Player Matchup

Danzaburou
Danzaburou
HoneyVulture
Danzaburou
Level 28
God Stats
10W - 11L
1,618 SR
Queue Stats
216W - 227L
1,619 Elo+
Solo
Hachiman
Hachiman
Nj-Whiteboy
Hachiman
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 4L
1,577 Elo+
Solo
Cthulhu
Cthulhu
WarMutt
Cthulhu
Level 4
God Stats
2W - 2L
1,368 SR
Queue Stats
2W - 2L
1,437 Elo+
Solo
Loki
Loki
mdinnaro
Loki
Level 26
God Stats
0W - 2L
1,216 SR
Queue Stats
0W - 6L
1,048 Elo+
Solo
Agni
Agni
xIMHUMxNx
Agni
Level 29
God Stats
7W - 10L
1,541 SR
Queue Stats
89W - 100L
1,396 Elo+
Solo
Team Averages
Level 23
1,449 SR
1,415 Elo+

VS

Team Averages
Level 25
1,672 SR
1,437 Elo+
Anhur
Anhur
Maxdragox
Anhur
Level 29
God Stats
3W - 3L
1,733 SR
Queue Stats
151W - 172L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Shawnzie085
Nu Wa
Level 29
God Stats
8W - 2L
1,802 SR
Queue Stats
38W - 51L
1,416 Elo+
Solo
King Arthur
King Arthur
boaloove_cw
King Arthur
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 36L
1,352 Elo+
Solo
Ra
Ra
o0DragonKing0o
Ra
Level 23
God Stats
15W - 4L
1,759 SR
Queue Stats
170W - 136L
1,556 Elo+
Solo
Loki
Loki
xXANONxALPHAXx
Loki
Level 29
God Stats
45W - 44L
1,565 SR
Queue Stats
719W - 791L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HoneyVulture
Danzaburou
16
2 / 2 / 3
10,752
896
10,672
10,952
3,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Nj-Whiteboy
Hachiman
16
3 / 6 / 4
10,799
900
11,484
17,015
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
WarMutt
Cthulhu
16
2 / 6 / 4
10,335
861
10,855
22,174
21,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
15
0 / 12 / 4
9,885
824
6,214
21,077
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
16
0 / 8 / 5
9,989
832
4,882
15,326
5,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Maxdragox
Anhur
18
6 / 0 / 7
12,070
1,006
7,960
7,441
3,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 0 / 22
12,738
1,062
27,254
5,643
2,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
boaloove_cw
King Arthur
18
2 / 6 / 18
11,253
938
8,734
17,963
18,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
11 / 0 / 13
13,214
1,101
21,042
8,915
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 1 / 13
11,987
999
13,985
10,465
4,322
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
107
7
Kills
34
34
Deaths
7
20
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HoneyVulture
Danzaburou
2
2
3
1.75
W
Anhur
Maxdragox
Anhur
6
0
7
9.5
L
Hachiman
Nj-Whiteboy
Hachiman
3
6
4
0.83
W
6
0
22
17
L
Cthulhu
WarMutt
Cthulhu
2
6
4
0.67
W
King Arthur
boaloove_cw
King Arthur
2
6
18
1.83
L
Loki
0
12
4
0.17
W
11
0
13
17.5
L
Agni
0
8
5
0.31
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,107
Damage
78,975
86,544
Taken
50,427
42,468
Mitigated
32,145
6,156
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HoneyVulture
Danzaburou
10,672
2,398
0
1,139
10,952
3,331
0
6,945
3,758
0
54,066
W
Anhur
Maxdragox
Anhur
7,960
4,894
0
1,885
7,441
3,035
0
4,304
2,987
0
32,783
L
Hachiman
Nj-Whiteboy
Hachiman
11,484
4,690
0
2,538
17,015
6,190
0
10,524
6,247
0
37,774
W
27,254
13,277
0
0
5,643
2,158
0
1,913
3,655
52,713
0
L
Cthulhu
WarMutt
Cthulhu
10,855
508
0
369
22,174
21,431
0
12,791
8,865
35,846
0
W
King Arthur
boaloove_cw
King Arthur
8,734
1,787
0
2,136
17,963
18,741
0
3,893
13,948
141
9,578
L
Loki
6,214
2,482
0
1,242
21,077
6,115
0
9,940
10,772
0
20,878
W
21,042
745
2,650
1,613
8,915
3,889
0
3,693
5,097
49,572
0
L
Agni
4,882
972
295
573
15,326
5,401
0
7,119
7,826
21,310
0
W
13,985
5,912
0
939
10,465
4,322
0
1,392
9,003
0
20,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,760
Gold Earned
61,262
227
Minions Killed
226
4
Camps Cleared
7
937,423
Distance Traveled
1,093,699
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,752
896
82
7
0
163,472
0
W
Anhur
12,070
1,006
71
6
3
168,923
0
L
Hachiman
10,799
900
57
5
0
206,134
0
W
Nu Wa
12,738
1,062
53
4
0
223,575
0
L
Cthulhu
10,335
861
47
4
0
189,847
0
W
King Arthur
11,253
938
3
0
0
200,372
2
L
Loki
9,885
824
20
2
4
197,630
3
W
Ra
13,214
1,101
89
7
0
255,268
0
L
Agni
9,989
832
21
2
0
180,340
0
W
Loki
11,987
999
10
1
4
245,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role