Player Matchup

Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ryder3314
Anubis
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 8L
1,329 Elo+
Solo
Tiamat
Tiamat
fnoT0X1C
Tiamat
Level 21
God Stats
9W - 2L
1,706 SR
Queue Stats
94W - 93L
1,418 Elo+
Solo
Neith
Neith
jamflowmangSSA
Neith
Level 7
God Stats
5W - 2L
1,771 SR
Queue Stats
93W - 80L
1,352 Elo+
Solo
Olorun
Olorun
magaface30002
Olorun
Level 27
God Stats
2W - 0L
1,336 SR
Queue Stats
98W - 102L
1,426 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,405 Elo+

VS

Team Averages
Level 11
1,380 SR
1,235 Elo+
Chaac
Chaac
BossIsland
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,143 Elo+
Solo
Neith
Neith
Chestcast
Neith
Level 9
God Stats
1W - 6L
1,352 SR
Queue Stats
2W - 12L
1,094 Elo+
Solo
Olorun
Olorun
Gamerkeith7336
Olorun
Level 4
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 4L
998 Elo+
Solo
Chronos
Chronos
Polybius Kane
Chronos
Level 11
God Stats
5W - 6L
1,277 SR
Queue Stats
64W - 78L
1,442 Elo+
Solo
Ra
Ra
s25dragonspot
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
6 / 0 / 13
13,548
968
5,615
9,797
4,642
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Ryder3314
Anubis
14
0 / 0 / 0
8,780
627
0
0
0
Tiamat
fnoT0X1C
Tiamat
20
9 / 1 / 15
14,684
1,049
33,606
18,579
15,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
4 / 2 / 12
12,861
919
11,214
12,171
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
6 / 1 / 13
13,910
994
26,742
15,507
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

324

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
2 / 9 / 2
12,753
911
23,842
38,168
20,133
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Chestcast
Neith
18
1 / 6 / 3
12,604
900
11,103
22,974
8,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 2 / 0
10,533
752
56
2,830
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
17
1 / 7 / 1
11,943
853
17,031
18,857
6,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 1 / 0
10,314
737
90
872
270

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
10
25
Kills
4
4
Deaths
25
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
0
13
12.5
L
Chaac
2
9
2
0.33
L
Neith
Chestcast
Neith
1
6
3
0.42
L
0
2
0
0
L
Chronos
1
7
1
0.21
W
Anubis
Ryder3314
Anubis
0
0
0
0
W
Tiamat
fnoT0X1C
Tiamat
9
1
15
16.5
W
4
2
12
5
W
6
1
13
12.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,177
Damage
52,122
56,054
Taken
83,701
33,116
Mitigated
35,557
33,624
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,615
1,153
6,637
4,390
9,797
4,642
0
1,400
8,397
15,693
0
L
Chaac
23,842
6,503
0
7,179
38,168
20,133
0
30,112
7,449
0
36,355
L
Neith
Chestcast
Neith
11,103
7,077
0
2,956
22,974
8,018
0
16,149
6,301
0
30,686
L
56
56
51
134
2,830
978
0
1,560
1,170
2,664
0
L
Chronos
17,031
9,081
0
3,633
18,857
6,158
0
15,731
2,818
38,667
0
W
Anubis
Ryder3314
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
fnoT0X1C
Tiamat
33,606
1,950
1,421
8,182
18,579
15,115
0
4,448
14,131
56,839
0
W
11,214
8,438
0
2,398
12,171
5,670
0
4,687
7,484
0
23,249
W
26,742
20,129
940
9,656
15,507
7,689
0
6,642
8,865
55,091
0
L
90
41
40
0
872
270
0
814
0
250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,783
Gold Earned
58,147
190
Minions Killed
140
1
Camps Cleared
3
958,958
Distance Traveled
726,960
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,548
968
24
2
0
265,141
0
L
Chaac
12,753
911
27
2
1
249,662
1
L
Neith
12,604
900
49
4
0
231,870
1
L
Olorun
10,533
752
5
0
1
54,763
0
L
Chronos
11,943
853
59
4
1
158,779
1
W
Anubis
8,780
627
0
0
0
0
0
W
Tiamat
14,684
1,049
69
5
0
240,702
0
W
Neith
12,861
919
17
1
0
245,325
0
W
Olorun
13,910
994
80
6
1
207,790
0
L
Ra
10,314
737
0
0
0
31,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role