Player Matchup

Tiamat
Tiamat
BoysenberryBurst
Tiamat
Level 83
God Stats
1W - 3L
1,306 SR
Queue Stats
68W - 70L
1,580 Elo+
Solo
Fenrir
Fenrir
hcsjester
Fenrir
Level 105
God Stats
7W - 3L
1,577 SR
Queue Stats
76W - 68L
1,464 Elo+
Solo
Ymir
Ymir
star_kaos
Ymir
Level 8
God Stats
10W - 4L
1,500 SR
Queue Stats
37W - 40L
1,283 Elo+
Solo
Team Averages
Level 65
1,461 SR
1,442 Elo+

VS

Team Averages
Level 102
1,431 SR
1,365 Elo+
Thor
Thor
Eliel-wnf
Thor
Level 18
God Stats
14W - 36L
1,341 SR
Queue Stats
16W - 46L
1,214 Elo+
Solo
Bastet
Bastet
laang76
Bastet
Level 160
God Stats
7W - 4L
1,469 SR
Queue Stats
278W - 315L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
mmdecou311
Ao Kuang
Level 129
God Stats
23W - 28L
1,484 SR
Queue Stats
507W - 593L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
13,459
641
11,897
11,890
9,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
hcsjester
Fenrir
17
6 / 0 / 6
13,438
640
7,809
10,518
8,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
17
2 / 0 / 7
13,517
644
8,892
17,158
18,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
0 / 7 / 0
11,008
524
3,973
13,425
4,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
laang76
Bastet
13
0 / 5 / 1
10,852
517
16,327
15,655
5,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
mmdecou311
Ao Kuang
15
1 / 1 / 0
11,449
545
9,438
12,332
7,084
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
1
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Thor
0
7
0
0
W
Fenrir
hcsjester
Fenrir
6
0
6
9
L
Bastet
laang76
Bastet
0
5
1
0.1
L
Ao Kuang
mmdecou311
Ao Kuang
1
1
0
1
W
Ymir
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,598
Damage
29,738
39,566
Taken
41,412
36,210
Mitigated
16,607
7,587
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,897
1,713
0
4,000
11,890
9,170
1,640
3,758
8,132
66,967
0
L
Thor
3,973
168
0
1,914
13,425
4,494
0
6,048
6,964
0
37,754
W
Fenrir
hcsjester
Fenrir
7,809
1,365
0
2,107
10,518
8,585
689
1,731
8,787
0
34,566
L
Bastet
laang76
Bastet
16,327
3,998
0
169
15,655
5,029
0
7,121
8,113
0
54,515
L
Ao Kuang
mmdecou311
Ao Kuang
9,438
914
0
3,459
12,332
7,084
0
6,753
5,072
48,367
0
W
Ymir
8,892
1,312
0
1,480
17,158
18,455
607
4,109
13,049
68,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
33,309
239
Minions Killed
169
0
Camps Cleared
0
1,197,234
Distance Traveled
1,135,082
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,459
641
87
4
0
373,580
2
L
Thor
11,008
524
55
3
0
362,986
0
W
Fenrir
13,438
640
58
3
0
412,114
0
L
Bastet
10,852
517
43
2
0
449,837
5
L
Ao Kuang
11,449
545
71
3
0
322,259
0
W
Ymir
13,517
644
94
4
0
411,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role