Player Matchup

Tsukuyomi
Tsukuyomi
Platinum II
B3NMAZ
Tsukuyomi
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum II
Diffoetheduke
Ra
Platinum II
Level 105
God Stats
21W - 17L
1,714 SR
Queue Stats
454W - 448L
1,944 MMR
Solo
Izanami
Izanami
Platinum IV
Wrathline
Izanami
Platinum IV
Level 129
God Stats
76W - 53L
1,712 SR
Queue Stats
239W - 236L
1,865 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
rycvoland
Kuzenbo
Platinum IV
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
294W - 294L
1,803 MMR
Solo
Hercules
Hercules
Gold V
wloupe
Hercules
Gold V
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,585 SR
1,722 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,626 SR
1,871 MMR
Xbalanque
Xbalanque
Platinum II
Azoth3
Xbalanque
Platinum II
Level 144
God Stats
5W - 2L
1,834 SR
Queue Stats
171W - 141L
1,849 MMR
Solo
King Arthur
King Arthur
Platinum II
Gorks01
King Arthur
Platinum II
Level 160
God Stats
3W - 2L
1,269 SR
Queue Stats
216W - 204L
1,787 MMR
Solo
Anubis
Anubis
Platinum II
Hønest
Anubis
Platinum II
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 108L
1,857 MMR
Solo
Thanatos
Thanatos
Platinum V
Shìnobi
Thanatos
Platinum V
Level 106
God Stats
6W - 2L
2,021 SR
Queue Stats
83W - 74L
1,941 MMR
Solo
Agni
Agni
Platinum IV
wagaPL
Agni
Platinum IV
Level 127
God Stats
4W - 6L
1,504 SR
Queue Stats
65W - 49L
1,923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
B3NMAZ
Tsukuyomi
17
6 / 8 / 0
10,770
513
11,052
16,014
10,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 7 / 1
9,917
472
4,578
12,007
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Wrathline
Izanami
16
2 / 5 / 0
9,807
467
2,454
14,110
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
rycvoland
Kuzenbo
14
0 / 4 / 2
8,688
414
6,453
14,504
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
wloupe
Hercules
15
0 / 8 / 1
9,513
453
8,503
17,852
12,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
The MorriganApolloPersephoneScyllaNemesis

VS

Bans
SetYmirSobekCerberusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Azoth3
Xbalanque
20
3 / 2 / 14
13,522
644
11,479
15,241
6,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Gorks01
King Arthur
19
8 / 4 / 10
12,933
616
12,988
18,955
14,403
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Hønest
Anubis
18
4 / 1 / 10
11,824
563
10,600
13,526
9,088
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Shìnobi
Thanatos
20
13 / 0 / 7
14,037
668
13,490
12,691
9,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
wagaPL
Agni
19
4 / 1 / 6
12,704
605
10,255
10,760
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
8
Kills
32
32
Deaths
8
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Azoth3
Xbalanque
3
2
14
5
L
Tsukuyomi
B3NMAZ
Tsukuyomi
6
8
0
0.75
L
0
7
1
0.07
W
King Arthur
Gorks01
King Arthur
8
4
10
3.25
W
Anubis
Hønest
Anubis
4
1
10
9
W
Thanatos
Shìnobi
Thanatos
13
0
7
16.5
L
Izanami
Wrathline
Izanami
2
5
0
0.4
L
Kuzenbo
rycvoland
Kuzenbo
0
4
2
0.25
W
Agni
wagaPL
Agni
4
1
6
7
L
Hercules
wloupe
Hercules
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,040
Damage
58,812
74,487
Taken
71,173
46,859
Mitigated
43,592
15,836
Healing
46,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Azoth3
Xbalanque
11,479
6,077
0
9,972
15,241
6,726
5,113
1,859
13,382
0
112,141
L
Tsukuyomi
B3NMAZ
Tsukuyomi
11,052
1,331
0
2,987
16,014
10,129
19
3,399
12,272
0
84,972
L
4,578
185
1,087
2,827
12,007
4,627
0
3,559
8,266
84,650
0
W
King Arthur
Gorks01
King Arthur
12,988
2,003
0
7,099
18,955
14,403
455
4,562
14,393
79
64,647
W
Anubis
Hønest
Anubis
10,600
307
0
6,831
13,526
9,088
866
2,843
10,683
66,954
0
W
Thanatos
Shìnobi
Thanatos
13,490
5,888
0
17,249
12,691
9,232
1,844
2,482
10,209
0
104,195
L
Izanami
Wrathline
Izanami
2,454
1,588
0
4,142
14,110
5,818
0
1,843
12,267
0
73,886
L
Kuzenbo
rycvoland
Kuzenbo
6,453
2,954
0
1,361
14,504
14,244
0
5,258
9,076
27,977
0
W
Agni
wagaPL
Agni
10,255
671
0
4,906
10,760
4,143
2,403
3,735
7,025
102,997
0
L
Hercules
wloupe
Hercules
8,503
2,404
0
3,432
17,852
12,041
0
5,978
11,534
5,852
48,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,695
Gold Earned
65,020
636
Minions Killed
726
0
Camps Cleared
0
1,907,111
Distance Traveled
2,110,559
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,522
644
186
9
0
351,472
4
L
Tsukuyomi
10,770
513
148
7
0
411,749
6
L
Ra
9,917
472
185
9
0
378,172
5
W
King Arthur
12,933
616
122
6
0
436,337
4
W
Anubis
11,824
563
87
4
0
396,647
11
W
Thanatos
14,037
668
144
7
0
511,612
1
L
Izanami
9,807
467
148
7
0
338,131
4
L
Kuzenbo
8,688
414
33
2
0
408,557
7
W
Agni
12,704
605
187
9
0
414,491
9
L
Hercules
9,513
453
122
6
0
370,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role