Player Matchup

Cerberus
Cerberus
I k a j b h
Cerberus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 126L
1,537 Elo+
Party 1
Bellona
Bellona
Kampin kiwi 18
Bellona
Level 33
God Stats
22W - 16L
1,579 SR
Queue Stats
298W - 253L
1,553 Elo+
Party 2
Nemesis
Nemesis
Nyobo
Nemesis
Level 27
God Stats
10W - 5L
1,781 SR
Queue Stats
121W - 92L
1,581 Elo+
Party 2
Tiamat
Tiamat
Snoot1532
Tiamat
Level 18
God Stats
31W - 18L
1,704 SR
Queue Stats
213W - 170L
1,708 Elo+
Solo
Skadi
Skadi
Whyusomad5983
Skadi
Level 28
God Stats
32W - 34L
1,511 SR
Queue Stats
520W - 526L
1,515 Elo+
Party 1
Team Averages
Level 25
1,615 SR
1,579 Elo+

VS

Team Averages
Level 14
1,589 SR
1,543 Elo+
Arachne
Arachne
Smarty117
Arachne
Level 14
God Stats
2W - 1L
1,856 SR
Queue Stats
13W - 7L
1,648 Elo+
Solo
Ah Puch
Ah Puch
thejokesterssss
Ah Puch
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 8L
1,647 Elo+
Solo
Thanatos
Thanatos
tomas_jakub
Thanatos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,660 Elo+
Solo
Xing Tian
Xing Tian
wavelength178
Xing Tian
Level 13
God Stats
11W - 17L
1,442 SR
Queue Stats
58W - 59L
1,348 Elo+
Solo
Bellona
Bellona
xEddy_MalcreadoX
Bellona
Level 26
God Stats
6W - 4L
1,646 SR
Queue Stats
36W - 48L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I k a j b h
Cerberus
9
2 / 3 / 3
5,941
594
5,508
8,168
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 4
5,201
520
4,767
7,222
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Nyobo
Nemesis
10
9 / 3 / 3
6,543
654
5,222
5,567
1,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Snoot1532
Tiamat
12
1 / 0 / 3
6,569
657
4,554
4,393
3,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 0
6,477
648
2,071
3,611
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Smarty117
Arachne
9
6 / 1 / 3
6,234
623
6,902
8,269
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 0
5,339
534
1,910
5,072
1,937
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Thanatos
tomas_jakub
Thanatos
6
1 / 7 / 3
4,563
456
1,708
7,212
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xing Tian
wavelength178
Xing Tian
6
1 / 3 / 6
4,608
461
2,673
6,652
2,901
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 2 / 1
4,926
493
1,374
6,530
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
15
Kills
9
9
Deaths
15
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
I k a j b h
Cerberus
2
3
3
1.17
W
1
3
4
1
W
Nemesis
Nyobo
Nemesis
9
3
3
3.5
L
Arachne
Smarty117
Arachne
6
1
3
7.5
W
Tiamat
Snoot1532
Tiamat
1
0
3
2.5
W
2
0
0
2
L
0
2
0
0
L
Thanatos
tomas_jakub
Thanatos
1
7
3
0.36
L
Xing Tian
wavelength178
Xing Tian
1
3
6
1.33
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,122
Damage
14,567
28,961
Taken
33,735
12,934
Mitigated
11,903
11,104
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
I k a j b h
Cerberus
5,508
719
0
2,038
8,168
3,303
92
757
7,411
18,210
0
W
4,767
1,991
0
2,861
7,222
3,914
568
985
6,237
0
18,561
W
Nemesis
Nyobo
Nemesis
5,222
2,986
0
383
5,567
1,653
0
822
4,745
0
20,832
L
Arachne
Smarty117
Arachne
6,902
4,091
0
4,698
8,269
2,177
116
2,366
5,903
0
30,121
W
Tiamat
Snoot1532
Tiamat
4,554
968
0
3,349
4,393
3,034
1,652
2,019
2,374
39,357
0
W
2,071
958
0
2,473
3,611
1,030
1,962
0
3,611
0
27,684
L
1,910
202
0
2,193
5,072
1,937
0
2,796
2,276
31,338
0
L
Thanatos
tomas_jakub
Thanatos
1,708
896
0
2,639
7,212
1,714
228
1,277
5,935
0
11,536
L
Xing Tian
wavelength178
Xing Tian
2,673
741
368
411
6,652
2,901
614
2,229
4,423
6,951
0
L
1,374
795
0
1,247
6,530
3,174
0
1,394
5,136
0
9,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,731
Gold Earned
25,670
287
Minions Killed
196
0
Camps Cleared
0
913,711
Distance Traveled
850,730
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,941
594
61
6
0
186,666
4
W
Bellona
5,201
520
45
5
0
185,731
1
W
Nemesis
6,543
654
40
4
0
197,575
1
L
Arachne
6,234
623
52
5
0
182,465
3
W
Tiamat
6,569
657
88
9
0
178,276
4
W
Skadi
6,477
648
53
5
0
165,463
2
L
Ah Puch
5,339
534
84
8
0
121,756
1
L
Thanatos
4,563
456
22
2
0
182,931
0
L
Xing Tian
4,608
461
16
2
0
163,133
0
L
Bellona
4,926
493
22
2
0
200,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role