Player Matchup

Neith
Neith
DaddyFreddy93
Neith
Level 28
God Stats
23W - 16L
1,659 SR
Queue Stats
70W - 93L
1,390 Elo+
Party 2
Yemoja
Yemoja
Girty92
Yemoja
Level 27
God Stats
3W - 5L
1,337 SR
Queue Stats
133W - 138L
1,427 Elo+
Solo
Ymir
Ymir
MarcoPolo420lll
Ymir
Level 18
God Stats
6W - 11L
1,610 SR
Queue Stats
97W - 138L
1,410 Elo+
Party 2
Fenrir
Fenrir
Mariquilla17
Fenrir
Level 28
God Stats
48W - 61L
1,419 SR
Queue Stats
452W - 471L
1,359 Elo+
Solo
Anubis
Anubis
mischief-1-
Anubis
Level 28
God Stats
47W - 45L
1,406 SR
Queue Stats
166W - 209L
1,336 Elo+
Solo
Team Averages
Level 26
1,486 SR
1,384 Elo+

VS

Team Averages
Level 25
1,453 SR
1,344 Elo+
Cthulhu
Cthulhu
I_pesking_I
Cthulhu
Level 17
God Stats
0W - 2L
1,318 SR
Queue Stats
8W - 15L
1,312 Elo+
Party 1
Jormungandr
Jormungandr
JFLIPNDIZZL3
Jormungandr
Level 26
God Stats
17W - 15L
1,475 SR
Queue Stats
30W - 40L
1,360 Elo+
Party 1
Anubis
Anubis
ReelableStorm_56
Anubis
Level 24
God Stats
6W - 7L
1,475 SR
Queue Stats
20W - 33L
1,331 Elo+
Party 1
Nu Wa
Nu Wa
Rickless-Q
Nu Wa
Level 28
God Stats
27W - 26L
1,496 SR
Queue Stats
104W - 108L
1,374 Elo+
Solo
Kali
Kali
weeb_chrimra
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
10,799
491
13,240
12,486
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Girty92
Yemoja
19
6 / 3 / 9
12,195
554
11,258
16,751
13,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 4 / 9
10,574
481
10,384
16,773
14,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
18
11 / 2 / 9
11,878
540
13,466
13,827
5,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
20
7 / 3 / 1
12,282
558
11,571
17,773
8,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I_pesking_I
Cthulhu
15
0 / 6 / 0
9,328
424
3,919
19,851
10,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
JFLIPNDIZZL3
Jormungandr
17
3 / 7 / 2
10,564
480
12,624
19,104
17,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
6 / 9 / 2
11,183
508
8,786
17,325
8,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
15
1 / 8 / 3
9,713
442
17,945
11,543
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 6 / 2
10,111
460
9,918
16,905
8,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
36
Kills
14
14
Deaths
36
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
W
Yemoja
Girty92
Yemoja
6
3
9
3.5
L
Cthulhu
I_pesking_I
Cthulhu
0
6
0
0
L
Jormungandr
JFLIPNDIZZL3
Jormungandr
3
7
2
0.57
W
6
4
9
2.63
W
Fenrir
11
2
9
7.75
L
6
9
2
0.78
L
Nu Wa
1
8
3
0.31
W
Anubis
7
3
1
2.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,919
Damage
53,192
77,610
Taken
84,728
46,419
Mitigated
47,859
24,110
Healing
16,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,240
7,525
0
7,950
12,486
4,617
4,186
6,802
5,556
0
52,344
W
Yemoja
Girty92
Yemoja
11,258
1,637
755
480
16,751
13,288
502
12,152
4,165
66,605
0
L
Cthulhu
I_pesking_I
Cthulhu
3,919
148
0
3,366
19,851
10,601
873
8,203
11,648
46,112
0
L
Jormungandr
JFLIPNDIZZL3
Jormungandr
12,624
2,623
0
4,061
19,104
17,290
1,016
5,331
13,773
63,850
0
W
10,384
2,201
0
2,460
16,773
14,155
506
7,949
8,630
33,333
0
W
Fenrir
13,466
4,836
0
1,229
13,827
5,623
2,847
6,629
7,056
0
58,740
L
8,786
764
0
6,771
17,325
8,089
1,249
8,756
8,569
62,696
0
L
Nu Wa
17,945
4,800
0
210
11,543
3,568
513
6,378
5,165
55,960
0
W
Anubis
11,571
310
0
11,236
17,773
8,736
1,198
8,434
8,929
97,671
0
L
9,918
4,620
0
1,977
16,905
8,311
307
4,545
12,360
0
52,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,728
Gold Earned
50,899
475
Minions Killed
436
0
Camps Cleared
0
1,862,315
Distance Traveled
1,797,756
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,799
491
95
4
0
347,812
0
W
Yemoja
12,195
554
87
4
0
387,092
1
L
Cthulhu
9,328
424
62
3
0
377,657
0
L
Jormungandr
10,564
480
119
5
0
386,228
0
W
Ymir
10,574
481
41
2
0
345,784
0
W
Fenrir
11,878
540
90
4
0
432,747
5
L
Anubis
11,183
508
115
5
0
344,503
1
L
Nu Wa
9,713
442
71
3
0
330,043
2
W
Anubis
12,282
558
162
7
0
348,880
6
L
Kali
10,111
460
69
3
0
359,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role