Player Matchup

Cupid
Cupid
ShowRekCZ
Cupid
Level 20
God Stats
1W - 1L
1,736 SR
Queue Stats
77W - 64L
1,528 Elo+
Solo
Mercury
Mercury
SrDrSabao
Mercury
Level 27
God Stats
15W - 19L
1,474 SR
Queue Stats
118W - 122L
1,506 Elo+
Solo
Merlin
Merlin
duveyn
Merlin
Level 13
God Stats
1W - 1L
1,227 SR
Queue Stats
3W - 4L
1,431 Elo+
Solo
Bacchus
Bacchus
炸鱼丸和小土豆
Bacchus
Level 15
God Stats
1W - 5L
1,915 SR
Queue Stats
38W - 60L
1,547 Elo+
Solo
Bellona
Bellona
肆无忌惮123
Bellona
Level 28
God Stats
88W - 81L
1,549 SR
Queue Stats
773W - 740L
1,546 Elo+
Solo
Team Averages
Level 21
1,580 SR
1,511 Elo+

VS

Team Averages
Level 22
1,529 SR
1,521 Elo+
Hel
Hel
Dahrling
Hel
Level 27
God Stats
8W - 4L
1,694 SR
Queue Stats
263W - 260L
1,588 Elo+
Solo
Nox
Nox
Kyoujuro0
Nox
Level 23
God Stats
4W - 2L
1,542 SR
Queue Stats
130W - 98L
1,515 Elo+
Solo
Achilles
Achilles
Veezarа
Achilles
Level 25
God Stats
50W - 37L
1,192 SR
Queue Stats
213W - 228L
1,550 Elo+
Solo
Chiron
Chiron
Yfrit
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 55L
1,438 Elo+
Solo
King Arthur
King Arthur
Черносвет
King Arthur
Level 6
God Stats
7W - 6L
1,715 SR
Queue Stats
39W - 36L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ShowRekCZ
Cupid
10
0 / 5 / 1
5,707
439
3,325
8,850
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
SrDrSabao
Mercury
11
0 / 3 / 1
6,446
496
2,106
6,770
2,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
duveyn
Merlin
10
3 / 6 / 1
6,139
472
4,811
6,902
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 2 / 1
5,850
450
3,827
7,345
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 2 / 0
7,477
575
6,787
7,902
6,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
6,563
505
3,020
5,519
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
7 / 0 / 3
8,151
627
9,558
6,463
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Veezarа
Achilles
12
3 / 0 / 6
6,953
535
4,052
7,229
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Yfrit
Chiron
11
4 / 1 / 4
6,499
500
5,470
7,984
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Черносвет
King Arthur
11
2 / 4 / 0
5,949
458
3,828
11,032
6,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
18
18
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
7
0
3
8.5
L
Cupid
ShowRekCZ
Cupid
0
5
1
0.1
L
Mercury
SrDrSabao
Mercury
0
3
1
0.17
W
Achilles
Veezarа
Achilles
3
0
6
6
W
Chiron
Yfrit
Chiron
4
1
4
6
L
Merlin
duveyn
Merlin
3
6
1
0.58
W
King Arthur
Черносвет
King Arthur
2
4
0
0.5
L
1
2
1
0.75
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,856
Damage
25,928
37,769
Taken
38,227
18,513
Mitigated
20,049
8,658
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,020
337
2,811
2,575
5,519
3,899
194
2,513
3,006
24,321
0
W
9,558
390
0
250
6,463
2,700
126
1,803
4,498
50,618
0
L
Cupid
ShowRekCZ
Cupid
3,325
1,380
78
3,303
8,850
2,300
48
3,087
5,763
0
28,486
L
Mercury
SrDrSabao
Mercury
2,106
345
0
2,068
6,770
2,136
0
2,009
4,736
0
33,820
W
Achilles
Veezarа
Achilles
4,052
1,189
0
2,641
7,229
3,524
0
186
7,043
0
30,255
W
Chiron
Yfrit
Chiron
5,470
2,382
517
3,709
7,984
3,352
17
2,899
5,025
0
29,615
L
Merlin
duveyn
Merlin
4,811
188
0
163
6,902
2,221
176
3,042
3,835
23,728
0
W
King Arthur
Черносвет
King Arthur
3,828
408
0
2,263
11,032
6,574
159
1,235
9,711
0
23,280
L
3,827
168
31
1,697
7,345
5,492
0
2,321
5,024
11,415
0
L
6,787
2,394
0
1,318
7,902
6,364
105
2,119
5,453
0
43,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,619
Gold Earned
34,115
297
Minions Killed
298
0
Camps Cleared
0
1,204,229
Distance Traveled
1,200,921
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,563
505
39
3
0
237,244
5
W
Nox
8,151
627
95
7
0
257,622
0
L
Cupid
5,707
439
56
4
0
206,524
4
L
Mercury
6,446
496
84
6
0
274,628
5
W
Achilles
6,953
535
61
5
0
258,838
4
W
Chiron
6,499
500
60
5
0
222,984
4
L
Merlin
6,139
472
38
3
0
218,713
2
W
King Arthur
5,949
458
43
3
0
224,233
3
L
Bacchus
5,850
450
13
1
0
268,169
3
L
Bellona
7,477
575
106
8
0
236,195
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role