Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Benny_Bear_
Ah Muzen Cab
Level 29
God Stats
5W - 6L
1,669 SR
Queue Stats
305W - 332L
1,439 Elo+
Party 1
Hades
Hades
Dragontoon
Hades
Level 29
God Stats
6W - 4L
1,665 SR
Queue Stats
27W - 29L
1,533 Elo+
Solo
Freya
Freya
Jabberwocky112
Freya
Level 18
God Stats
13W - 24L
1,399 SR
Queue Stats
26W - 33L
1,429 Elo+
Solo
Arachne
Arachne
Rickob25
Arachne
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
111W - 105L
1,668 Elo+
Solo
Cthulhu
Cthulhu
XenoR3aper_YT
Cthulhu
Level 24
God Stats
15W - 17L
1,741 SR
Queue Stats
209W - 236L
1,500 Elo+
Party 1
Team Averages
Level 25
1,595 SR
1,514 Elo+

VS

Team Averages
Level 19
1,528 SR
1,553 Elo+
Olorun
Olorun
Roboter56666
Olorun
Level 19
God Stats
0W - 1L
1,325 SR
Queue Stats
29W - 37L
1,529 Elo+
Solo
Serqet
Serqet
Tru3AlphaWoLf
Serqet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 250L
1,454 Elo+
Solo
Tiamat
Tiamat
iCukked
Tiamat
Level 15
God Stats
2W - 2L
1,861 SR
Queue Stats
11W - 7L
1,907 Elo+
Solo
Ares
Ares
stitch_KG
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,470 Elo+
Solo
Heimdallr
Heimdallr
xEddy_MalcreadoX
Heimdallr
Level 26
God Stats
25W - 34L
1,453 SR
Queue Stats
36W - 48L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Benny_Bear_
Ah Muzen Cab
9
3 / 0 / 7
5,502
550
3,680
2,368
692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
11
2 / 1 / 1
6,323
632
4,931
7,559
3,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 3
6,200
620
2,311
5,459
1,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Rickob25
Arachne
12
11 / 0 / 5
7,496
750
6,944
3,712
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
9
4 / 0 / 7
6,242
624
5,736
3,744
1,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 7 / 1
4,955
496
2,944
7,613
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 0
5,420
542
1,276
5,981
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
iCukked
Tiamat
11
1 / 1 / 0
5,730
573
3,992
5,947
4,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
6
0 / 5 / 0
4,358
436
686
7,239
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
7
0 / 7 / 0
4,247
425
1,268
8,077
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
22
Kills
2
2
Deaths
22
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Benny_Bear_
Ah Muzen Cab
3
0
7
6.5
W
Hades
2
1
1
2.5
W
2
1
3
3.5
W
Arachne
Rickob25
Arachne
11
0
5
13.5
L
Olorun
0
7
1
0.07
L
1
2
0
0.5
W
Cthulhu
4
0
7
7.5
L
Tiamat
iCukked
Tiamat
1
1
0
1
L
Ares
0
5
0
0
L
Heimdallr
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,602
Damage
10,166
22,842
Taken
34,857
10,097
Mitigated
13,948
9,792
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Benny_Bear_
Ah Muzen Cab
3,680
612
0
226
2,368
692
313
21
2,347
0
23,404
W
Hades
4,931
644
118
4,521
7,559
3,517
370
4,287
2,714
34,900
0
W
2,311
1,060
0
2,885
5,459
1,671
656
1,876
3,401
27,341
0
W
Arachne
Rickob25
Arachne
6,944
5,098
0
1,263
3,712
2,408
0
270
3,383
0
39,645
L
Olorun
2,944
1,395
90
646
7,613
2,558
577
3,335
4,278
20,761
0
L
1,276
523
0
400
5,981
1,707
0
593
5,388
0
28,622
W
Cthulhu
5,736
498
0
779
3,744
1,809
425
627
3,117
18,118
0
L
Tiamat
iCukked
Tiamat
3,992
596
0
3,721
5,947
4,237
0
3,442
2,505
30,690
0
L
Ares
686
133
0
837
7,239
2,958
0
3,229
4,010
7,422
0
L
Heimdallr
1,268
841
0
1,291
8,077
2,488
0
2,379
5,698
0
15,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
24,710
275
Minions Killed
199
0
Camps Cleared
0
976,262
Distance Traveled
886,063
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,502
550
48
5
0
184,076
1
W
Hades
6,323
632
77
8
0
156,965
3
W
Freya
6,200
620
59
6
0
173,745
0
W
Arachne
7,496
750
74
7
0
231,200
3
L
Olorun
4,955
496
41
4
0
157,637
4
L
Serqet
5,420
542
64
6
0
217,094
0
W
Cthulhu
6,242
624
17
2
0
230,276
1
L
Tiamat
5,730
573
52
5
0
185,167
0
L
Ares
4,358
436
13
1
0
173,160
2
L
Heimdallr
4,247
425
29
3
0
153,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role