5
1
0.3
W
1
5
7
0.9
L
Thanatos
7
1
6
10
W
10
1
3
11.5
L
Sun Wukong
aumedesalba
Sun Wukong
0
7
1
0.07
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,264
Damage
38,938
54,379
Taken
60,136
30,788
Mitigated
25,887
22,796
Healing
28,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,932
7,914
0
2,900
14,138
7,601
520
4,290
9,716
0
42,621
L
9,748
521
3,188
6,357
11,695
4,242
738
5,604
6,041
60,732
0
L
Neith
John54200
Neith
4,766
1,747
220
2,074
7,628
2,858
0
4,928
2,675
0
35,583
W
Baron Samedi
Mattacoose
Baron Samedi
5,518
377
257
2,850
9,731
7,815
375
1,482
8,249
27,643
0
W
4,940
653
270
5,423
12,539
3,973
459
1,220
11,319
0
34,424
W
12,533
1,371
296
3,109
10,107
3,046
452
4,449
5,658
52,533
0
L
Thanatos
8,314
3,029
0
11,977
13,511
4,943
0
5,845
7,641
0
42,660
W
17,041
3,167
0
8,960
15,329
14,432
422
1,819
13,510
0
63,620
L
Sun Wukong
aumedesalba
Sun Wukong
5,178
1,203
0
2,235
13,164
6,243
1,002
1,616
10,973
0
34,340
W
4,232
543
318
1,313
6,673
1,522
366
778
5,895
22,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,447
Gold Earned
39,541
341
Minions Killed
368
0
Camps Cleared
0
1,282,654
Distance Traveled
1,416,810
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,377
558
65
4
0
310,954
2
L
Hel
8,479
565
106
7
0
283,121
0
L
Neith
7,169
478
76
5
0
264,389
0
W
Baron Samedi
8,504
567
32
2
0
249,501
4
W
Pele
6,783
452
75
5
0
240,447
0
W
Nu Wa
7,670
511
76
5
0
256,250
5
L
Thanatos
8,619
575
64
4
0
322,944
0
W
Chaac
9,937
662
116
8
0
294,774
4
L
Sun Wukong
6,897
460
57
4
0
235,402
0
W
Zeus
6,553
437
42
3
0
241,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role