Player Matchup

Tiamat
Tiamat
HooliganSomber
Tiamat
Level 117
God Stats
6W - 6L
1,204 SR
Queue Stats
39W - 39L
1,397 Elo+
Party 1
Medusa
Medusa
Kcdinga
Medusa
Level 29
God Stats
28W - 24L
1,596 SR
Queue Stats
110W - 105L
1,477 Elo+
Party 1
Bellona
Bellona
Nthigpen17
Bellona
Level 109
God Stats
7W - 9L
1,666 SR
Queue Stats
115W - 114L
1,510 Elo+
Party 1
Team Averages
Level 85
1,489 SR
1,461 Elo+

VS

Team Averages
Level 18
1,552 SR
1,286 Elo+
Hou Yi
Hou Yi
Lîťcħ463
Hou Yi
Level 27
God Stats
76W - 78L
1,621 SR
Queue Stats
376W - 438L
1,430 Elo+
Solo
Arachne
Arachne
Mona_Magician
Arachne
Level 22
God Stats
1W - 2L
1,535 SR
Queue Stats
1W - 3L
1,367 Elo+
Solo
Kali
Kali
Slaughter3
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 11
8,394
700
8,432
5,255
7,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Kcdinga
Medusa
13
4 / 1 / 11
8,995
750
4,792
5,263
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Nthigpen17
Bellona
14
12 / 1 / 5
10,381
865
8,485
10,194
7,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
2 / 6 / 1
7,686
641
6,525
8,455
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
10
1 / 6 / 1
7,260
605
3,829
9,325
2,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 6 / 2
7,495
625
2,783
9,008
2,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
18
Kills
4
4
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
Medusa
Kcdinga
Medusa
4
1
11
9.5
L
Hou Yi
2
6
1
0.42
L
Arachne
1
6
1
0.25
W
Bellona
Nthigpen17
Bellona
12
1
5
14.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,709
Damage
13,137
20,712
Taken
26,788
17,855
Mitigated
9,312
11,106
Healing
3,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,432
718
0
1,715
5,255
7,784
452
16
5,239
31,341
0
W
Medusa
Kcdinga
Medusa
4,792
2,257
282
2,973
5,263
2,086
429
0
5,263
0
21,552
L
Hou Yi
6,525
2,146
612
1,282
8,455
4,007
0
2,727
5,484
0
33,581
L
Arachne
3,829
3,046
0
690
9,325
2,569
0
2,425
6,694
0
11,233
W
Bellona
Nthigpen17
Bellona
8,485
3,346
0
6,136
10,194
7,985
392
574
9,620
0
54,711
L
2,783
1,424
0
1,386
9,008
2,736
0
2,585
6,153
0
11,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
22,441
181
Minions Killed
102
0
Camps Cleared
0
660,446
Distance Traveled
581,563
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,394
700
46
4
0
205,406
0
W
Medusa
8,995
750
44
4
0
217,503
0
L
Hou Yi
7,686
641
60
5
0
177,290
5
L
Arachne
7,260
605
22
2
0
225,991
1
W
Bellona
10,381
865
91
8
0
237,537
1
L
Kali
7,495
625
20
2
0
178,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role