Player Matchup

Neith
Neith
Froman816
Neith
Level 66
God Stats
20W - 22L
1,553 SR
Queue Stats
63W - 81L
1,451 Elo+
Party 2
Sol
Sol
jovan0111
Sol
Level 15
God Stats
7W - 10L
1,238 SR
Queue Stats
15W - 25L
1,356 Elo+
Solo
Ganesha
Ganesha
planetTHIEF02
Ganesha
Level 129
God Stats
4W - 4L
1,751 SR
Queue Stats
149W - 193L
1,451 Elo+
Party 2
Team Averages
Level 70
1,514 SR
1,419 Elo+

VS

Team Averages
Level 148
1,676 SR
1,613 Elo+
Mulan
Mulan
RhymewithDoom
Mulan
Level 147
God Stats
10W - 5L
2,006 SR
Queue Stats
242W - 170L
1,719 Elo+
Party 1
Tiamat
Tiamat
depressedguy843
Tiamat
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
313W - 221L
1,701 Elo+
Party 1
Neith
Neith
onlyvivian
Neith
Level 148
God Stats
10W - 7L
1,521 SR
Queue Stats
106W - 138L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Froman816
Neith
13
4 / 4 / 2
10,278
642
11,293
13,811
7,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 3
10,021
626
9,943
8,443
3,305
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
12
0 / 5 / 6
10,036
627
6,423
22,385
23,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 6
11,265
704
13,344
17,437
14,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 2 / 8
10,446
653
12,643
10,926
8,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
14
3 / 3 / 10
10,869
679
11,470
10,487
3,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
13
13
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Froman816
Neith
4
4
2
1.25
W
7
2
6
5
W
3
2
8
3.5
L
3
4
3
1.13
W
Neith
3
3
10
2.67
L
Ganesha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,659
Damage
37,457
44,639
Taken
38,850
35,008
Mitigated
25,798
12,359
Healing
15,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Froman816
Neith
11,293
5,820
0
5,818
13,811
7,891
388
3,461
10,108
0
40,214
W
13,344
2,268
612
8,157
17,437
14,094
1,042
6,591
10,846
0
47,102
W
12,643
1,332
0
3,100
10,926
8,202
803
6,356
4,570
40,666
0
L
9,943
2,357
672
1,594
8,443
3,305
1,071
3,002
5,316
37,433
0
W
Neith
11,470
5,819
0
3,571
10,487
3,502
1,025
3,537
6,950
0
55,824
L
Ganesha
6,423
1,235
0
4,275
22,385
23,812
185
5,480
16,480
23,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,335
Gold Earned
32,580
140
Minions Killed
188
0
Camps Cleared
0
764,102
Distance Traveled
846,573
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,278
642
69
4
0
254,872
2
W
Mulan
11,265
704
51
3
0
316,784
4
W
Tiamat
10,446
653
54
3
0
271,231
2
L
Sol
10,021
626
67
4
0
252,994
0
W
Neith
10,869
679
83
5
0
258,558
0
L
Ganesha
10,036
627
4
0
0
256,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role