Player Matchup

Artemis
Artemis
AcE_RaZeRxD
Artemis
Level 28
God Stats
25W - 18L
1,609 SR
Queue Stats
116W - 108L
1,510 Elo+
Solo
Poseidon
Poseidon
D0ublexp0sure99
Poseidon
Level 24
God Stats
3W - 5L
1,400 SR
Queue Stats
39W - 48L
1,355 Elo+
Solo
Thanatos
Thanatos
ThreeHeadedDoggo
Thanatos
Level 29
God Stats
5W - 9L
1,334 SR
Queue Stats
332W - 293L
1,529 Elo+
Solo
Olorun
Olorun
beatriceleote_
Olorun
Level 5
God Stats
2W - 3L
1,559 SR
Queue Stats
4W - 6L
1,421 Elo+
Solo
Cerberus
Cerberus
smurfinIsDurfin
Cerberus
Level 26
God Stats
5W - 7L
1,511 SR
Queue Stats
159W - 111L
1,654 Elo+
Solo
Team Averages
Level 22
1,483 SR
1,494 Elo+

VS

Team Averages
Level 11
1,597 SR
1,514 Elo+
Cthulhu
Cthulhu
Nimbfull7
Cthulhu
Level 4
God Stats
42W - 43L
1,330 SR
Queue Stats
788W - 745L
1,252 Elo+
Party 1
Bacchus
Bacchus
PsychosisEffect
Bacchus
Level 26
God Stats
32W - 25L
1,803 SR
Queue Stats
441W - 283L
1,711 Elo+
Solo
Da Ji
Da Ji
Unknownn5891
Da Ji
Level 15
God Stats
2W - 6L
1,618 SR
Queue Stats
187W - 150L
1,754 Elo+
Solo
Janus
Janus
iAMJanus
Janus
Level 7
God Stats
20W - 11L
1,735 SR
Queue Stats
21W - 13L
1,638 Elo+
Solo
Neith
Neith
vivyc96830
Neith
Level 5
God Stats
15W - 10L
1,500 SR
Queue Stats
815W - 818L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AcE_RaZeRxD
Artemis
11
0 / 7 / 1
7,240
426
3,111
10,940
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
11
0 / 7 / 2
7,407
436
1,606
9,007
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 4 / 3
10,612
624
13,417
16,091
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 7 / 1
6,572
387
2,400
9,443
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
16
8 / 3 / 4
9,863
580
9,076
15,404
8,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nimbfull7
Cthulhu
12
2 / 2 / 5
7,701
453
3,617
8,490
7,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
11 / 4 / 6
9,540
561
12,642
11,179
7,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 4 / 1
10,383
611
11,562
13,694
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
iAMJanus
Janus
16
6 / 2 / 3
9,848
579
7,809
7,986
2,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
13
1 / 8 / 2
8,009
471
3,539
9,501
3,992
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Boots

Boots

+6%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
18
Kills
28
28
Deaths
20
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
AcE_RaZeRxD
Artemis
0
7
1
0.07
L
Poseidon
0
7
2
0.14
W
Cthulhu
Nimbfull7
Cthulhu
2
2
5
2.25
W
11
4
6
3.5
L
10
4
3
2.88
W
8
4
1
2.13
L
0
7
1
0.07
W
Janus
iAMJanus
Janus
6
2
3
3.75
L
Cerberus
8
3
4
3.33
W
Neith
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,610
Damage
39,169
60,885
Taken
50,850
23,513
Mitigated
25,208
24,034
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AcE_RaZeRxD
Artemis
3,111
1,643
0
972
10,940
3,359
480
7,390
3,194
0
33,713
L
Poseidon
1,606
358
0
1,109
9,007
2,584
128
5,576
3,187
38,108
0
W
Cthulhu
Nimbfull7
Cthulhu
3,617
247
0
910
8,490
7,583
354
1,220
7,270
29,816
0
W
12,642
2,122
0
389
11,179
7,171
0
3,142
8,037
24,366
0
L
13,417
4,637
0
13,540
16,091
6,194
0
3,387
12,559
0
72,782
W
11,562
3,228
0
4,438
13,694
4,393
0
2,687
11,007
0
62,479
L
2,400
867
154
1,898
9,443
2,685
0
4,425
4,657
21,574
0
W
Janus
iAMJanus
Janus
7,809
250
0
417
7,986
2,069
0
1,726
6,260
66,670
0
L
Cerberus
9,076
886
176
6,185
15,404
8,691
220
2,082
13,220
57,098
0
W
Neith
3,539
2,116
0
258
9,501
3,992
804
4,587
4,914
0
34,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,694
Gold Earned
45,481
432
Minions Killed
362
0
Camps Cleared
0
1,489,375
Distance Traveled
1,622,028
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,240
426
55
3
0
245,388
0
L
Poseidon
7,407
436
79
5
0
308,178
3
W
Cthulhu
7,701
453
47
3
0
322,969
1
W
Bacchus
9,540
561
23
1
0
334,202
3
L
Thanatos
10,612
624
126
7
0
351,552
5
W
Da Ji
10,383
611
93
5
0
331,354
0
L
Olorun
6,572
387
34
2
0
273,221
0
W
Janus
9,848
579
127
7
0
371,133
0
L
Cerberus
9,863
580
138
8
0
311,036
5
W
Neith
8,009
471
72
4
0
262,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role