Player Matchup

Medusa
Medusa
Eidayna
Medusa
Level 157
God Stats
5W - 2L
1,633 SR
Queue Stats
201W - 73L
1,931 Elo+
Party 1
Bacchus
Bacchus
Feuillecha
Bacchus
Level 141
God Stats
3W - 1L
1,742 SR
Queue Stats
45W - 20L
1,884 Elo+
Party 1
Ah Puch
Ah Puch
Jbeey03
Ah Puch
Level 160
God Stats
7W - 4L
1,559 SR
Queue Stats
750W - 267L
1,802 Elo+
Party 1
Team Averages
Level 153
1,645 SR
1,872 Elo+

VS

Team Averages
Level 86
1,427 SR
1,337 Elo+
Discordia
Discordia
BaruXplay
Discordia
Level 41
God Stats
2W - 3L
1,473 SR
Queue Stats
12W - 15L
1,317 Elo+
Solo
Ymir
Ymir
SPARTAN93ita
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 110L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
ShodThread354
Sun Wukong
Level 107
God Stats
16W - 8L
1,307 SR
Queue Stats
112W - 139L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eidayna
Medusa
11
2 / 1 / 5
7,521
752
4,663
6,702
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Feuillecha
Bacchus
11
4 / 0 / 4
8,162
816
2,778
5,983
5,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Jbeey03
Ah Puch
12
5 / 0 / 6
8,383
838
11,395
4,368
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BaruXplay
Discordia
9
0 / 5 / 1
6,090
609
3,742
5,738
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
6,400
640
554
8,838
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
ShodThread354
Sun Wukong
9
1 / 2 / 0
6,464
646
2,910
9,042
5,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
1
1
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
BaruXplay
Discordia
0
5
1
0.1
W
Medusa
Eidayna
Medusa
2
1
5
4.5
W
Bacchus
Feuillecha
Bacchus
4
0
4
6
W
Ah Puch
Jbeey03
Ah Puch
5
0
6
8
L
0
4
1
0.13
L
Sun Wukong
ShodThread354
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,836
Damage
7,206
17,053
Taken
23,618
8,403
Mitigated
11,070
6,339
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BaruXplay
Discordia
3,742
228
270
452
5,738
1,738
0
3,294
2,170
20,619
0
W
Medusa
Eidayna
Medusa
4,663
1,809
0
2,908
6,702
2,069
1,842
1,341
5,261
0
36,963
W
Bacchus
Feuillecha
Bacchus
2,778
178
0
1,080
5,983
5,008
286
1,834
3,963
9,861
0
W
Ah Puch
Jbeey03
Ah Puch
11,395
258
0
2,351
4,368
1,326
315
1,157
3,136
35,097
0
L
554
55
0
529
8,838
4,149
0
5,557
2,919
8,802
0
L
Sun Wukong
ShodThread354
Sun Wukong
2,910
45
178
2,218
9,042
5,183
0
4,376
4,356
0
18,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,066
Gold Earned
18,954
130
Minions Killed
92
0
Camps Cleared
0
585,873
Distance Traveled
448,717
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,090
609
41
4
0
161,484
1
W
Medusa
7,521
752
54
5
0
187,544
3
W
Bacchus
8,162
816
12
1
0
192,788
1
W
Ah Puch
8,383
838
64
6
0
205,541
1
L
Ymir
6,400
640
21
2
0
130,994
2
L
Sun Wukong
6,464
646
30
3
0
156,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role