Player Matchup

King Arthur
King Arthur
BADASSvBADGER
King Arthur
Level 28
God Stats
4W - 4L
1,793 SR
Queue Stats
216W - 207L
1,582 Elo+
Solo
Tiamat
Tiamat
Boosh_420
Tiamat
Level 29
God Stats
48W - 32L
1,712 SR
Queue Stats
114W - 85L
1,634 Elo+
Solo
Ymir
Ymir
LordSox89
Ymir
Level 29
God Stats
21W - 16L
1,617 SR
Queue Stats
72W - 67L
1,509 Elo+
Solo
Thor
Thor
Slayer876232
Thor
Level 26
God Stats
1W - 1L
1,714 SR
Queue Stats
23W - 18L
1,512 Elo+
Solo
Izanami
Izanami
Steven5150
Izanami
Level 29
God Stats
33W - 33L
1,483 SR
Queue Stats
80W - 80L
1,509 Elo+
Solo
Team Averages
Level 28
1,664 SR
1,549 Elo+

VS

Team Averages
Level 16
1,621 SR
1,516 Elo+
Bellona
Bellona
AL_OSTOORAx
Bellona
Level 27
God Stats
31W - 33L
1,615 SR
Queue Stats
134W - 132L
1,555 Elo+
Solo
Khepri
Khepri
Artonf
Khepri
Level 18
God Stats
3W - 2L
1,588 SR
Queue Stats
34W - 30L
1,503 Elo+
Solo
Set
Set
Kini-1987
Set
Level 23
God Stats
20W - 10L
1,819 SR
Queue Stats
119W - 101L
1,568 Elo+
Solo
Olorun
Olorun
fsnedevind
Olorun
Level 4
God Stats
2W - 1L
1,499 SR
Queue Stats
2W - 1L
1,291 Elo+
Solo
Ra
Ra
lienna_77
Ra
Level 7
God Stats
2W - 0L
1,585 SR
Queue Stats
8W - 5L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BADASSvBADGER
King Arthur
15
2 / 3 / 0
9,087
505
9,767
14,887
11,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
Boosh_420
Tiamat
15
2 / 3 / 3
8,995
500
11,030
10,596
5,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
2 / 2 / 6
8,335
463
7,845
9,441
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 4 / 0
8,132
452
3,844
12,893
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Steven5150
Izanami
14
3 / 4 / 2
8,675
482
8,346
11,260
4,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AL_OSTOORAx
Bellona
16
1 / 1 / 8
9,492
527
9,708
12,604
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Artonf
Khepri
12
1 / 1 / 5
7,953
442
3,831
12,328
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 0 / 3
11,011
612
10,620
11,924
8,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
fsnedevind
Olorun
12
0 / 6 / 7
7,267
404
5,968
11,701
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 3
8,577
477
4,943
6,801
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
11
Kills
13
16
Deaths
11
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
AL_OSTOORAx
Bellona
1
1
8
5
W
Khepri
Artonf
Khepri
1
1
5
3.5
L
King Arthur
BADASSvBADGER
King Arthur
2
3
0
0.67
L
Tiamat
Boosh_420
Tiamat
2
3
3
1.17
W
9
0
3
10.5
L
Ymir
2
2
6
2.5
L
2
4
0
0.5
L
Izanami
Steven5150
Izanami
3
4
2
1
W
Olorun
fsnedevind
Olorun
0
6
7
0.58
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,832
Damage
35,070
59,077
Taken
55,358
32,430
Mitigated
32,107
14,775
Healing
21,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AL_OSTOORAx
Bellona
9,708
3,742
0
5,028
12,604
12,886
365
592
12,001
0
59,985
W
Khepri
Artonf
Khepri
3,831
277
0
977
12,328
5,373
421
5,860
6,328
20,162
0
L
King Arthur
BADASSvBADGER
King Arthur
9,767
1,384
0
2,640
14,887
11,534
0
2,340
11,837
0
58,428
L
Tiamat
Boosh_420
Tiamat
11,030
727
219
4,129
10,596
5,880
1,837
2,229
8,367
60,884
0
W
10,620
5,182
0
6,903
11,924
8,154
1,300
2,511
9,243
0
88,457
L
Ymir
7,845
1,004
0
1,123
9,441
5,924
582
5,432
3,984
39,821
0
L
3,844
1,166
0
3,520
12,893
5,077
256
1,454
11,386
0
44,187
L
Izanami
Steven5150
Izanami
8,346
5,962
0
3,144
11,260
4,015
1,218
3,287
7,973
0
63,976
W
Olorun
fsnedevind
Olorun
5,968
2,263
1,645
3,022
11,701
3,387
159
5,766
5,675
34,944
0
W
4,943
416
1,611
1,965
6,801
2,307
626
3,471
3,074
45,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,224
Gold Earned
44,300
496
Minions Killed
487
0
Camps Cleared
0
1,454,950
Distance Traveled
1,706,431
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,492
527
121
7
0
341,882
1
W
Khepri
7,953
442
42
2
0
357,274
1
L
King Arthur
9,087
505
126
7
0
288,983
1
L
Tiamat
8,995
500
120
7
0
281,898
5
W
Set
11,011
612
152
8
0
384,844
1
L
Ymir
8,335
463
62
3
0
303,801
4
L
Thor
8,132
452
83
5
0
332,890
2
L
Izanami
8,675
482
105
6
0
247,378
3
W
Olorun
7,267
404
64
4
0
280,802
0
W
Ra
8,577
477
108
6
0
341,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role