Player Matchup

Chaac
Chaac
KeIoNxPaYnEx
Chaac
Level 7
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 1
Anubis
Anubis
LangTheOne
Anubis
Level 13
God Stats
8W - 7L
1,600 SR
Queue Stats
18W - 16L
1,591 Elo+
Solo
Ullr
Ullr
Ragnot8573
Ullr
Level 14
God Stats
10W - 5L
1,746 SR
Queue Stats
160W - 131L
1,667 Elo+
Solo
Nu Wa
Nu Wa
Ruyver
Nu Wa
Level 21
God Stats
1W - 2L
1,598 SR
Queue Stats
43W - 40L
1,684 Elo+
Solo
Thanatos
Thanatos
Th3MadBomb3r98
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,635 SR
1,633 Elo+

VS

Team Averages
Level 23
1,621 SR
1,634 Elo+
Horus
Horus
CabrakanMain
Horus
Level 29
God Stats
3W - 2L
1,853 SR
Queue Stats
192W - 77L
1,791 Elo+
Solo
Erlang Shen
Erlang Shen
EchoNerf
Erlang Shen
Level 26
God Stats
3W - 1L
1,698 SR
Queue Stats
6W - 4L
1,636 Elo+
Solo
Apollo
Apollo
HiJackMeOff
Apollo
Level 28
God Stats
24W - 20L
1,615 SR
Queue Stats
108W - 69L
1,557 Elo+
Solo
Achilles
Achilles
Lilpeen19
Achilles
Level 25
God Stats
8W - 7L
1,367 SR
Queue Stats
35W - 41L
1,533 Elo+
Solo
Persephone
Persephone
RevakKro
Persephone
Level 7
God Stats
3W - 2L
1,573 SR
Queue Stats
10W - 5L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,015
401
3,816
11,770
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
LangTheOne
Anubis
13
3 / 4 / 0
7,682
512
4,191
8,454
2,980
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 2 / 0
7,743
516
5,353
9,352
2,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Ruyver
Nu Wa
13
1 / 2 / 5
7,805
520
8,000
6,287
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
4 / 5 / 2
7,490
499
3,832
11,667
3,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 8
8,713
581
7,600
10,899
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
EchoNerf
Erlang Shen
12
1 / 2 / 4
7,301
487
4,062
8,240
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
12
3 / 2 / 6
7,845
523
6,246
9,404
2,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
Lilpeen19
Achilles
15
4 / 3 / 0
8,431
562
5,464
8,233
5,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
RevakKro
Persephone
15
5 / 0 / 5
9,054
604
8,911
6,738
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
11
Kills
19
19
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
W
Erlang Shen
EchoNerf
Erlang Shen
1
2
4
1.5
W
Apollo
3
2
6
3
L
0
6
2
0.17
L
Anubis
LangTheOne
Anubis
3
4
0
0.75
W
Achilles
Lilpeen19
Achilles
4
3
0
1.33
L
3
2
0
1.5
W
Persephone
RevakKro
Persephone
5
0
5
7.5
L
Nu Wa
Ruyver
Nu Wa
1
2
5
1.75
L
Thanatos
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,192
Damage
32,283
47,530
Taken
43,514
17,599
Mitigated
23,112
16,144
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,600
3,544
763
3,046
10,899
8,280
123
1,378
9,396
0
36,165
W
Erlang Shen
EchoNerf
Erlang Shen
4,062
1,513
0
763
8,240
4,764
0
2,140
6,100
0
43,223
W
Apollo
6,246
2,934
0
3,306
9,404
2,469
0
1,640
7,639
0
34,048
L
3,816
1,188
0
3,437
11,770
6,592
0
2,365
9,256
0
24,555
L
Anubis
LangTheOne
Anubis
4,191
524
0
2,414
8,454
2,980
0
329
7,828
39,312
0
W
Achilles
Lilpeen19
Achilles
5,464
1,530
0
473
8,233
5,475
1,080
3,035
5,173
0
41,446
L
5,353
1,584
0
1,898
9,352
2,706
644
437
8,868
0
54,148
W
Persephone
RevakKro
Persephone
8,911
873
0
2,248
6,738
2,124
838
3,998
2,665
59,210
0
L
Nu Wa
Ruyver
Nu Wa
8,000
928
0
1,851
6,287
1,736
20
3,213
2,808
53,826
0
L
Thanatos
3,832
802
0
6,544
11,667
3,585
0
2,036
9,534
0
33,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,735
Gold Earned
41,344
386
Minions Killed
409
0
Camps Cleared
0
1,311,859
Distance Traveled
1,510,432
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,713
581
42
3
0
292,333
8
W
Erlang Shen
7,301
487
76
5
0
312,745
0
W
Apollo
7,845
523
75
5
0
296,777
3
L
Chaac
6,015
401
37
2
0
301,673
1
L
Anubis
7,682
512
94
6
0
206,773
2
W
Achilles
8,431
562
84
6
0
319,087
0
L
Ullr
7,743
516
97
6
0
280,282
2
W
Persephone
9,054
604
132
9
0
289,490
0
L
Nu Wa
7,805
520
96
6
0
262,845
1
L
Thanatos
7,490
499
62
4
0
260,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role