Player Matchup

Anubis
Anubis
C Dog The God
Anubis
Level 69
God Stats
2W - 3L
1,461 SR
Queue Stats
2W - 3L
1,427 Elo+
Party 1
Sobek
Sobek
ShiioShaano
Sobek
Level 36
God Stats
1W - 2L
1,228 SR
Queue Stats
2W - 3L
1,427 Elo+
Party 1
Fenrir
Fenrir
uglyboybeast
Fenrir
Level 7
God Stats
1W - 3L
1,099 SR
Queue Stats
1W - 4L
1,103 Elo+
Party 1
Team Averages
Level 37
1,263 SR
1,319 Elo+

VS

Team Averages
Level 16
1,573 SR
1,403 Elo+
Scylla
Scylla
DJ_Danz930
Scylla
Level 25
God Stats
22W - 23L
1,401 SR
Queue Stats
260W - 271L
1,329 Elo+
Solo
Jormungandr
Jormungandr
danielacky
Jormungandr
Level 17
God Stats
2W - 1L
1,819 SR
Queue Stats
24W - 25L
1,385 Elo+
Solo
Anhur
Anhur
samurai_sag
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 3
11,062
790
14,865
7,600
2,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 2 / 7
8,925
638
4,427
10,270
7,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
10
1 / 3 / 8
8,560
611
2,147
9,363
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DJ_Danz930
Scylla
13
6 / 5 / 0
9,578
684
9,335
8,998
2,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
danielacky
Jormungandr
9
0 / 2 / 3
7,436
531
4,693
7,990
3,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 6 / 2
7,947
568
5,280
11,141
2,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
7
7
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
L
Scylla
DJ_Danz930
Scylla
6
5
0
1.2
W
2
2
7
2.75
L
Jormungandr
danielacky
Jormungandr
0
2
3
0.75
L
1
6
2
0.33
W
Fenrir
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,439
Damage
19,308
27,233
Taken
28,129
14,784
Mitigated
9,383
9,564
Healing
2,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,865
787
0
4,126
7,600
2,934
223
4,793
2,807
51,960
0
L
Scylla
DJ_Danz930
Scylla
9,335
1,154
0
649
8,998
2,696
0
7,114
1,884
31,972
0
W
4,427
139
0
3,460
10,270
7,472
526
5,920
4,350
12,819
0
L
Jormungandr
danielacky
Jormungandr
4,693
1,234
183
563
7,990
3,820
0
4,998
2,992
14,756
0
L
5,280
1,796
0
722
11,141
2,867
0
7,216
3,925
0
19,400
W
Fenrir
2,147
927
0
1,978
9,363
4,378
58
3,363
6,000
0
9,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,547
Gold Earned
24,961
111
Minions Killed
85
0
Camps Cleared
0
700,873
Distance Traveled
556,339
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,062
790
80
6
0
208,114
0
L
Scylla
9,578
684
49
4
0
214,103
0
W
Sobek
8,925
638
16
1
0
256,404
6
L
Jormungandr
7,436
531
17
1
0
122,683
0
L
Anhur
7,947
568
19
1
0
219,553
2
W
Fenrir
8,560
611
15
1
0
236,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role