Player Matchup

Cthulhu
Cthulhu
BMG_OptimusSlime
Cthulhu
Level 65
God Stats
16W - 12L
1,518 SR
Queue Stats
361W - 472L
1,321 Elo+
Party 1
Hachiman
Hachiman
PK2Elite
Hachiman
Level 157
God Stats
5W - 5L
1,500 SR
Queue Stats
117W - 109L
1,195 Elo+
Party 1
Arachne
Arachne
S1mply_Ic0nic
Arachne
Level 11
God Stats
2W - 5L
1,244 SR
Queue Stats
235W - 346L
1,270 Elo+
Party 1
Team Averages
Level 78
1,421 SR
1,262 Elo+

VS

Team Averages
Level 32
1,625 SR
1,507 Elo+
Tiamat
Tiamat
FranDaro2020
Tiamat
Level 16
God Stats
22W - 9L
1,744 SR
Queue Stats
64W - 53L
1,467 Elo+
Party 2
Yemoja
Yemoja
Jay_Epic_XD
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
Maaglia4
Susano
Level 57
God Stats
5W - 6L
1,633 SR
Queue Stats
101W - 87L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
9,768
751
9,915
9,390
3,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
PK2Elite
Hachiman
14
4 / 6 / 6
10,068
774
11,688
9,696
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
12
6 / 4 / 8
9,945
765
6,105
8,949
4,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 5 / 7
8,590
661
6,919
9,539
6,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
11
2 / 6 / 7
8,487
653
5,179
12,518
10,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
Maaglia4
Susano
13
9 / 3 / 5
10,139
780
9,671
12,213
4,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
14
Kills
14
14
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
Tiamat
3
5
7
1.3
L
Yemoja
2
6
7
0.92
L
Susano
Maaglia4
Susano
9
3
5
3.83
W
Hachiman
PK2Elite
Hachiman
4
6
6
1.17
W
Arachne
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,708
Damage
21,769
28,035
Taken
34,270
12,649
Mitigated
21,176
4,086
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,915
681
687
969
9,390
3,704
320
4,988
4,402
43,080
0
L
Tiamat
6,919
348
0
1,318
9,539
6,635
352
3,385
6,154
25,826
0
L
Yemoja
5,179
1,384
1,279
501
12,518
10,307
336
4,156
8,362
20,538
0
L
Susano
Maaglia4
Susano
9,671
1,623
0
917
12,213
4,234
780
2,462
9,751
0
34,739
W
Hachiman
PK2Elite
Hachiman
11,688
4,304
0
305
9,696
4,837
818
4,183
5,513
0
42,773
W
Arachne
6,105
4,922
0
2,125
8,949
4,108
161
2,994
5,955
0
11,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,781
Gold Earned
27,216
144
Minions Killed
116
0
Camps Cleared
0
677,696
Distance Traveled
660,975
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,768
751
63
5
0
248,711
4
L
Tiamat
8,590
661
44
3
0
231,974
1
L
Yemoja
8,487
653
27
2
0
182,021
2
L
Susano
10,139
780
45
3
0
246,980
2
W
Hachiman
10,068
774
64
5
0
208,814
3
W
Arachne
9,945
765
17
1
0
220,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role